Player Matchup

He Bo
He Bo
Freshpolake31
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,529 Elo+
Party 1
Medusa
Medusa
SirThomas95
Medusa
Level 104
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
WP MONI
Kumbhakarna
Level 148
God Stats
14W - 14L
1,437 SR
Queue Stats
72W - 79L
1,466 Elo+
Party 1
Team Averages
Level 89
1,475 SR
1,498 Elo+

VS

Team Averages
Level 48
1,506 SR
1,397 Elo+
Bacchus
Bacchus
Apiastos
Bacchus
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 101L
1,463 Elo+
Solo
Discordia
Discordia
KMCL10
Discordia
Level 28
God Stats
1W - 1L
1,633 SR
Queue Stats
90W - 77L
1,398 Elo+
Party 2
Bastet
Bastet
KingMattSlater
Bastet
Level 81
God Stats
1W - 3L
1,385 SR
Queue Stats
102W - 110L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
9,690
808
14,226
9,748
4,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
3 / 4 / 2
8,736
728
9,023
11,400
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
WP MONI
Kumbhakarna
14
1 / 0 / 7
9,545
795
3,797
16,023
17,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Apiastos
Bacchus
11
1 / 3 / 7
8,626
719
7,811
15,789
19,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
KMCL10
Discordia
13
3 / 3 / 5
8,271
689
13,218
7,424
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 3 / 4
8,454
705
7,907
12,296
5,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
9
Kills
8
8
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Apiastos
Bacchus
1
3
7
1.5
W
5
4
4
1.75
L
Discordia
KMCL10
Discordia
3
3
5
1.83
L
4
3
4
2
W
Medusa
3
4
2
1
W
Kumbhakarna
WP MONI
Kumbhakarna
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,046
Damage
28,936
37,171
Taken
35,509
27,837
Mitigated
29,172
9,688
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Apiastos
Bacchus
7,811
1,503
404
2,215
15,789
19,979
0
7,661
8,128
18,925
0
W
14,226
1,465
890
2,627
9,748
4,426
732
6,427
3,193
39,952
0
L
Discordia
KMCL10
Discordia
13,218
1,288
0
940
7,424
3,577
0
3,565
3,859
38,257
0
L
7,907
1,672
0
1,979
12,296
5,616
47
7,121
5,175
0
18,585
W
Medusa
9,023
4,756
0
2,070
11,400
5,458
1,748
7,559
3,841
0
34,338
W
Kumbhakarna
WP MONI
Kumbhakarna
3,797
144
763
3,338
16,023
17,953
283
7,642
8,381
17,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
25,351
129
Minions Killed
93
6
Camps Cleared
4
643,553
Distance Traveled
692,259
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,626
719
25
2
1
238,155
5
W
He Bo
9,690
808
58
5
3
198,196
3
L
Discordia
8,271
689
45
4
2
211,382
0
L
Bastet
8,454
705
23
2
1
242,722
2
W
Medusa
8,736
728
42
4
3
221,777
5
W
Kumbhakarna
9,545
795
29
2
0
223,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role