Player Matchup

Hercules
Hercules
DOURADAO
Hercules
Level 85
God Stats
2W - 4L
1,493 SR
Queue Stats
136W - 139L
1,440 Elo+
Solo
Hachiman
Hachiman
Lehakisel
Hachiman
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,543 Elo+
Party 3
Thoth
Thoth
Miwell
Thoth
Level 160
God Stats
2W - 12L
1,270 SR
Queue Stats
705W - 719L
1,498 Elo+
Solo
Chernobog
Chernobog
PinsiPanS
Chernobog
Level 126
God Stats
5W - 6L
1,455 SR
Queue Stats
237W - 231L
1,457 Elo+
Solo
Ra
Ra
Shеridan
Ra
Level 160
God Stats
10W - 8L
1,735 SR
Queue Stats
1,281W - 1,114L
1,537 Elo+
Party 3
Team Averages
Level 126
1,491 SR
1,495 Elo+

VS

Team Averages
Level 105
1,573 SR
1,496 Elo+
Odin
Odin
BeRaxHa
Odin
Level 63
God Stats
2W - 1L
1,663 SR
Queue Stats
96W - 95L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
Myst DANGER
Guan Yu
Level 125
God Stats
6W - 1L
1,501 SR
Queue Stats
418W - 409L
1,475 Elo+
Party 2
Chronos
Chronos
Myst Vixen
Chronos
Level 160
God Stats
3W - 3L
1,399 SR
Queue Stats
399W - 414L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RoninIRL
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,735 SR
Queue Stats
114W - 99L
1,544 Elo+
Solo
Sobek
Sobek
SlashAlpha
Sobek
Level 50
God Stats
3W - 1L
1,569 SR
Queue Stats
105W - 103L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DOURADAO
Hercules
17
0 / 4 / 13
10,000
556
17,189
45,151
36,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Lehakisel
Hachiman
17
2 / 9 / 10
10,542
586
16,181
25,907
9,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Miwell
Thoth
20
2 / 3 / 12
11,848
658
29,944
12,853
5,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
PinsiPanS
Chernobog
20
10 / 4 / 6
12,750
708
33,869
18,854
8,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 8 / 11
11,853
659
23,774
19,874
9,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BeRaxHa
Odin
20
9 / 6 / 15
13,099
728
20,362
40,984
33,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Myst DANGER
Guan Yu
19
1 / 2 / 20
12,568
698
10,993
33,182
42,180
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
Myst Vixen
Chronos
20
3 / 0 / 16
12,694
705
18,647
13,376
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
RoninIRL
Ah Muzen Cab
20
11 / 3 / 12
13,907
773
52,685
26,660
14,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
19
4 / 7 / 15
13,302
739
10,265
38,882
46,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
18
Kills
28
28
Deaths
18
52
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Odin
BeRaxHa
Odin
9
6
15
2.75
L
Hercules
DOURADAO
Hercules
0
4
13
1.63
L
Hachiman
Lehakisel
Hachiman
2
9
10
0.78
L
Thoth
Miwell
Thoth
2
3
12
2.67
W
Guan Yu
Myst DANGER
Guan Yu
1
2
20
5.5
W
Chronos
Myst Vixen
Chronos
3
0
16
11
L
Chernobog
PinsiPanS
Chernobog
10
4
6
3.25
W
Ah Muzen Cab
RoninIRL
Ah Muzen Cab
11
3
12
5.67
L
4
8
11
1.19
W
Sobek
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,957
Damage
112,952
122,639
Taken
153,084
69,037
Mitigated
143,413
58,608
Healing
88,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BeRaxHa
Odin
20,362
7,379
3,040
12,616
40,984
33,781
1,084
11,445
29,539
403
26,289
L
Hercules
DOURADAO
Hercules
17,189
4,380
2,434
20,702
45,151
36,403
275
13,746
31,405
0
21,358
L
Hachiman
Lehakisel
Hachiman
16,181
7,122
1,991
4,032
25,907
9,650
0
4,296
21,611
0
26,846
L
Thoth
Miwell
Thoth
29,944
1,422
2,693
1,407
12,853
5,696
377
2,368
10,485
70,700
0
W
Guan Yu
Myst DANGER
Guan Yu
10,993
791
22,258
18,763
33,182
42,180
797
13,653
19,529
0
19,328
W
Chronos
Myst Vixen
Chronos
18,647
2,809
3,161
3,121
13,376
6,810
2,070
6,543
6,833
60,857
0
L
Chernobog
PinsiPanS
Chernobog
33,869
20,140
1,747
3,557
18,854
8,223
0
4,737
14,117
0
46,533
W
Ah Muzen Cab
RoninIRL
Ah Muzen Cab
52,685
14,803
3,705
7,600
26,660
14,183
4,763
11,205
15,455
53
95,012
L
23,774
2,074
14,197
5,848
19,874
9,065
159
4,203
15,671
42,642
0
W
Sobek
10,265
556
3,549
10,649
38,882
46,459
64
10,872
28,010
13,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,993
Gold Earned
65,570
246
Minions Killed
195
0
Camps Cleared
0
1,518,693
Distance Traveled
1,795,632
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,099
728
13
1
0
351,027
0
L
Hercules
10,000
556
7
0
0
332,216
0
L
Hachiman
10,542
586
28
2
0
286,054
4
L
Thoth
11,848
658
84
5
0
291,467
4
W
Guan Yu
12,568
698
18
1
0
378,087
1
W
Chronos
12,694
705
89
5
0
388,506
5
L
Chernobog
12,750
708
62
3
0
304,048
1
W
Ah Muzen Cab
13,907
773
65
4
0
342,142
1
L
Ra
11,853
659
65
4
0
304,908
2
W
Sobek
13,302
739
10
1
0
335,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role