Player Matchup

Raijin
Raijin
NunsWithGun
Raijin
Level 128
God Stats
4W - 0L
1,676 SR
Queue Stats
153W - 160L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
RodriNB
Cthulhu
Level 139
God Stats
7W - 4L
1,659 SR
Queue Stats
338W - 350L
1,496 Elo+
Solo
Janus
Janus
TrevCakes-
Janus
Level 107
God Stats
4W - 14L
1,117 SR
Queue Stats
274W - 254L
1,572 Elo+
Party 2
Artemis
Artemis
groot_the_best99
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,653 Elo+
Party 1
Amaterasu
Amaterasu
uwuSin
Amaterasu
Level 29
God Stats
4W - 6L
1,301 SR
Queue Stats
232W - 222L
1,548 Elo+
Party 2
Team Averages
Level 84
1,451 SR
1,551 Elo+

VS

Team Averages
Level 87
1,511 SR
1,535 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BlueAbyssx
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,658 Elo+
Solo
Cernunnos
Cernunnos
Plopface123
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
Zooks3
Gilgamesh
Level 122
God Stats
0W - 1L
1,554 SR
Queue Stats
57W - 28L
1,621 Elo+
Party 3
Neith
Neith
himanbusther
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
9 / 3 / 15
11,213
934
17,321
14,667
8,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
RodriNB
Cthulhu
17
0 / 2 / 20
9,944
829
13,875
13,632
19,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
14
5 / 6 / 11
9,524
794
14,755
11,667
6,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 5 / 8
10,223
852
15,181
13,056
7,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
uwuSin
Amaterasu
15
4 / 4 / 11
9,234
770
6,510
17,100
15,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 6 / 9
8,775
731
7,668
14,591
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
BlueAbyssx
Chronos
16
6 / 5 / 3
9,719
810
13,292
16,591
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
Plopface123
Cernunnos
14
2 / 7 / 9
8,640
720
9,080
15,866
5,694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Zooks3
Gilgamesh
13
3 / 4 / 8
8,410
701
7,126
14,387
11,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 4 / 9
9,299
775
13,175
12,723
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
26
Kills
18
20
Deaths
26
65
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
6
9
1.25
L
Chronos
BlueAbyssx
Chronos
6
5
3
1.5
W
Raijin
9
3
15
5.5
L
Cernunnos
Plopface123
Cernunnos
2
7
9
0.93
W
Cthulhu
RodriNB
Cthulhu
0
2
20
5
W
Janus
5
6
11
1.75
L
Gilgamesh
Zooks3
Gilgamesh
3
4
8
1.75
W
8
5
8
2.4
L
4
4
9
2.13
W
Amaterasu
uwuSin
Amaterasu
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,642
Damage
50,341
70,122
Taken
74,158
57,047
Mitigated
38,088
22,105
Healing
21,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,668
3,028
511
1,569
14,591
9,857
0
6,132
8,219
55
16,431
L
Chronos
BlueAbyssx
Chronos
13,292
2,649
2,355
3,081
16,591
6,255
0
10,347
6,130
29,643
0
W
Raijin
17,321
2,316
1,945
4,812
14,667
8,293
1,435
3,929
10,738
32,886
0
L
Cernunnos
Plopface123
Cernunnos
9,080
3,857
517
2,082
15,866
5,694
0
10,977
4,547
0
16,165
W
Cthulhu
RodriNB
Cthulhu
13,875
593
2,894
2,545
13,632
19,091
381
829
12,803
28,047
0
W
Janus
14,755
831
202
418
11,667
6,172
850
2,810
8,857
22,423
0
L
Gilgamesh
Zooks3
Gilgamesh
7,126
1,623
2,089
2,189
14,387
11,619
0
7,876
6,354
0
11,743
W
15,181
7,320
1,321
2,298
13,056
7,499
2,595
2,691
10,365
0
21,934
L
13,175
5,363
1,728
4,930
12,723
4,663
0
9,490
2,957
0
20,967
W
Amaterasu
uwuSin
Amaterasu
6,510
2,452
1,205
4,465
17,100
15,992
2,083
3,078
14,022
0
8,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,138
Gold Earned
44,843
128
Minions Killed
94
0
Camps Cleared
0
1,136,686
Distance Traveled
991,175
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,775
731
11
1
0
208,369
0
L
Chronos
9,719
810
43
4
0
205,714
1
W
Raijin
11,213
934
45
4
0
220,420
0
L
Cernunnos
8,640
720
13
1
0
173,231
0
W
Cthulhu
9,944
829
36
3
0
266,738
2
W
Janus
9,524
794
22
2
0
195,368
0
L
Gilgamesh
8,410
701
6
1
0
195,490
0
W
Artemis
10,223
852
17
1
0
210,448
0
L
Neith
9,299
775
21
2
0
208,371
0
W
Amaterasu
9,234
770
8
1
0
243,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role