Player Matchup

Thanatos
Thanatos
Bman__Jeez
Thanatos
Level 98
God Stats
9W - 9L
1,446 SR
Queue Stats
274W - 275L
1,452 Elo+
Party 1
Chiron
Chiron
ImNeonlight
Chiron
Level 124
God Stats
11W - 6L
1,672 SR
Queue Stats
398W - 437L
1,473 Elo+
Solo
Set
Set
JadoreLeRiskeee
Set
Level 68
God Stats
2W - 3L
1,753 SR
Queue Stats
95W - 125L
1,376 Elo+
Party 3
Nu Wa
Nu Wa
LowiQPlayz
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 208L
1,481 Elo+
Party 1
Susano
Susano
alex_kidd__9
Susano
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,544 Elo+
Party 3
Team Averages
Level 105
1,574 SR
1,465 Elo+

VS

Team Averages
Level 120
1,449 SR
1,496 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Mordy98
Gilgamesh
Level 160
God Stats
3W - 3L
1,439 SR
Queue Stats
143W - 142L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
Toxic_Bunny36
Nu Wa
Level 107
God Stats
325W - 286L
1,576 SR
Queue Stats
412W - 421L
1,499 Elo+
Solo
Hou Yi
Hou Yi
doblesky87
Hou Yi
Level 95
God Stats
1W - 0L
1,229 SR
Queue Stats
35W - 41L
1,528 Elo+
Party 2
Tiamat
Tiamat
zentax94
Tiamat
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 22L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bman__Jeez
Thanatos
9
1 / 1 / 1
5,247
525
3,782
6,792
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
9
1 / 0 / 1
5,374
537
5,857
5,260
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 4 / 2
4,799
480
2,881
8,039
4,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
9
0 / 0 / 1
5,137
514
4,024
3,663
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
11
1 / 2 / 0
6,008
601
3,849
8,893
3,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 1 / 3
5,188
519
2,420
7,803
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Mordy98
Gilgamesh
9
1 / 0 / 1
5,200
520
3,076
8,693
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 0
6,121
612
5,624
5,950
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
doblesky87
Hou Yi
8
1 / 2 / 0
4,686
469
2,298
6,326
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
zentax94
Tiamat
10
3 / 0 / 0
5,565
557
3,657
2,664
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
7
7
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
3
1.5
L
Thanatos
Bman__Jeez
Thanatos
1
1
1
1.5
L
Chiron
1
0
1
1.5
L
1
4
2
0.5
L
Nu Wa
0
0
1
0.5
W
Gilgamesh
Mordy98
Gilgamesh
1
0
1
1.5
W
2
1
0
2
L
Susano
1
2
0
0.5
W
Hou Yi
doblesky87
Hou Yi
1
2
0
0.5
W
Tiamat
zentax94
Tiamat
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,393
Damage
17,075
32,647
Taken
31,436
13,524
Mitigated
12,024
13,469
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,420
549
306
2,355
7,803
3,623
0
1,851
5,952
0
12,480
L
Thanatos
Bman__Jeez
Thanatos
3,782
1,249
0
5,902
6,792
3,004
0
1,374
5,280
0
32,584
L
Chiron
5,857
1,518
536
2,202
5,260
1,675
264
210
5,014
0
36,827
L
2,881
1,237
0
1,918
8,039
4,324
0
914
6,996
0
21,056
L
Nu Wa
4,024
1,170
0
0
3,663
1,280
0
1,781
1,576
32,828
0
W
Gilgamesh
Mordy98
Gilgamesh
3,076
1,274
0
1,740
8,693
3,509
0
554
8,139
0
35,532
W
5,624
2,177
0
2,413
5,950
1,650
0
254
5,696
34,851
0
L
Susano
3,849
1,510
0
2,911
8,893
3,241
0
4,051
4,500
0
42,362
W
Hou Yi
doblesky87
Hou Yi
2,298
761
0
1,625
6,326
1,756
0
270
6,056
0
25,258
W
Tiamat
zentax94
Tiamat
3,657
229
0
970
2,664
1,486
0
1,095
1,569
31,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
26,760
295
Minions Killed
277
0
Camps Cleared
0
995,115
Distance Traveled
1,019,472
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,188
519
30
3
0
205,814
4
L
Thanatos
5,247
525
59
6
0
224,732
1
L
Chiron
5,374
537
57
6
0
190,137
4
L
Set
4,799
480
44
4
0
197,461
1
L
Nu Wa
5,137
514
55
6
0
180,464
2
W
Gilgamesh
5,200
520
63
6
0
231,591
3
W
Nu Wa
6,121
612
68
7
0
200,211
5
L
Susano
6,008
601
80
8
0
202,321
0
W
Hou Yi
4,686
469
48
5
0
179,656
2
W
Tiamat
5,565
557
68
7
0
202,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role