Player Matchup

Bacchus
Bacchus
Im Naefwen
Bacchus
Level 149
God Stats
82W - 79L
1,498 SR
Queue Stats
236W - 209L
1,515 Elo+
Party 1
Pele
Pele
ImBwanden
Pele
Level 157
God Stats
6W - 8L
1,702 SR
Queue Stats
255W - 223L
1,590 Elo+
Party 1
Loki
Loki
OhHeyitsOhgi
Loki
Level 157
God Stats
2W - 6L
1,485 SR
Queue Stats
153W - 132L
1,542 Elo+
Party 1
Poseidon
Poseidon
TroIIOrTroll
Poseidon
Level 136
God Stats
9W - 6L
1,775 SR
Queue Stats
63W - 36L
1,658 Elo+
Party 1
Ymir
Ymir
zakumonkeytv
Ymir
Level 160
God Stats
446W - 385L
1,555 SR
Queue Stats
446W - 386L
1,573 Elo+
Party 1
Team Averages
Level 152
1,603 SR
1,576 Elo+

VS

Team Averages
Level 138
1,453 SR
1,574 Elo+
Achilles
Achilles
DaddyMcNuggers
Achilles
Level 101
God Stats
3W - 3L
1,587 SR
Queue Stats
51W - 51L
1,598 Elo+
Solo
Kuzenbo
Kuzenbo
Dragon-Sensei23
Kuzenbo
Level 145
God Stats
1W - 1L
1,316 SR
Queue Stats
3W - 4L
1,470 Elo+
Solo
Terra
Terra
Im Sir Pistolz
Terra
Level 127
God Stats
3W - 1L
1,481 SR
Queue Stats
234W - 188L
1,641 Elo+
Solo
Kukulkan
Kukulkan
SadistSalsa
Kukulkan
Level 157
God Stats
5W - 6L
1,682 SR
Queue Stats
280W - 311L
1,572 Elo+
Solo
Izanami
Izanami
SunlessDrake
Izanami
Level 158
God Stats
1W - 1L
1,197 SR
Queue Stats
177W - 160L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Im Naefwen
Bacchus
13
1 / 1 / 6
9,317
444
6,922
13,207
19,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
17
6 / 3 / 1
10,742
512
13,843
18,378
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
1 / 1 / 1
11,336
540
11,248
14,322
7,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
TroIIOrTroll
Poseidon
16
2 / 5 / 5
10,408
496
8,804
12,481
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 1
10,730
511
8,952
20,510
11,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
9 / 3 / 2
11,168
532
11,614
15,930
8,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 6
9,155
436
6,981
14,412
20,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 3 / 2
10,450
498
8,420
19,513
24,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
SadistSalsa
Kukulkan
19
1 / 2 / 6
11,014
524
8,870
10,362
5,225
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
SunlessDrake
Izanami
16
2 / 6 / 2
9,767
465
13,567
14,273
6,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
15
Kills
13
13
Deaths
15
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
9
3
2
3.33
W
0
1
6
3
L
Bacchus
Im Naefwen
Bacchus
1
1
6
4
W
1
3
2
0.67
L
Pele
6
3
1
2.17
L
1
1
1
1.5
W
Kukulkan
SadistSalsa
Kukulkan
1
2
6
2
W
Izanami
SunlessDrake
Izanami
2
6
2
0.5
L
Poseidon
TroIIOrTroll
Poseidon
2
5
5
0.9
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,769
Damage
49,452
78,898
Taken
74,490
50,796
Mitigated
65,105
20,258
Healing
22,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,614
3,624
0
3,047
15,930
8,667
0
3,116
12,814
0
76,562
W
6,981
2,388
540
4,456
14,412
20,279
14
7,537
6,875
27,962
0
L
Bacchus
Im Naefwen
Bacchus
6,922
890
369
2,519
13,207
19,582
0
4,609
8,598
25,141
0
W
8,420
1,120
1,450
6,398
19,513
24,369
0
1,591
17,922
76,012
0
L
Pele
13,843
2,766
0
5,462
18,378
7,905
679
4,733
13,645
0
105,015
L
11,248
3,624
0
3,000
14,322
7,368
479
7,369
6,953
0
100,988
W
Kukulkan
SadistSalsa
Kukulkan
8,870
781
149
3,886
10,362
5,225
0
4,392
5,970
115,275
0
W
Izanami
SunlessDrake
Izanami
13,567
8,579
0
2,462
14,273
6,565
0
8,518
5,755
0
98,848
L
Poseidon
TroIIOrTroll
Poseidon
8,804
790
0
2,378
12,481
4,782
330
4,618
7,863
94,849
0
L
8,952
2,056
0
6,530
20,510
11,159
0
2,942
17,568
87,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,533
Gold Earned
51,554
678
Minions Killed
608
0
Camps Cleared
0
2,118,499
Distance Traveled
2,048,492
30
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,168
532
99
5
0
449,704
8
W
Kuzenbo
9,155
436
34
2
0
420,230
12
L
Bacchus
9,317
444
38
2
0
412,520
6
W
Terra
10,450
498
132
6
0
414,224
8
L
Pele
10,742
512
147
7
0
488,565
7
L
Loki
11,336
540
183
9
0
416,494
5
W
Kukulkan
11,014
524
192
9
0
400,787
6
W
Izanami
9,767
465
151
7
0
363,547
3
L
Poseidon
10,408
496
160
8
0
432,417
8
L
Ymir
10,730
511
150
7
0
368,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role