Player Matchup

Bellona
Bellona
Kos7il77
Bellona
Level 44
God Stats
44W - 41L
1,580 SR
Queue Stats
48W - 53L
1,460 Elo+
Party 2
Hercules
Hercules
Ponz07
Hercules
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
88W - 82L
1,390 Elo+
Party 3
Loki
Loki
cwright9978
Loki
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 127L
1,456 Elo+
Party 3
Anubis
Anubis
vez66
Anubis
Level 44
God Stats
22W - 28L
1,524 SR
Queue Stats
66W - 84L
1,364 Elo+
Solo
Izanami
Izanami
winstova_di
Izanami
Level 86
God Stats
61W - 58L
1,502 SR
Queue Stats
114W - 129L
1,422 Elo+
Party 2
Team Averages
Level 66
1,521 SR
1,418 Elo+

VS

Team Averages
Level 64
1,510 SR
1,466 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Fiscoh
Sol
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
9W - 2L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
Iilbugsy
Heimdallr
Level 155
God Stats
1W - 1L
1,746 SR
Queue Stats
53W - 17L
1,680 Elo+
Party 1
Eset
Eset
Mermommie
Eset
Level 27
God Stats
8W - 2L
1,500 SR
Queue Stats
44W - 9L
1,319 Elo+
Party 1
Lancelot
Lancelot
iTzCoRnPoPs
Lancelot
Level 18
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 2L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kos7il77
Bellona
18
3 / 5 / 3
12,087
504
12,729
25,501
28,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Ponz07
Hercules
14
1 / 5 / 5
9,858
411
9,320
25,422
30,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 7 / 3
11,426
476
6,905
20,772
9,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
vez66
Anubis
18
5 / 7 / 1
11,517
480
15,242
20,097
12,248
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
winstova_di
Izanami
17
0 / 7 / 2
10,841
452
4,913
20,973
10,532
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
3 / 4 / 8
12,916
538
15,694
22,868
18,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Fiscoh
Sol
20
7 / 0 / 12
14,394
600
21,115
15,909
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
Iilbugsy
Heimdallr
20
7 / 3 / 9
14,350
598
20,317
19,709
9,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
19
5 / 3 / 12
12,668
528
17,927
17,197
10,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
iTzCoRnPoPs
Lancelot
20
9 / 3 / 11
13,819
576
12,879
18,640
9,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
12
Kills
31
31
Deaths
13
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
4
8
1.75
W
Sol
Fiscoh
Sol
7
0
12
13
W
Heimdallr
Iilbugsy
Heimdallr
7
3
9
3.83
L
Bellona
Kos7il77
Bellona
3
5
3
0.9
W
Eset
5
3
12
3.67
L
Hercules
Ponz07
Hercules
1
5
5
0.7
L
3
7
3
0.64
W
Lancelot
iTzCoRnPoPs
Lancelot
9
3
11
4.83
L
Anubis
vez66
Anubis
5
7
1
0.79
L
Izanami
winstova_di
Izanami
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,109
Damage
87,932
112,765
Taken
94,323
91,783
Mitigated
55,745
28,789
Healing
39,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,694
5,175
0
7,912
22,868
18,489
1,647
4,334
18,534
0
85,776
W
Sol
Fiscoh
Sol
21,115
9,385
0
10,676
15,909
7,871
6,751
1,162
14,747
112,303
19,465
W
Heimdallr
Iilbugsy
Heimdallr
20,317
8,761
0
7,563
19,709
9,365
3,933
5,789
13,920
0
128,134
L
Bellona
Kos7il77
Bellona
12,729
5,613
0
8,424
25,501
28,454
939
4,064
21,437
0
91,018
W
Eset
17,927
2,508
1,681
4,606
17,197
10,429
1,986
2,733
14,464
87,443
0
L
Hercules
Ponz07
Hercules
9,320
2,351
0
3,521
25,422
30,829
0
11,919
13,503
0
26,621
L
6,905
1,563
0
5,054
20,772
9,720
0
7,478
13,294
0
83,166
W
Lancelot
iTzCoRnPoPs
Lancelot
12,879
1,191
0
6,908
18,640
9,591
1,682
2,418
16,222
0
105,712
L
Anubis
vez66
Anubis
15,242
524
0
5,605
20,097
12,248
234
3,574
16,523
90,715
0
L
Izanami
winstova_di
Izanami
4,913
2,394
0
6,185
20,973
10,532
1,384
9,040
11,933
0
102,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,729
Gold Earned
68,147
653
Minions Killed
726
0
Camps Cleared
0
2,175,430
Distance Traveled
2,303,965
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,916
538
124
5
0
443,463
6
W
Sol
14,394
600
208
9
0
448,749
7
W
Heimdallr
14,350
598
163
7
0
434,158
2
L
Bellona
12,087
504
182
8
0
407,007
5
W
Eset
12,668
528
102
4
0
434,973
4
L
Hercules
9,858
411
34
1
0
474,090
0
L
Loki
11,426
476
125
5
0
452,426
2
W
Lancelot
13,819
576
129
5
0
542,622
3
L
Anubis
11,517
480
128
5
0
437,384
3
L
Izanami
10,841
452
184
8
0
404,523
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role