Player Matchup

Atlas
Atlas
AtlasAlex
Atlas
Level 96
God Stats
5W - 8L
1,535 SR
Queue Stats
184W - 182L
1,477 Elo+
Party 1
Odin
Odin
Humnahum
Odin
Level 107
God Stats
24W - 21L
1,466 SR
Queue Stats
197W - 197L
1,478 Elo+
Party 1
Thoth
Thoth
Jaffa45
Thoth
Level 65
God Stats
6W - 5L
1,500 SR
Queue Stats
66W - 82L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mitch0121
Ah Muzen Cab
Level 101
God Stats
20W - 13L
1,563 SR
Queue Stats
180W - 193L
1,474 Elo+
Party 1
Mercury
Mercury
NINJAM0NKEY3000
Mercury
Level 56
God Stats
10W - 4L
1,878 SR
Queue Stats
75W - 78L
1,435 Elo+
Party 1
Team Averages
Level 85
1,588 SR
1,463 Elo+

VS

Team Averages
Level 75
1,492 SR
1,435 Elo+
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KazuyaMishima94
Medusa
Level 16
God Stats
2W - 0L
1,690 SR
Queue Stats
4W - 7L
1,306 Elo+
Party 3
Bacchus
Bacchus
Weeksy345
Bacchus
Level 12
God Stats
46W - 51L
1,506 SR
Queue Stats
88W - 111L
1,410 Elo+
Party 2
Merlin
Merlin
l KaYzR V2 l
Merlin
Level 129
God Stats
4W - 7L
1,508 SR
Queue Stats
169W - 169L
1,439 Elo+
Party 3
Mulan
Mulan
opasquareroot
Mulan
Level 89
God Stats
5W - 6L
1,254 SR
Queue Stats
455W - 455L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AtlasAlex
Atlas
12
2 / 0 / 4
7,577
505
5,021
10,839
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
0 / 3 / 1
6,623
442
5,312
10,821
10,969
Thoth
Jaffa45
Thoth
1
0 / 0 / 0
2,763
184
0
0
0
Ah Muzen Cab
Mitch0121
Ah Muzen Cab
13
3 / 1 / 1
7,330
489
10,179
8,448
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 1
7,101
473
4,122
9,879
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 2 / 1
7,747
516
4,547
9,576
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 1
6,402
427
4,016
7,066
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Weeksy345
Bacchus
11
1 / 2 / 1
7,400
493
3,852
10,801
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
13
0 / 1 / 2
8,194
546
4,785
7,103
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
8,268
551
8,580
11,913
9,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
5
5
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
1
1.25
L
Atlas
AtlasAlex
Atlas
2
0
4
4
L
Odin
0
3
1
0.17
L
Thoth
Jaffa45
Thoth
0
0
0
0
W
0
2
1
0.25
L
Ah Muzen Cab
Mitch0121
Ah Muzen Cab
3
1
1
3.5
L
2
1
1
2.5
W
Bacchus
Weeksy345
Bacchus
1
2
1
0.75
W
Merlin
0
1
2
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
25,780
39,987
Taken
46,459
27,553
Mitigated
27,138
7,361
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,547
1,337
0
385
9,576
3,639
0
531
9,045
0
53,041
L
Atlas
AtlasAlex
Atlas
5,021
1,524
402
3,980
10,839
9,017
180
4,570
6,269
23,868
5,527
L
Odin
5,312
1,237
0
730
10,821
10,969
0
208
10,613
0
42,383
L
Thoth
Jaffa45
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
4,016
1,599
0
2,564
7,066
2,200
526
1,180
5,886
0
40,114
L
Ah Muzen Cab
Mitch0121
Ah Muzen Cab
10,179
4,569
0
1,949
8,448
3,519
828
1,741
6,707
0
64,133
L
4,122
1,582
0
300
9,879
4,048
0
2,118
7,761
0
52,596
W
Bacchus
Weeksy345
Bacchus
3,852
370
0
3,049
10,801
9,257
128
1,493
9,308
19,574
0
W
Merlin
4,785
207
0
500
7,103
3,018
1,138
756
6,347
72,425
0
W
8,580
1,275
0
5,402
11,913
9,024
0
521
11,392
0
53,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
38,011
333
Minions Killed
445
0
Camps Cleared
0
1,172,535
Distance Traveled
1,448,315
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,747
516
96
6
0
311,702
0
L
Atlas
7,577
505
40
3
0
301,610
2
L
Odin
6,623
442
84
6
0
274,604
3
L
Thoth
2,763
184
0
0
0
0
0
W
Medusa
6,402
427
63
4
0
292,629
2
L
Ah Muzen Cab
7,330
489
116
8
0
266,875
3
L
Mercury
7,101
473
93
6
0
329,446
3
W
Bacchus
7,400
493
41
3
0
289,902
3
W
Merlin
8,194
546
138
9
0
293,951
3
W
Mulan
8,268
551
107
7
0
260,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role