Player Matchup

Sylvanus
Sylvanus
TakenMaxwraith
Sylvanus
Level 87
God Stats
1W - 3L
1,415 SR
Queue Stats
260W - 276L
1,442 Elo+
Solo
Anubis
Anubis
TwIsTeDgRl8525
Anubis
Level 33
God Stats
34W - 41L
1,417 SR
Queue Stats
60W - 86L
1,278 Elo+
Party 1
Anhur
Anhur
chubbychubz99
Anhur
Level 67
God Stats
26W - 33L
1,435 SR
Queue Stats
231W - 232L
1,354 Elo+
Solo
Loki
Loki
civic0845
Loki
Level 69
God Stats
4W - 4L
1,372 SR
Queue Stats
19W - 29L
1,261 Elo+
Solo
Amaterasu
Amaterasu
wettCoochiee
Amaterasu
Level 95
God Stats
4W - 6L
1,323 SR
Queue Stats
252W - 316L
1,330 Elo+
Party 1
Team Averages
Level 70
1,392 SR
1,333 Elo+

VS

Team Averages
Level 85
1,375 SR
1,353 Elo+
Xbalanque
Xbalanque
DellCurry71
Xbalanque
Level 88
God Stats
11W - 12L
1,527 SR
Queue Stats
190W - 218L
1,388 Elo+
Solo
Sylvanus
Sylvanus
ImmortalAunt695
Sylvanus
Level 69
God Stats
1W - 5L
1,041 SR
Queue Stats
95W - 93L
1,317 Elo+
Solo
Medusa
Medusa
Sleepy_Mac_08
Medusa
Level 69
God Stats
114W - 101L
1,527 SR
Queue Stats
156W - 171L
1,379 Elo+
Solo
Bakasura
Bakasura
coldhell12
Bakasura
Level 89
God Stats
13W - 19L
1,391 SR
Queue Stats
282W - 280L
1,314 Elo+
Solo
Yu Huang
Yu Huang
superwicked
Yu Huang
Level 108
God Stats
24W - 28L
1,390 SR
Queue Stats
151W - 158L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 5 / 2
8,126
451
4,943
20,996
11,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 4 / 0
8,863
492
4,024
12,900
6,597
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
8,281
460
12,636
15,660
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
14
3 / 5 / 2
9,138
508
5,144
17,069
6,747
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
wettCoochiee
Amaterasu
15
5 / 6 / 0
9,771
543
13,134
21,128
17,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DellCurry71
Xbalanque
15
4 / 2 / 3
9,734
541
13,089
14,855
6,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
14
1 / 0 / 2
8,191
455
6,501
13,084
7,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 2 / 1
8,419
468
15,268
10,230
3,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
coldhell12
Bakasura
18
12 / 4 / 3
11,162
620
20,973
18,988
9,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Yu Huang
superwicked
Yu Huang
16
1 / 1 / 9
9,799
544
9,613
9,407
3,554
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
22
22
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DellCurry71
Xbalanque
4
2
3
2.75
W
Sylvanus
1
0
2
2
W
4
2
1
2.25
L
Sylvanus
0
5
2
0.2
L
0
4
0
0
L
1
2
1
0.75
L
Loki
3
5
2
0.8
W
Bakasura
coldhell12
Bakasura
12
4
3
3.38
W
Yu Huang
superwicked
Yu Huang
1
1
9
5.5
L
Amaterasu
wettCoochiee
Amaterasu
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,881
Damage
65,444
87,753
Taken
66,564
47,054
Mitigated
30,511
34,734
Healing
28,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DellCurry71
Xbalanque
13,089
6,561
0
4,287
14,855
6,014
2,604
845
14,010
0
77,440
W
Sylvanus
6,501
2,266
2,490
5,370
13,084
7,880
0
1,747
11,337
33,229
0
W
15,268
6,204
518
3,069
10,230
3,424
840
1,711
8,519
0
63,200
L
Sylvanus
4,943
2,065
4,045
7,761
20,996
11,187
616
5,270
15,401
34,989
1,308
L
4,024
0
0
4,464
12,900
6,597
928
4,689
7,352
78,965
0
L
12,636
5,777
0
4,949
15,660
5,437
0
3,824
11,756
0
68,110
L
Loki
5,144
1,055
0
6,612
17,069
6,747
0
1,824
14,603
0
63,659
W
Bakasura
coldhell12
Bakasura
20,973
13,975
0
9,123
18,988
9,639
864
2,361
16,627
0
78,466
W
Yu Huang
superwicked
Yu Huang
9,613
1,152
250
3,665
9,407
3,554
1,308
2,192
7,215
74,752
0
L
Amaterasu
wettCoochiee
Amaterasu
13,134
5,321
0
6,903
21,128
17,086
2,269
507
19,657
0
68,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,179
Gold Earned
47,305
510
Minions Killed
499
0
Camps Cleared
0
1,550,891
Distance Traveled
1,603,699
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,734
541
117
7
0
298,150
0
W
Sylvanus
8,191
455
52
3
0
301,589
2
W
Medusa
8,419
468
83
5
0
339,881
3
L
Sylvanus
8,126
451
52
3
0
267,933
0
L
Anubis
8,863
492
136
8
0
274,658
3
L
Anhur
8,281
460
114
6
0
308,862
2
L
Loki
9,138
508
92
5
0
364,986
3
W
Bakasura
11,162
620
128
7
0
362,368
0
W
Yu Huang
9,799
544
119
7
0
301,711
2
L
Amaterasu
9,771
543
116
6
0
334,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role