Player Matchup

Thoth
Thoth
Aimish
Thoth
Level 109
God Stats
3W - 5L
1,868 SR
Queue Stats
110W - 93L
1,653 Elo+
Party 1
Tyr
Tyr
DrFlik
Tyr
Level 160
God Stats
0W - 1L
1,895 SR
Queue Stats
5W - 2L
1,814 Elo+
Party 1
Hades
Hades
KnowLbe
Hades
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,674 Elo+
Party 1
Team Averages
Level 135
1,754 SR
1,714 Elo+

VS

Team Averages
Level 117
1,709 SR
1,778 Elo+
Hou Yi
Hou Yi
Craftypup123
Hou Yi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,526 Elo+
Solo
Bellona
Bellona
FiгeStorm
Bellona
Level 160
God Stats
6W - 0L
2,006 SR
Queue Stats
1,022W - 282L
1,906 Elo+
Party 2
Artio
Artio
GodSzekun
Artio
Level 160
God Stats
3W - 0L
1,621 SR
Queue Stats
959W - 274L
1,902 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aimish
Thoth
13
3 / 6 / 5
9,395
671
14,525
13,116
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
DrFlik
Tyr
13
4 / 5 / 5
9,682
692
12,478
20,597
17,735
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
KnowLbe
Hades
14
4 / 7 / 5
9,764
697
12,244
19,850
11,526
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 6 / 10
9,844
703
12,717
13,082
5,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
FiгeStorm
Bellona
17
11 / 3 / 5
11,480
820
21,361
20,244
21,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
GodSzekun
Artio
14
4 / 2 / 9
10,774
770
12,180
23,131
30,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
11
Kills
18
18
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aimish
Thoth
3
6
5
0.92
W
Hou Yi
3
6
10
1.33
L
Tyr
DrFlik
Tyr
4
5
5
1.3
W
Bellona
FiгeStorm
Bellona
11
3
5
4.5
W
Artio
GodSzekun
Artio
4
2
9
4.25
L
Hades
KnowLbe
Hades
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
46,258
53,563
Taken
56,457
33,909
Mitigated
57,915
12,855
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aimish
Thoth
14,525
1,716
67
1,553
13,116
4,648
26
2,547
10,569
35,425
0
W
Hou Yi
12,717
6,777
0
1,547
13,082
5,411
1,145
7,009
5,816
169
36,890
L
Tyr
DrFlik
Tyr
12,478
1,173
0
4,715
20,597
17,735
0
5,069
15,528
191
21,399
W
Bellona
FiгeStorm
Bellona
21,361
10,714
0
7,172
20,244
21,918
0
7,961
11,949
111
63,741
W
Artio
GodSzekun
Artio
12,180
1,517
2,805
9,118
23,131
30,586
0
11,784
10,940
24,847
0
L
Hades
KnowLbe
Hades
12,244
2,920
1,012
5,508
19,850
11,526
0
4,991
14,859
30,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
32,098
129
Minions Killed
156
1
Camps Cleared
11
691,306
Distance Traveled
789,394
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,395
671
61
4
0
223,785
2
W
Hou Yi
9,844
703
43
3
1
225,098
3
L
Tyr
9,682
692
14
1
1
256,488
0
W
Bellona
11,480
820
91
7
10
287,954
0
W
Artio
10,774
770
22
2
0
276,342
1
L
Hades
9,764
697
54
4
0
211,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role