Player Matchup

Da Ji
Da Ji
InsaneSköll
Da Ji
Level 119
God Stats
2W - 1L
1,734 SR
Queue Stats
28W - 24L
1,375 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Romarijuan_97
Kumbhakarna
Level 82
God Stats
1W - 1L
1,251 SR
Queue Stats
111W - 87L
1,457 Elo+
Party 1
Bellona
Bellona
TengoRopaDe2mano
Bellona
Level 23
God Stats
4W - 1L
1,608 SR
Queue Stats
19W - 23L
1,399 Elo+
Party 1
Zeus
Zeus
a3053
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,423 Elo+
Party 1
Olorun
Olorun
pizarra69
Olorun
Level 25
God Stats
1W - 1L
1,314 SR
Queue Stats
25W - 18L
1,481 Elo+
Party 1
Team Averages
Level 74
1,481 SR
1,427 Elo+

VS

Team Averages
Level 64
1,441 SR
1,421 Elo+
Heimdallr
Heimdallr
Axpi0
Heimdallr
Level 42
God Stats
0W - 1L
1,288 SR
Queue Stats
59W - 76L
1,424 Elo+
Party 2
Amaterasu
Amaterasu
Xetorax
Amaterasu
Level 86
God Stats
3W - 3L
1,710 SR
Queue Stats
62W - 59L
1,465 Elo+
Party 3
Atlas
Atlas
dogocanario80
Atlas
Level 106
God Stats
6W - 4L
1,547 SR
Queue Stats
186W - 179L
1,517 Elo+
Party 2
Fenrir
Fenrir
xZ_R4N1EL_Zx
Fenrir
Level 45
God Stats
4W - 4L
1,253 SR
Queue Stats
76W - 98L
1,326 Elo+
Solo
Anubis
Anubis
zICranky
Anubis
Level 40
God Stats
36W - 39L
1,410 SR
Queue Stats
72W - 72L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
8,802
550
8,606
13,768
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Romarijuan_97
Kumbhakarna
12
4 / 3 / 16
9,055
566
6,871
15,232
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 1 / 2
9,776
611
9,179
10,694
9,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
a3053
Zeus
15
12 / 2 / 3
9,775
611
15,559
6,963
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
pizarra69
Olorun
15
6 / 3 / 8
10,122
633
15,217
10,862
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Axpi0
Heimdallr
11
5 / 9 / 2
7,365
460
8,140
14,400
6,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Xetorax
Amaterasu
12
0 / 5 / 0
6,813
426
5,003
16,844
12,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 6 / 5
7,116
445
7,803
17,002
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
12
1 / 4 / 3
7,151
447
5,456
14,421
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
zICranky
Anubis
13
3 / 6 / 1
7,715
482
6,392
9,864
4,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
30
Kills
12
12
Deaths
30
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Axpi0
Heimdallr
5
9
2
0.67
W
5
3
7
2.83
W
Kumbhakarna
Romarijuan_97
Kumbhakarna
4
3
16
4
W
3
1
2
4
L
Amaterasu
Xetorax
Amaterasu
0
5
0
0
W
Zeus
a3053
Zeus
12
2
3
6.75
L
3
6
5
0.92
W
Olorun
pizarra69
Olorun
6
3
8
3.33
L
Fenrir
1
4
3
0.63
L
Anubis
zICranky
Anubis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,432
Damage
32,794
57,519
Taken
72,531
37,171
Mitigated
37,973
16,481
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Axpi0
Heimdallr
8,140
2,662
0
790
14,400
6,025
0
10,843
3,557
0
35,360
W
8,606
2,848
0
4,069
13,768
5,661
284
4,672
9,096
0
54,273
W
Kumbhakarna
Romarijuan_97
Kumbhakarna
6,871
1,078
0
1,925
15,232
14,651
0
4,089
10,844
14,788
2,058
W
9,179
4,854
0
4,766
10,694
9,939
1,134
1,070
9,624
0
78,041
L
Amaterasu
Xetorax
Amaterasu
5,003
1,993
0
6,919
16,844
12,014
0
3,301
13,543
44
48,961
W
Zeus
a3053
Zeus
15,559
3,320
0
0
6,963
2,222
1,872
3,298
3,665
56,285
3,528
L
7,803
2,328
0
3,928
17,002
8,968
0
10,301
6,701
26,811
0
W
Olorun
pizarra69
Olorun
15,217
9,286
1,191
4,530
10,862
4,698
4,748
1,866
8,996
73,734
0
L
Fenrir
5,456
1,072
0
4,602
14,421
6,143
0
7,250
7,171
0
49,419
L
Anubis
zICranky
Anubis
6,392
490
0
1,949
9,864
4,823
0
4,880
4,984
40,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,530
Gold Earned
36,160
450
Minions Killed
340
0
Camps Cleared
0
1,550,473
Distance Traveled
1,347,026
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,365
460
46
3
0
270,166
0
W
Da Ji
8,802
550
86
5
0
301,620
1
W
Kumbhakarna
9,055
566
15
1
0
331,772
2
W
Bellona
9,776
611
151
9
0
293,320
4
L
Amaterasu
6,813
426
93
6
0
261,045
5
W
Zeus
9,775
611
72
5
0
247,064
0
L
Atlas
7,116
445
36
2
0
278,779
2
W
Olorun
10,122
633
126
8
0
376,697
3
L
Fenrir
7,151
447
86
5
0
308,824
1
L
Anubis
7,715
482
79
5
0
228,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role