Player Matchup

Atlas
Atlas
Empail
Atlas
Level 108
God Stats
23W - 17L
1,705 SR
Queue Stats
387W - 235L
1,659 Elo+
Party 1
Medusa
Medusa
GirthMode
Medusa
Level 116
God Stats
126W - 119L
1,519 SR
Queue Stats
128W - 122L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Lexiblexy
Kukulkan
Level 61
God Stats
21W - 9L
1,769 SR
Queue Stats
397W - 309L
1,589 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrGreatPerfect
Morgan Le Fay
Level 118
God Stats
12W - 19L
1,431 SR
Queue Stats
311W - 318L
1,492 Elo+
Solo
Chaac
Chaac
carljr11-2011
Chaac
Level 128
God Stats
5W - 1L
1,661 SR
Queue Stats
972W - 1,016L
1,539 Elo+
Solo
Team Averages
Level 106
1,617 SR
1,557 Elo+

VS

Team Averages
Level 131
1,555 SR
1,493 Elo+
Artio
Artio
BadmanJSav
Artio
Level 160
God Stats
0W - 1L
1,449 SR
Queue Stats
135W - 124L
1,518 Elo+
Party 2
Chaac
Chaac
CaffeinoFree
Chaac
Level 138
God Stats
3W - 4L
1,635 SR
Queue Stats
114W - 114L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
Domaki
Baron Samedi
Level 124
God Stats
29W - 19L
1,547 SR
Queue Stats
712W - 679L
1,509 Elo+
Solo
Artemis
Artemis
P3 Tata
Artemis
Level 77
God Stats
627W - 601L
1,538 SR
Queue Stats
971W - 1,024L
1,530 Elo+
Solo
Ne Zha
Ne Zha
ese355
Ne Zha
Level 156
God Stats
0W - 1L
1,604 SR
Queue Stats
30W - 34L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Empail
Atlas
14
1 / 0 / 8
9,056
1,132
7,619
10,455
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
GirthMode
Medusa
14
1 / 0 / 6
8,978
1,122
8,762
4,617
2,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Lexiblexy
Kukulkan
14
4 / 0 / 7
9,537
1,192
12,452
5,034
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
MrGreatPerfect
Morgan Le Fay
14
4 / 0 / 7
8,992
1,124
10,730
5,504
2,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 10
8,585
1,073
11,886
10,147
10,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

318

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 3 / 1
8,578
1,072
8,682
20,826
25,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 2 / 0
9,403
1,175
8,431
13,042
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Domaki
Baron Samedi
13
0 / 4 / 1
8,108
1,014
8,618
11,681
6,168
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
P3 Tata
Artemis
13
0 / 2 / 1
8,059
1,007
5,951
9,340
4,324
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ne Zha
ese355
Ne Zha
13
0 / 0 / 1
7,470
934
162
309
116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
11
Kills
1
1
Deaths
11
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
0
3
1
0.17
L
1
2
0
0.5
L
Baron Samedi
Domaki
Baron Samedi
0
4
1
0.13
W
Atlas
Empail
Atlas
1
0
8
5
W
Medusa
GirthMode
Medusa
1
0
6
4
W
Kukulkan
Lexiblexy
Kukulkan
4
0
7
7.5
W
Morgan Le Fay
MrGreatPerfect
Morgan Le Fay
4
0
7
7.5
L
Artemis
P3 Tata
Artemis
0
2
1
0.25
W
1
1
10
6
L
Ne Zha
ese355
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,449
Damage
31,844
35,757
Taken
55,198
28,722
Mitigated
50,463
7,306
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
8,682
548
2,081
5,062
20,826
25,615
0
10,688
9,637
13,565
0
L
8,431
1,112
0
3,258
13,042
14,240
0
7,256
5,595
91
29,083
L
Baron Samedi
Domaki
Baron Samedi
8,618
736
1,004
1,333
11,681
6,168
0
6,493
4,971
25,943
0
W
Atlas
Empail
Atlas
7,619
2,783
0
1,510
10,455
9,935
0
5,094
5,361
13,826
0
W
Medusa
GirthMode
Medusa
8,762
5,188
0
143
4,617
2,197
0
1,706
2,911
0
38,209
W
Kukulkan
Lexiblexy
Kukulkan
12,452
712
0
44
5,034
2,678
0
2,822
2,212
31,634
0
W
Morgan Le Fay
MrGreatPerfect
Morgan Le Fay
10,730
543
292
1,510
5,504
2,954
0
2,530
2,974
20,328
0
L
Artemis
P3 Tata
Artemis
5,951
2,380
0
1,741
9,340
4,324
0
6,218
3,032
0
28,381
W
11,886
3,050
0
3,807
10,147
10,958
0
5,239
4,908
0
14,662
L
Ne Zha
ese355
Ne Zha
162
55
0
59
309
116
0
146
163
0
2,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
41,618
162
Minions Killed
160
8
Camps Cleared
3
848,005
Distance Traveled
703,303
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,578
1,072
14
2
0
176,336
0
L
Chaac
9,403
1,175
49
6
0
165,982
1
L
Baron Samedi
8,108
1,014
43
5
1
164,122
3
W
Atlas
9,056
1,132
10
1
1
171,401
0
W
Medusa
8,978
1,122
64
8
4
164,945
0
W
Kukulkan
9,537
1,192
51
6
0
177,567
0
W
Morgan Le Fay
8,992
1,124
18
2
0
168,448
1
L
Artemis
8,059
1,007
47
6
0
158,825
0
W
Chaac
8,585
1,073
19
2
3
165,644
0
L
Ne Zha
7,470
934
7
1
2
38,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role