Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
HatefulChris
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,146 Elo+
Party 1
Raijin
Raijin
LR21
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,081 Elo+
Party 1
Sun Wukong
Sun Wukong
PhoenixHeat1850
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,493 Elo+
Party 4
Ravana
Ravana
Shumato
Ravana
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,040 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,252 Elo+

VS

Team Averages
Level 100
1,427 SR
1,427 Elo+
Set
Set
 
Set
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Ben0642
Chronos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 2
Khepri
Khepri
Evil_Princess_89
Khepri
Level 107
God Stats
5W - 4L
1,347 SR
Queue Stats
387W - 412L
1,470 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Noozpick
Ah Muzen Cab
Level 152
God Stats
3W - 3L
1,413 SR
Queue Stats
335W - 348L
1,411 Elo+
Solo
Hou Yi
Hou Yi
Techno-freack201
Hou Yi
Level 116
God Stats
7W - 7L
1,374 SR
Queue Stats
590W - 614L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
3 / 6 / 9
10,263
684
18,118
18,690
16,740
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HatefulChris
Achilles
15
2 / 11 / 8
9,403
627
15,122
27,232
30,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
LR21
Raijin
19
7 / 7 / 7
11,505
767
21,471
17,068
8,356
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
PhoenixHeat1850
Sun Wukong
16
2 / 7 / 7
9,537
636
10,450
18,680
22,373
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Shumato
Ravana
15
1 / 8 / 9
8,784
586
5,055
14,466
21,643
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 6 / 16
9,685
646
12,590
14,086
10,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Ben0642
Chronos
20
11 / 4 / 24
12,622
841
20,607
24,148
15,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 2 / 22
11,564
771
7,012
17,451
20,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Noozpick
Ah Muzen Cab
20
8 / 2 / 25
12,536
836
23,773
12,064
7,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
13 / 1 / 21
12,864
858
25,644
13,524
10,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
147
15
Kills
39
39
Deaths
15
40
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
9
1.25
W
Set
 
Set
2
6
16
1.67
W
Chronos
Ben0642
Chronos
11
4
24
5.75
W
5
2
22
8
L
Achilles
HatefulChris
Achilles
2
11
8
0.55
L
Raijin
LR21
Raijin
7
7
7
1.5
W
Ah Muzen Cab
Noozpick
Ah Muzen Cab
8
2
25
10.25
L
Sun Wukong
PhoenixHeat1850
Sun Wukong
2
7
7
0.79
L
Ravana
Shumato
Ravana
1
8
9
0.69
W
13
1
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,216
Damage
89,626
96,136
Taken
81,273
99,313
Mitigated
63,725
17,856
Healing
29,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
18,118
848
947
3,516
18,690
16,740
0
4,321
14,369
35,724
0
W
Set
 
Set
12,590
4,644
405
2,204
14,086
10,030
0
7,706
6,203
0
20,347
W
Chronos
Ben0642
Chronos
20,607
10,907
1,098
7,294
24,148
15,227
1,961
10,382
13,547
32,172
0
W
7,012
303
3,694
3,969
17,451
20,661
631
8,417
8,728
15,413
0
L
Achilles
HatefulChris
Achilles
15,122
4,617
426
4,460
27,232
30,201
0
8,708
18,524
0
19,913
L
Raijin
LR21
Raijin
21,471
3,213
1,173
3,380
17,068
8,356
0
5,089
11,979
43,029
0
W
Ah Muzen Cab
Noozpick
Ah Muzen Cab
23,773
9,113
921
4,272
12,064
7,645
4,462
6,120
5,902
0
51,952
L
Sun Wukong
PhoenixHeat1850
Sun Wukong
10,450
1,316
839
2,155
18,680
22,373
0
4,992
13,688
243
21,434
L
Ravana
Shumato
Ravana
5,055
1,181
0
960
14,466
21,643
0
4,509
9,957
193
7,754
W
25,644
12,958
1,478
3,929
13,524
10,162
771
7,400
5,711
0
59,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
59,271
139
Minions Killed
171
0
Camps Cleared
0
1,207,285
Distance Traveled
1,375,751
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,263
684
26
2
0
250,805
0
W
Set
9,685
646
18
1
0
239,067
0
W
Chronos
12,622
841
25
2
0
291,743
0
W
Khepri
11,564
771
16
1
0
263,747
0
L
Achilles
9,403
627
10
1
0
235,982
3
L
Raijin
11,505
767
57
4
0
226,228
1
W
Ah Muzen Cab
12,536
836
51
3
0
319,101
0
L
Sun Wukong
9,537
636
28
2
0
253,625
2
L
Ravana
8,784
586
18
1
0
240,645
3
W
Hou Yi
12,864
858
61
4
0
262,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role