Player Matchup

Skadi
Skadi
DarkSeraph33345
Skadi
Level 66
God Stats
1W - 2L
1,366 SR
Queue Stats
4W - 13L
1,244 Elo+
Party 1
Chang'e
Chang'e
UwU Lyra
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
animallove2303
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,455 SR
1,415 Elo+

VS

Team Averages
Level 100
1,381 SR
1,200 Elo+
Medusa
Medusa
BornOfOsiris712
Medusa
Level 113
God Stats
470W - 615L
1,337 SR
Queue Stats
600W - 834L
1,204 Elo+
Solo
Izanami
Izanami
bbygirlbriana
Izanami
Level 49
God Stats
41W - 65L
1,344 SR
Queue Stats
114W - 198L
1,202 Elo+
Solo
Ares
Ares
snikero2
Ares
Level 139
God Stats
3W - 3L
1,463 SR
Queue Stats
50W - 67L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,221
656
5,486
9,399
3,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
UwU Lyra
Chang'e
11
1 / 4 / 1
7,092
645
3,732
10,443
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
6,222
566
1,851
9,006
4,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
8,418
765
8,260
7,530
4,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
13
3 / 0 / 8
8,319
756
9,954
8,066
4,232
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
4 / 0 / 7
9,025
820
6,727
8,695
10,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
12
12
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
1
4
0
0.25
L
Chang'e
UwU Lyra
Chang'e
1
4
1
0.38
L
0
4
0
0
W
Izanami
3
0
8
7
W
Ares
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,069
Damage
24,941
28,848
Taken
24,291
12,160
Mitigated
19,048
5,034
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,260
4,818
219
2,795
7,530
4,074
835
1,491
6,039
0
25,275
L
5,486
2,244
0
148
9,399
3,765
0
1,939
7,460
0
17,075
L
Chang'e
UwU Lyra
Chang'e
3,732
521
2,152
2,540
10,443
4,319
0
2,964
7,479
16,804
0
L
1,851
1,197
0
194
9,006
4,076
0
2,353
6,653
0
9,437
W
Izanami
9,954
5,570
351
1,598
8,066
4,232
1,903
1,202
6,864
0
39,599
W
Ares
6,727
686
0
2,449
8,695
10,742
58
1,490
7,205
11,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,535
Gold Earned
25,762
67
Minions Killed
93
3
Camps Cleared
7
482,499
Distance Traveled
593,117
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,418
765
18
2
3
167,910
1
L
Skadi
7,221
656
26
2
1
163,468
3
L
Chang'e
7,092
645
28
3
1
163,346
4
L
Awilix
6,222
566
13
1
1
155,685
0
W
Izanami
8,319
756
68
6
4
220,411
5
W
Ares
9,025
820
7
1
0
204,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role