Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
CorruptedSwarm
Cliodhna
Level 111
God Stats
14W - 4L
1,776 SR
Queue Stats
90W - 78L
1,473 Elo+
Party 3
Chiron
Chiron
ItsJustDavis
Chiron
Level 67
God Stats
12W - 15L
1,457 SR
Queue Stats
173W - 210L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
Midsizederek2
Baron Samedi
Level 119
God Stats
33W - 21L
1,615 SR
Queue Stats
83W - 65L
1,496 Elo+
Party 3
Khepri
Khepri
WingNuutzz
Khepri
Level 126
God Stats
10W - 7L
1,613 SR
Queue Stats
849W - 910L
1,460 Elo+
Party 1
Team Averages
Level 90
1,592 SR
1,472 Elo+

VS

Team Averages
Level 120
1,547 SR
1,393 Elo+
Kuzenbo
Kuzenbo
DerekRedbird1
Kuzenbo
Level 88
God Stats
1W - 1L
1,705 SR
Queue Stats
27W - 30L
1,442 Elo+
Party 2
Yu Huang
Yu Huang
EvilIceQueen
Yu Huang
Level 160
God Stats
3W - 2L
1,686 SR
Queue Stats
28W - 22L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
King_Duke69
Ao Kuang
Level 35
God Stats
3W - 6L
1,236 SR
Queue Stats
49W - 62L
1,282 Elo+
Solo
Thor
Thor
L-A-R-K-O-
Thor
Level 160
God Stats
8W - 8L
1,498 SR
Queue Stats
204W - 257L
1,398 Elo+
Party 2
Sol
Sol
peggyxgiggles
Sol
Level 155
God Stats
4W - 3L
1,610 SR
Queue Stats
7W - 9L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 2 / 4
9,788
515
9,002
19,138
16,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
17
3 / 0 / 6
10,205
537
10,080
12,347
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
16
6 / 1 / 3
10,132
533
12,823
8,585
3,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Midsizederek2
Baron Samedi
14
1 / 0 / 7
8,928
470
14,073
7,975
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
WingNuutzz
Khepri
14
2 / 1 / 9
9,766
514
6,192
16,514
14,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
0 / 1 / 1
7,843
413
2,954
15,418
16,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
EvilIceQueen
Yu Huang
14
0 / 4 / 1
8,770
462
6,580
14,103
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
King_Duke69
Ao Kuang
15
2 / 4 / 1
9,750
513
15,126
20,134
14,730
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 0 / 0
9,738
513
3,304
12,235
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 0
8,764
461
9,297
18,573
5,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
14
Kills
4
4
Deaths
14
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
4
2
W
Cliodhna
3
0
6
6
L
Kuzenbo
0
1
1
0.5
L
Yu Huang
EvilIceQueen
Yu Huang
0
4
1
0.13
W
Chiron
6
1
3
7.5
L
Ao Kuang
King_Duke69
Ao Kuang
2
4
1
0.63
L
1
0
0
1
W
Baron Samedi
Midsizederek2
Baron Samedi
1
0
7
4.5
W
Khepri
WingNuutzz
Khepri
2
1
9
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,170
Damage
37,261
64,559
Taken
80,463
45,054
Mitigated
48,479
29,098
Healing
34,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,002
2,664
558
3,712
19,138
16,342
229
14,248
4,890
106
50,972
W
Cliodhna
10,080
2,289
0
6,902
12,347
6,129
963
3,723
8,624
25
98,665
L
Kuzenbo
2,954
1,547
435
4,848
15,418
16,022
0
3,644
11,774
31,867
0
L
Yu Huang
EvilIceQueen
Yu Huang
6,580
582
0
2,808
14,103
6,135
1,820
8,670
5,433
60,138
0
W
Chiron
12,823
5,467
929
2,818
8,585
3,714
946
5,028
3,557
48
63,014
L
Ao Kuang
King_Duke69
Ao Kuang
15,126
5,171
0
8,525
20,134
14,730
1,128
2,404
17,730
69,157
0
L
3,304
373
0
8,647
12,235
5,651
0
2,398
9,837
0
93,136
W
Baron Samedi
Midsizederek2
Baron Samedi
14,073
1,386
2,593
3,770
7,975
4,664
479
4,814
3,161
69,436
0
W
Khepri
WingNuutzz
Khepri
6,192
619
3,238
4,578
16,514
14,205
259
6,571
9,943
31,481
3,213
L
9,297
2,522
0
9,447
18,573
5,941
1,470
3,245
15,328
69,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,819
Gold Earned
44,865
504
Minions Killed
513
0
Camps Cleared
0
1,906,044
Distance Traveled
1,768,037
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,788
515
92
5
0
346,505
6
W
Cliodhna
10,205
537
164
9
0
448,475
4
L
Kuzenbo
7,843
413
37
2
0
369,812
4
L
Yu Huang
8,770
462
114
6
0
320,875
5
W
Chiron
10,132
533
107
6
0
360,296
0
L
Ao Kuang
9,750
513
108
6
0
319,903
4
L
Thor
9,738
513
150
8
0
412,877
4
W
Baron Samedi
8,928
470
98
5
0
383,729
3
W
Khepri
9,766
514
43
2
0
367,039
2
L
Sol
8,764
461
104
5
0
344,570
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role