Player Matchup

Medusa
Medusa
FrosT-o3o
Medusa
Level 127
God Stats
2W - 0L
1,587 SR
Queue Stats
84W - 60L
1,595 Elo+
Party 1
Sol
Sol
LUCKY-MAN12
Sol
Level 120
God Stats
14W - 5L
1,500 SR
Queue Stats
179W - 130L
1,610 Elo+
Party 1
Athena
Athena
Revans_Curse
Athena
Level 97
God Stats
8W - 6L
1,623 SR
Queue Stats
109W - 89L
1,491 Elo+
Party 1
Team Averages
Level 115
1,570 SR
1,565 Elo+

VS

Team Averages
Level 91
1,366 SR
1,422 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Dankergy
Anubis
Level 41
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
Fürersicc
Ganesha
Level 108
God Stats
3W - 6L
1,357 SR
Queue Stats
22W - 39L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FrosT-o3o
Medusa
17
6 / 0 / 7
11,243
750
19,411
10,875
5,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 0 / 7
10,638
709
23,561
8,878
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
13
1 / 1 / 12
9,608
641
5,014
17,267
18,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 7 / 0
8,070
538
8,586
17,682
18,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Dankergy
Anubis
13
0 / 1 / 0
8,487
566
7,882
10,293
5,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Fürersicc
Ganesha
13
0 / 5 / 1
8,161
544
8,332
29,050
20,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
13
Kills
1
1
Deaths
13
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
0
0.14
L
Anubis
Dankergy
Anubis
0
1
0
0
W
Medusa
FrosT-o3o
Medusa
6
0
7
9.5
L
Ganesha
Fürersicc
Ganesha
0
5
1
0.1
W
6
0
7
9.5
W
Athena
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,986
Damage
24,800
37,020
Taken
57,025
27,109
Mitigated
44,268
9,419
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,586
691
0
1,161
17,682
18,609
0
7,647
10,035
0
18,300
L
Anubis
Dankergy
Anubis
7,882
451
0
2,518
10,293
5,359
0
6,273
4,020
35,716
0
W
Medusa
FrosT-o3o
Medusa
19,411
9,240
0
3,802
10,875
5,125
723
4,660
6,215
0
65,406
L
Ganesha
Fürersicc
Ganesha
8,332
303
0
4,112
29,050
20,300
0
14,864
14,186
38,836
0
W
23,561
9,564
0
4,829
8,878
3,819
2,226
4,703
4,175
52,970
0
W
Athena
5,014
1,145
0
788
17,267
18,165
20
7,446
9,821
20,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
24,718
177
Minions Killed
122
8
Camps Cleared
3
832,873
Distance Traveled
827,295
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,070
538
42
3
2
270,538
7
L
Anubis
8,487
566
80
5
1
246,206
0
W
Medusa
11,243
750
82
5
2
284,062
1
L
Ganesha
8,161
544
0
0
0
310,551
6
W
Sol
10,638
709
63
4
3
254,384
0
W
Athena
9,608
641
32
2
3
294,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role