Player Matchup

Shiva
Shiva
Ar5eL1ck3r
Shiva
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 295L
1,328 Elo+
Party 2
Fenrir
Fenrir
S4kLu
Fenrir
Level 61
God Stats
2W - 4L
1,391 SR
Queue Stats
46W - 63L
1,340 Elo+
Party 3
Hera
Hera
bastiengrim1998
Hera
Level 48
God Stats
1W - 2L
1,333 SR
Queue Stats
32W - 43L
1,326 Elo+
Party 3
Erlang Shen
Erlang Shen
grimkill148
Erlang Shen
Level 63
God Stats
4W - 3L
1,877 SR
Queue Stats
53W - 70L
1,327 Elo+
Party 3
Neith
Neith
xxAicoxx
Neith
Level 104
God Stats
10W - 12L
1,469 SR
Queue Stats
805W - 830L
1,447 Elo+
Party 2
Team Averages
Level 59
1,514 SR
1,354 Elo+

VS

Team Averages
Level 44
1,510 SR
1,368 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
NejiGun
Gilgamesh
Level 59
God Stats
22W - 12L
1,611 SR
Queue Stats
188W - 219L
1,359 Elo+
Party 1
Ares
Ares
Proljevic
Ares
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,402 Elo+
Party 4
Persephone
Persephone
UvaSo4
Persephone
Level 29
God Stats
20W - 34L
1,362 SR
Queue Stats
109W - 152L
1,284 Elo+
Party 1
Pele
Pele
ЧайОк1
Pele
Level 28
God Stats
13W - 26L
1,575 SR
Queue Stats
58W - 88L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
3 / 2 / 9
8,234
549
7,168
13,739
10,154
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
S4kLu
Fenrir
13
3 / 7 / 4
8,508
567
5,950
12,650
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 3 / 1
8,116
541
4,866
6,044
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
grimkill148
Erlang Shen
11
2 / 5 / 2
7,430
495
5,271
16,454
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
xxAicoxx
Neith
14
9 / 6 / 4
8,787
586
14,747
11,525
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
5 / 5 / 1
7,834
522
9,552
10,974
4,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
NejiGun
Gilgamesh
14
3 / 3 / 6
8,612
574
11,014
11,684
6,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
11
0 / 6 / 7
7,306
487
5,201
16,919
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
UvaSo4
Persephone
14
3 / 3 / 5
8,765
584
5,545
7,699
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
12 / 2 / 4
9,808
654
10,515
13,957
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
19
Kills
23
23
Deaths
19
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
5
1
1.1
L
Shiva
3
2
9
3.75
W
Gilgamesh
NejiGun
Gilgamesh
3
3
6
2
W
Ares
0
6
7
0.58
L
Fenrir
S4kLu
Fenrir
3
7
4
0.71
W
Persephone
UvaSo4
Persephone
3
3
5
1.83
L
2
3
1
0.83
L
Erlang Shen
grimkill148
Erlang Shen
2
5
2
0.6
L
Neith
xxAicoxx
Neith
9
6
4
1.83
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
41,827
60,412
Taken
61,233
31,346
Mitigated
32,991
14,478
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,552
4,366
0
2,005
10,974
4,296
43
0
10,974
0
45,411
L
Shiva
7,168
1,231
175
2,569
13,739
10,154
277
2,183
11,556
0
32,308
W
Gilgamesh
NejiGun
Gilgamesh
11,014
4,163
0
5,155
11,684
6,127
1,808
0
11,684
0
50,075
W
Ares
5,201
603
109
1,890
16,919
14,166
0
0
16,919
17,966
0
L
Fenrir
S4kLu
Fenrir
5,950
1,830
0
2,254
12,650
4,973
161
2,010
10,640
0
34,850
W
Persephone
UvaSo4
Persephone
5,545
804
0
1,921
7,699
2,717
220
3,945
3,751
53,462
0
L
4,866
1,019
126
938
6,044
2,367
517
1,979
4,065
54,021
0
L
Erlang Shen
grimkill148
Erlang Shen
5,271
3,432
0
6,509
16,454
8,490
0
1,556
14,898
0
38,333
L
Neith
xxAicoxx
Neith
14,747
7,092
0
1,907
11,525
5,362
629
3,018
8,507
0
68,797
W
10,515
2,205
0
2,232
13,957
5,685
29
919
13,038
0
65,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
42,325
337
Minions Killed
383
0
Camps Cleared
0
1,466,792
Distance Traveled
1,444,120
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,834
522
69
5
0
268,501
4
L
Shiva
8,234
549
32
2
0
314,357
1
W
Gilgamesh
8,612
574
98
7
0
267,551
0
W
Ares
7,306
487
20
1
0
263,025
0
L
Fenrir
8,508
567
51
3
0
313,728
0
W
Persephone
8,765
584
100
7
0
291,884
0
L
Hera
8,116
541
88
6
0
261,788
0
L
Erlang Shen
7,430
495
61
4
0
316,821
0
L
Neith
8,787
586
105
7
0
260,098
5
W
Pele
9,808
654
96
6
0
353,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role