Player Matchup

Neith
Neith
NovaAlex
Neith
Level 17
God Stats
7W - 7L
1,530 SR
Queue Stats
18W - 16L
1,513 Elo+
Party 4
Mercury
Mercury
SmiteTryhard444
Mercury
Level 29
God Stats
9W - 14L
1,391 SR
Queue Stats
17W - 32L
1,272 Elo+
Party 3
Chaac
Chaac
jackishuge
Chaac
Level 8
God Stats
4W - 3L
1,523 SR
Queue Stats
9W - 20L
1,173 Elo+
Party 3
Janus
Janus
namechanged9719
Janus
Level 84
God Stats
1W - 2L
1,261 SR
Queue Stats
46W - 67L
1,274 Elo+
Party 3
Atlas
Atlas
spysid
Atlas
Level 105
God Stats
21W - 23L
1,702 SR
Queue Stats
74W - 89L
1,526 Elo+
Party 4
Team Averages
Level 49
1,481 SR
1,352 Elo+

VS

Team Averages
Level 53
1,541 SR
1,491 Elo+
Kukulkan
Kukulkan
Achús
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
BathoryB
Khepri
Level 90
God Stats
2W - 4L
1,581 SR
Queue Stats
476W - 454L
1,535 Elo+
Party 1
Athena
Athena
THE_JHAPOL
Athena
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,500 Elo+
Party 2
Izanami
Izanami
strawberryhamsta
Izanami
Level 48
God Stats
2W - 5L
1,271 SR
Queue Stats
186W - 181L
1,418 Elo+
Party 1
Mercury
Mercury
xXbataid8Xx
Mercury
Level 82
God Stats
2W - 2L
1,850 SR
Queue Stats
436W - 433L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NovaAlex
Neith
13
1 / 2 / 2
8,088
539
7,044
7,445
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 6
8,545
570
7,394
10,046
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
11
2 / 3 / 2
7,294
486
8,983
13,587
7,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 0 / 5
8,916
594
14,176
10,860
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
spysid
Atlas
12
3 / 1 / 7
7,953
530
5,367
12,255
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Achús
Kukulkan
11
0 / 11 / 1
7,028
469
6,547
12,958
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
BathoryB
Khepri
11
0 / 2 / 3
7,334
489
3,418
10,700
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
THE_JHAPOL
Athena
12
3 / 3 / 2
7,834
522
6,023
15,064
11,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 1 / 0
8,168
545
7,120
7,112
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
xXbataid8Xx
Mercury
14
4 / 5 / 4
8,654
577
7,531
13,619
5,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
22
Kills
9
9
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Achús
Kukulkan
0
11
1
0.05
L
Khepri
BathoryB
Khepri
0
2
3
0.75
W
Neith
NovaAlex
Neith
1
2
2
1
W
6
3
6
3
L
Athena
THE_JHAPOL
Athena
3
3
2
1.33
W
Chaac
2
3
2
1
W
10
0
5
12.5
W
Atlas
spysid
Atlas
3
1
7
6.5
L
2
1
0
2
L
Mercury
xXbataid8Xx
Mercury
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,964
Damage
30,639
54,193
Taken
59,453
30,969
Mitigated
36,261
14,804
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Achús
Kukulkan
6,547
858
0
349
12,958
6,715
1,374
8,544
4,079
44,287
0
L
Khepri
BathoryB
Khepri
3,418
400
316
2,895
10,700
9,248
117
3,732
6,830
19,135
0
W
Neith
NovaAlex
Neith
7,044
2,441
0
2,273
7,445
3,512
0
1,030
6,415
0
63,651
W
7,394
4,620
0
480
10,046
4,154
751
1,656
8,390
0
62,503
L
Athena
THE_JHAPOL
Athena
6,023
2,052
605
2,748
15,064
11,749
466
1,663
13,359
23,035
0
W
Chaac
8,983
3,338
0
4,747
13,587
7,616
388
5,233
8,354
0
43,931
W
14,176
1,012
450
3,631
10,860
5,147
0
5,776
5,084
68,883
0
W
Atlas
spysid
Atlas
5,367
2,802
551
2,672
12,255
10,540
91
3,196
9,059
19,603
1,842
L
7,120
5,565
0
2,447
7,112
2,887
1,665
823
6,289
0
76,301
L
Mercury
xXbataid8Xx
Mercury
7,531
4,088
0
508
13,619
5,662
0
3,758
9,701
0
56,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,796
Gold Earned
39,018
417
Minions Killed
363
0
Camps Cleared
0
1,437,125
Distance Traveled
1,332,090
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,028
469
77
5
0
222,056
0
L
Khepri
7,334
489
32
2
0
287,643
6
W
Neith
8,088
539
123
8
0
248,591
4
W
Mercury
8,545
570
97
6
0
334,225
2
L
Athena
7,834
522
31
2
0
249,536
0
W
Chaac
7,294
486
69
5
0
279,638
1
W
Janus
8,916
594
99
7
0
299,285
0
W
Atlas
7,953
530
29
2
0
275,386
3
L
Izanami
8,168
545
142
9
0
248,793
4
L
Mercury
8,654
577
81
5
0
324,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role