Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
KillrErick
Susano
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 60L
1,584 Elo+
Party 2
Zeus
Zeus
OooxDrizztxooO
Zeus
Level 129
God Stats
145W - 151L
1,512 SR
Queue Stats
369W - 402L
1,516 Elo+
Solo
Rama
Rama
Psyrik
Rama
Level 137
God Stats
462W - 431L
1,626 SR
Queue Stats
1,028W - 1,078L
1,568 Elo+
Solo
Jormungandr
Jormungandr
mipedialan22
Jormungandr
Level 122
God Stats
4W - 2L
1,570 SR
Queue Stats
81W - 75L
1,587 Elo+
Party 2
Team Averages
Level 129
1,541 SR
1,551 Elo+

VS

Team Averages
Level 20
1,463 SR
1,211 Elo+
Anubis
Anubis
Lavand4
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 35L
1,125 Elo+
Party 1
Izanami
Izanami
RexAkashi
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,211 Elo+
Party 1
Atlas
Atlas
Spineda
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,284 Elo+
Party 1
Cthulhu
Cthulhu
Xray244
Cthulhu
Level 8
God Stats
1W - 5L
1,317 SR
Queue Stats
2W - 14L
1,120 Elo+
Party 1
Thanatos
Thanatos
Zarehkk
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
6 / 2 / 27
11,898
1,190
19,932
11,213
4,790
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
KillrErick
Susano
18
7 / 1 / 23
11,770
1,177
19,509
11,162
4,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 0 / 16
12,238
1,224
25,713
6,486
4,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rama
Psyrik
Rama
20
14 / 0 / 20
13,292
1,329
36,095
18,336
9,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
mipedialan22
Jormungandr
19
11 / 0 / 28
14,130
1,413
13,686
17,273
30,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lavand4
Anubis
15
1 / 9 / 2
10,121
1,012
10,791
21,406
11,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
RexAkashi
Izanami
15
1 / 13 / 2
9,780
978
14,385
22,185
8,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
Spineda
Atlas
15
0 / 9 / 3
10,609
1,061
8,435
27,032
35,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Xray244
Cthulhu
15
0 / 9 / 3
9,494
949
13,295
33,936
44,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Zarehkk
Thanatos
15
1 / 7 / 1
9,624
962
9,975
17,392
6,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
14
47
Kills
3
3
Deaths
47
114
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
27
9.75
W
Susano
KillrErick
Susano
7
1
23
18.5
L
Anubis
Lavand4
Anubis
1
9
2
0.22
W
9
0
16
17
W
Rama
Psyrik
Rama
14
0
20
24
L
Izanami
RexAkashi
Izanami
1
13
2
0.15
L
Atlas
Spineda
Atlas
0
9
3
0.17
L
Cthulhu
Xray244
Cthulhu
0
9
3
0.17
L
Thanatos
Zarehkk
Thanatos
1
7
1
0.21
W
Jormungandr
mipedialan22
Jormungandr
11
0
28
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,935
Damage
56,881
64,470
Taken
121,951
53,651
Mitigated
107,053
20,648
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,932
1,970
4,316
3,808
11,213
4,790
0
7,275
3,723
40,015
0
W
Susano
KillrErick
Susano
19,509
5,715
0
420
11,162
4,505
0
3,736
7,266
0
29,719
L
Anubis
Lavand4
Anubis
10,791
1,394
0
2,449
21,406
11,929
0
11,005
10,401
40,623
0
W
25,713
2,242
0
1,476
6,486
4,353
0
5,160
976
48,944
0
W
Rama
Psyrik
Rama
36,095
33,416
0
9,593
18,336
9,409
0
9,053
8,298
0
68,160
L
Izanami
RexAkashi
Izanami
14,385
8,590
0
445
22,185
8,557
0
12,685
9,500
0
36,104
L
Atlas
Spineda
Atlas
8,435
3,880
0
1,162
27,032
35,722
0
13,317
13,715
19,645
0
L
Cthulhu
Xray244
Cthulhu
13,295
1,311
141
800
33,936
44,050
0
15,812
18,124
24,423
0
L
Thanatos
Zarehkk
Thanatos
9,975
3,970
0
2,994
17,392
6,795
0
6,512
10,880
0
21,863
W
Jormungandr
mipedialan22
Jormungandr
13,686
4,217
0
1,035
17,273
30,594
0
5,863
11,126
20,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,328
Gold Earned
49,628
206
Minions Killed
166
15
Camps Cleared
3
1,032,738
Distance Traveled
897,225
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,898
1,190
57
6
0
206,702
0
W
Susano
11,770
1,177
19
2
0
232,993
0
L
Anubis
10,121
1,012
57
6
0
162,504
0
W
Zeus
12,238
1,224
60
6
2
188,535
0
W
Rama
13,292
1,329
60
6
12
200,323
3
L
Izanami
9,780
978
47
5
2
149,654
1
L
Atlas
10,609
1,061
20
2
0
180,552
0
L
Cthulhu
9,494
949
24
2
0
199,889
0
L
Thanatos
9,624
962
18
2
1
204,626
0
W
Jormungandr
14,130
1,413
10
1
1
204,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role