Player Matchup

Ra
Ra
Gaius88
Ra
Level 49
God Stats
7W - 3L
1,581 SR
Queue Stats
43W - 48L
1,373 Elo+
Solo
Ares
Ares
MAKARONA8
Ares
Level 47
God Stats
12W - 11L
1,391 SR
Queue Stats
123W - 150L
1,380 Elo+
Party 3
Mulan
Mulan
RoyalV1per
Mulan
Level 61
God Stats
16W - 16L
1,430 SR
Queue Stats
123W - 124L
1,407 Elo+
Solo
Ishtar
Ishtar
iElectra
Ishtar
Level 105
God Stats
8W - 7L
1,360 SR
Queue Stats
88W - 91L
1,446 Elo+
Solo
Bakasura
Bakasura
vikipiki
Bakasura
Level 109
God Stats
24W - 18L
1,514 SR
Queue Stats
349W - 420L
1,394 Elo+
Party 3
Team Averages
Level 74
1,455 SR
1,400 Elo+

VS

Team Averages
Level 48
1,488 SR
1,423 Elo+
Sun Wukong
Sun Wukong
MurilexORei
Sun Wukong
Level 41
God Stats
0W - 1L
1,686 SR
Queue Stats
17W - 27L
1,372 Elo+
Solo
Nu Wa
Nu Wa
PrincessPeach0
Nu Wa
Level 51
God Stats
1W - 2L
1,523 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
Zeoka14
Sylvanus
Level 18
God Stats
3W - 9L
1,305 SR
Queue Stats
5W - 14L
1,324 Elo+
Party 1
Loki
Loki
krogerrock
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
xXDeLuXeXx
Hou Yi
Level 109
God Stats
1W - 7L
1,426 SR
Queue Stats
18W - 24L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 4
10,524
501
5,220
8,574
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
0 / 5 / 4
9,849
469
10,834
22,327
23,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
19
11 / 1 / 1
12,726
606
18,565
16,393
15,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
iElectra
Ishtar
14
0 / 3 / 3
9,273
442
14,232
18,580
8,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
vikipiki
Bakasura
20
12 / 3 / 1
13,246
631
15,448
25,369
13,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MurilexORei
Sun Wukong
14
0 / 4 / 2
8,460
403
6,663
19,113
12,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 5 / 5
9,809
467
19,486
13,740
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Zeoka14
Sylvanus
15
2 / 1 / 10
10,626
506
8,314
19,671
22,474
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 14 / 0
6,654
317
1,791
15,260
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
xXDeLuXeXx
Hou Yi
18
9 / 0 / 3
11,135
530
16,924
16,813
9,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
23
Kills
13
13
Deaths
24
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Ares
0
5
4
0.4
L
Sun Wukong
MurilexORei
Sun Wukong
0
4
2
0.25
L
2
5
5
0.9
W
Mulan
11
1
1
11.5
L
Sylvanus
Zeoka14
Sylvanus
2
1
10
7
W
Ishtar
iElectra
Ishtar
0
3
3
0.5
L
0
14
0
0
W
Bakasura
vikipiki
Bakasura
12
3
1
4.17
L
Hou Yi
xXDeLuXeXx
Hou Yi
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,299
Damage
53,178
91,243
Taken
84,597
64,758
Mitigated
55,510
30,896
Healing
25,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,220
182
1,973
2,657
8,574
4,000
1,378
4,642
3,932
93,377
0
W
Ares
10,834
318
0
2,360
22,327
23,790
526
5,846
16,481
41,201
7,602
L
Sun Wukong
MurilexORei
Sun Wukong
6,663
988
0
5,672
19,113
12,993
0
2,455
15,804
0
63,679
L
19,486
5,575
0
700
13,740
5,697
178
1,734
11,636
84,122
0
W
Mulan
18,565
2,013
0
7,908
16,393
15,068
2,759
4,655
11,738
14,857
89,230
L
Sylvanus
Zeoka14
Sylvanus
8,314
2,674
7,301
7,207
19,671
22,474
105
7,652
11,894
24,380
0
W
Ishtar
iElectra
Ishtar
14,232
9,793
0
8,559
18,580
8,295
392
6,637
11,943
0
73,969
L
1,791
915
0
92
15,260
4,860
0
1,081
13,147
0
10,321
W
Bakasura
vikipiki
Bakasura
15,448
10,980
0
7,439
25,369
13,605
1,455
6,020
19,349
0
137,380
L
Hou Yi
xXDeLuXeXx
Hou Yi
16,924
10,323
0
4,527
16,813
9,486
500
4,807
12,006
0
101,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,618
Gold Earned
46,684
728
Minions Killed
394
0
Camps Cleared
0
1,931,748
Distance Traveled
1,813,519
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,524
501
148
7
0
400,971
5
W
Ares
9,849
469
45
2
0
358,615
7
L
Sun Wukong
8,460
403
88
4
0
385,000
2
L
Nu Wa
9,809
467
106
5
0
336,316
0
W
Mulan
12,726
606
177
8
0
343,789
1
L
Sylvanus
10,626
506
25
1
0
302,886
4
W
Ishtar
9,273
442
122
6
0
356,654
7
L
Loki
6,654
317
18
1
0
421,690
0
W
Bakasura
13,246
631
236
11
0
471,719
6
L
Hou Yi
11,135
530
157
7
0
367,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role