Player Matchup

Izanami
Izanami
Bubonika888-
Izanami
Level 27
God Stats
9W - 11L
1,420 SR
Queue Stats
13W - 22L
1,278 Elo+
Party 1
Discordia
Discordia
DonitasYT
Discordia
Level 69
God Stats
11W - 10L
1,531 SR
Queue Stats
157W - 182L
1,329 Elo+
Solo
Jormungandr
Jormungandr
IIBennyIl
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Sinkopi
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,315 Elo+
Party 1
Tyr
Tyr
eatpoIy
Tyr
Level 18
God Stats
1W - 2L
1,456 SR
Queue Stats
15W - 23L
1,307 Elo+
Party 1
Team Averages
Level 37
1,481 SR
1,346 Elo+

VS

Team Averages
Level 70
1,520 SR
1,390 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DivineK1A
Achilles
Level 43
God Stats
5W - 1L
1,593 SR
Queue Stats
19W - 29L
1,321 Elo+
Solo
Cernunnos
Cernunnos
Nimp_Pimply
Cernunnos
Level 93
God Stats
2W - 0L
1,600 SR
Queue Stats
6W - 7L
1,444 Elo+
Party 3
Tsukuyomi
Tsukuyomi
X_Obluzzionn_X
Tsukuyomi
Level 26
God Stats
5W - 7L
1,416 SR
Queue Stats
39W - 45L
1,333 Elo+
Party 2
Ares
Ares
the_happy_outlaw
Ares
Level 122
God Stats
2W - 1L
1,492 SR
Queue Stats
21W - 19L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bubonika888-
Izanami
8
1 / 1 / 0
5,454
455
2,198
6,076
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DonitasYT
Discordia
10
0 / 3 / 0
6,036
503
6,711
8,191
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
IIBennyIl
Jormungandr
7
1 / 5 / 0
5,646
471
2,806
13,322
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Sinkopi
Neith
10
0 / 2 / 0
5,971
498
3,671
4,906
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
10
2 / 1 / 0
6,100
508
4,038
8,754
3,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 3
6,273
523
6,734
5,597
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
DivineK1A
Achilles
11
1 / 0 / 2
6,617
551
4,073
7,188
6,186
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Nimp_Pimply
Cernunnos
11
8 / 0 / 1
7,202
600
5,772
7,870
2,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
X_Obluzzionn_X
Tsukuyomi
10
1 / 2 / 5
6,060
505
5,325
9,126
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 2
7,055
588
1,655
7,033
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
4
Kills
12
12
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
3
3.5
L
Izanami
Bubonika888-
Izanami
1
1
0
1
W
Achilles
DivineK1A
Achilles
1
0
2
2
L
Discordia
DonitasYT
Discordia
0
3
0
0
L
Jormungandr
IIBennyIl
Jormungandr
1
5
0
0.2
W
Cernunnos
Nimp_Pimply
Cernunnos
8
0
1
8.5
L
Neith
Sinkopi
Neith
0
2
0
0
W
Tsukuyomi
X_Obluzzionn_X
Tsukuyomi
1
2
5
1.75
L
Tyr
2
1
0
2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
23,559
41,249
Taken
36,814
20,376
Mitigated
19,232
5,715
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,734
1,644
0
1,857
5,597
2,167
0
3,319
2,278
35,246
0
L
Izanami
Bubonika888-
Izanami
2,198
1,159
0
805
6,076
1,810
782
847
5,195
0
26,217
W
Achilles
DivineK1A
Achilles
4,073
598
0
1,389
7,188
6,186
540
727
6,461
0
34,130
L
Discordia
DonitasYT
Discordia
6,711
117
152
1,935
8,191
2,559
0
1,890
6,093
42,943
0
L
Jormungandr
IIBennyIl
Jormungandr
2,806
1,228
0
953
13,322
9,788
0
3,173
9,915
18,496
0
W
Cernunnos
Nimp_Pimply
Cernunnos
5,772
2,724
0
1,873
7,870
2,952
2,882
2,068
5,802
0
40,037
L
Neith
Sinkopi
Neith
3,671
668
0
462
4,906
2,428
884
1,152
3,704
0
33,936
W
Tsukuyomi
X_Obluzzionn_X
Tsukuyomi
5,325
1,556
0
1,712
9,126
3,524
830
2,991
6,135
0
27,628
L
Tyr
4,038
1,056
0
1,408
8,754
3,791
0
743
7,953
0
37,900
W
1,655
0
237
1,394
7,033
4,403
1,018
412
6,621
37,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
33,207
262
Minions Killed
302
0
Camps Cleared
0
1,136,389
Distance Traveled
1,223,339
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,273
523
59
5
0
225,834
1
L
Izanami
5,454
455
49
4
0
209,727
0
W
Achilles
6,617
551
61
5
0
249,840
3
L
Discordia
6,036
503
70
6
0
214,562
1
L
Jormungandr
5,646
471
21
2
0
203,007
2
W
Cernunnos
7,202
600
81
7
0
249,842
0
L
Neith
5,971
498
54
5
0
222,364
0
W
Tsukuyomi
6,060
505
44
4
0
260,683
1
L
Tyr
6,100
508
68
6
0
286,729
1
W
Ares
7,055
588
57
5
0
237,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role