Player Matchup

Ymir
Ymir
Demzuh
Ymir
Level 24
God Stats
11W - 3L
1,824 SR
Queue Stats
161W - 99L
1,877 Elo+
Party 2
Sun Wukong
Sun Wukong
DsV Z0NE
Sun Wukong
Level 135
God Stats
3W - 4L
1,395 SR
Queue Stats
196W - 193L
1,514 Elo+
Party 2
Zeus
Zeus
Mexicutionerz59
Zeus
Level 131
God Stats
70W - 45L
1,624 SR
Queue Stats
189W - 169L
1,622 Elo+
Party 2
Cupid
Cupid
UrFaveUncle
Cupid
Level 81
God Stats
2W - 0L
1,276 SR
Queue Stats
5W - 9L
1,433 Elo+
Party 2
Mercury
Mercury
xxTheSurvivorxx
Mercury
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
348W - 348L
1,574 Elo+
Party 2
Team Averages
Level 99
1,524 SR
1,604 Elo+

VS

Team Averages
Level 43
1,549 SR
1,490 Elo+
Bacchus
Bacchus
BubblyBruh
Bacchus
Level 42
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 4L
1,462 Elo+
Solo
Loki
Loki
OnlyLokis
Loki
Level 7
God Stats
3W - 6L
1,508 SR
Queue Stats
3W - 6L
1,430 Elo+
Party 1
Tyr
Tyr
OnlyTyrs7703
Tyr
Level 4
God Stats
4W - 3L
1,699 SR
Queue Stats
4W - 3L
1,641 Elo+
Party 1
Danzaburou
Danzaburou
PureVip3r
Danzaburou
Level 122
God Stats
0W - 1L
1,730 SR
Queue Stats
14W - 9L
1,575 Elo+
Party 1
Anubis
Anubis
ScranYeNan
Anubis
Level 42
God Stats
3W - 8L
1,519 SR
Queue Stats
39W - 54L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Demzuh
Ymir
8
0 / 0 / 1
4,924
547
1,941
5,047
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
DsV Z0NE
Sun Wukong
10
1 / 2 / 2
6,040
671
5,119
8,246
3,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 4 / 2
5,268
585
4,205
5,159
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 0
5,273
586
1,052
2,659
1,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 2 / 0
5,792
644
3,625
6,177
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BubblyBruh
Bacchus
1
0 / 0 / 0
1,719
191
0
0
0
Loki
8
5 / 3 / 1
5,574
619
6,566
7,106
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 2 / 3
5,449
605
5,596
9,170
4,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
PureVip3r
Danzaburou
10
0 / 0 / 0
5,401
600
2,021
3,273
1,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
ScranYeNan
Anubis
10
1 / 3 / 1
5,478
609
1,895
6,848
3,516
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
6
8
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BubblyBruh
Bacchus
0
0
0
0
W
Ymir
Demzuh
Ymir
0
0
1
0.5
W
Sun Wukong
DsV Z0NE
Sun Wukong
1
2
2
1
W
2
4
2
0.75
L
Loki
5
3
1
1.83
L
0
2
3
0.75
L
Danzaburou
PureVip3r
Danzaburou
0
0
0
0
L
Anubis
ScranYeNan
Anubis
1
3
1
0.5
W
0
0
0
0
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
16,078
27,288
Taken
26,397
11,025
Mitigated
11,502
6,501
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BubblyBruh
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
Demzuh
Ymir
1,941
436
0
1,520
5,047
3,467
0
458
4,589
18,882
5,476
W
Sun Wukong
DsV Z0NE
Sun Wukong
5,119
1,209
0
2,927
8,246
3,460
0
0
8,246
0
43,276
W
4,205
843
0
530
5,159
1,167
0
417
4,742
25,405
0
L
Loki
6,566
2,224
0
821
7,106
2,736
0
3,203
3,903
0
24,386
L
5,596
1,230
0
3,686
9,170
4,084
0
234
8,936
0
38,673
L
Danzaburou
PureVip3r
Danzaburou
2,021
355
0
1,128
3,273
1,166
0
144
3,129
0
40,346
L
Anubis
ScranYeNan
Anubis
1,895
171
0
2,982
6,848
3,516
0
2,055
4,793
37,146
0
W
1,052
545
0
1,024
2,659
1,000
23
0
2,659
0
34,895
W
3,625
1,892
0
500
6,177
1,931
27
1,020
5,157
32
33,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,297
Gold Earned
23,621
334
Minions Killed
259
0
Camps Cleared
0
926,915
Distance Traveled
713,316
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
1,719
191
0
0
0
0
0
W
Ymir
4,924
547
47
5
0
182,993
3
W
Sun Wukong
6,040
671
96
11
0
184,587
3
W
Zeus
5,268
585
50
6
0
157,173
2
L
Loki
5,574
619
34
4
0
207,017
3
L
Tyr
5,449
605
73
8
0
180,313
2
L
Danzaburou
5,401
600
71
8
0
177,304
4
L
Anubis
5,478
609
81
9
0
148,682
2
W
Cupid
5,273
586
79
9
0
170,814
0
W
Mercury
5,792
644
62
7
0
231,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role