Player Matchup

Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
HOFDeAnthony
Xbalanque
Level 47
God Stats
54W - 47L
1,562 SR
Queue Stats
195W - 216L
1,454 Elo+
Solo
Bellona
Bellona
Striker006
Bellona
Level 17
God Stats
1W - 1L
1,322 SR
Queue Stats
6W - 9L
1,354 Elo+
Party 2
Ares
Ares
hommi3Sectual
Ares
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 274L
1,352 Elo+
Solo
Odin
Odin
sebsebastian87
Odin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,385 Elo+
Solo
Team Averages
Level 60
1,477 SR
1,409 Elo+

VS

Team Averages
Level 65
1,551 SR
1,400 Elo+
Susano
Susano
Ecxon_mex
Susano
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,299 Elo+
Solo
Jing Wei
Jing Wei
JOSE A2807
Jing Wei
Level 80
God Stats
6W - 7L
1,462 SR
Queue Stats
143W - 164L
1,465 Elo+
Solo
Ymir
Ymir
Mendobro_707
Ymir
Level 19
God Stats
11W - 18L
1,483 SR
Queue Stats
22W - 30L
1,426 Elo+
Party 1
Hades
Hades
TaZ-ManScoop
Hades
Level 103
God Stats
14W - 9L
1,584 SR
Queue Stats
49W - 58L
1,441 Elo+
Solo
Sol
Sol
d398p4
Sol
Level 86
God Stats
10W - 10L
1,727 SR
Queue Stats
87W - 83L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
6 / 0 / 19
11,553
1,155
21,557
12,607
8,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
HOFDeAnthony
Xbalanque
17
11 / 0 / 10
11,940
1,194
24,786
4,679
2,276
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Striker006
Bellona
17
2 / 1 / 22
10,510
1,051
12,661
11,984
10,825
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 0 / 18
12,397
1,240
12,742
12,640
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 2 / 12
9,818
982
5,766
8,749
9,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

287

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ecxon_mex
Susano
15
1 / 7 / 1
9,298
930
6,984
16,212
8,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
JOSE A2807
Jing Wei
15
1 / 4 / 1
10,304
1,030
7,430
11,512
5,556
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 1
9,555
956
2,935
23,657
34,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 5 / 2
9,715
972
15,804
16,497
12,645
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
d398p4
Sol
15
0 / 5 / 1
9,205
921
11,796
13,497
6,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
9
26
Kills
3
3
Deaths
26
81
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
19
15.5
L
Susano
Ecxon_mex
Susano
1
7
1
0.21
W
Xbalanque
HOFDeAnthony
Xbalanque
11
0
10
16
L
Jing Wei
JOSE A2807
Jing Wei
1
4
1
0.38
L
0
5
1
0.1
W
Bellona
Striker006
Bellona
2
1
22
13
L
1
5
2
0.4
L
Sol
d398p4
Sol
0
5
1
0.1
W
6
0
18
15
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,512
Damage
44,949
50,659
Taken
81,375
47,239
Mitigated
68,341
10,075
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
21,557
1,711
1,533
4,183
12,607
8,941
0
7,111
5,496
38,453
0
L
Susano
Ecxon_mex
Susano
6,984
491
0
0
16,212
8,401
0
8,342
7,582
0
15,649
W
Xbalanque
HOFDeAnthony
Xbalanque
24,786
17,568
0
1,843
4,679
2,276
0
3,012
1,667
0
47,500
L
Jing Wei
JOSE A2807
Jing Wei
7,430
5,337
351
825
11,512
5,556
0
3,387
8,048
0
40,665
L
2,935
785
0
916
23,657
34,912
0
8,948
14,345
5,459
0
W
Bellona
Striker006
Bellona
12,661
2,118
0
110
11,984
10,825
0
6,356
5,628
0
26,439
L
15,804
616
292
1,310
16,497
12,645
0
7,442
8,830
40,562
0
L
Sol
d398p4
Sol
11,796
4,254
0
1,425
13,497
6,827
0
6,180
7,266
27,856
3,175
W
12,742
1,098
0
1,468
12,640
15,826
0
7,468
5,172
22,444
0
W
5,766
1,103
0
938
8,749
9,371
0
5,403
3,346
0
16,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,218
Gold Earned
48,077
186
Minions Killed
191
5
Camps Cleared
9
990,298
Distance Traveled
903,639
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,553
1,155
48
5
1
203,653
3
L
Susano
9,298
930
18
2
0
165,226
0
W
Xbalanque
11,940
1,194
66
7
0
176,805
0
L
Jing Wei
10,304
1,030
84
8
6
189,551
0
L
Ymir
9,555
956
4
0
0
185,498
1
W
Bellona
10,510
1,051
35
4
0
201,161
0
L
Hades
9,715
972
51
5
2
196,022
0
L
Sol
9,205
921
34
3
1
167,342
0
W
Ares
12,397
1,240
9
1
2
197,730
1
W
Odin
9,818
982
28
3
2
210,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role