Player Matchup

Skadi
Skadi
DontCallMeSteve
Skadi
Level 125
God Stats
55W - 48L
1,591 SR
Queue Stats
117W - 117L
1,493 Elo+
Party 2
Merlin
Merlin
Spatricia
Merlin
Level 110
God Stats
6W - 8L
1,421 SR
Queue Stats
26W - 28L
1,515 Elo+
Solo
Geb
Geb
StarStuff
Geb
Level 159
God Stats
1W - 3L
1,280 SR
Queue Stats
120W - 132L
1,458 Elo+
Party 2
Team Averages
Level 131
1,431 SR
1,489 Elo+

VS

Team Averages
Level 41
1,581 SR
1,327 Elo+
Thor
Thor
Decamonth
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 1
Hades
Hades
MuskyWolfy
Hades
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Party 1
Ao Kuang
Ao Kuang
sherwood1659
Ao Kuang
Level 81
God Stats
3W - 3L
1,744 SR
Queue Stats
21W - 28L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,228
710
13,424
5,465
2,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Spatricia
Merlin
15
4 / 2 / 4
9,049
696
9,796
5,743
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 8
8,243
634
7,061
6,792
7,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 3 / 2
7,651
589
6,748
13,054
8,426
Heavy Mace

Heavy Mace

+30
Physical Power

Hades
12
0 / 4 / 3
7,588
584
3,012
10,247
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
sherwood1659
Ao Kuang
13
2 / 1 / 1
8,066
620
4,137
13,856
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
1
3
2
0.67
W
4
0
4
6
L
Hades
0
4
3
0.38
W
Merlin
Spatricia
Merlin
4
2
4
3
W
0
1
8
4
L
Ao Kuang
sherwood1659
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
13,897
18,000
Taken
37,157
12,808
Mitigated
21,643
2,335
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,748
1,058
0
302
13,054
8,426
0
6,391
6,663
0
23,708
W
13,424
4,610
0
466
5,465
2,491
1,467
1,757
3,708
0
49,838
L
Hades
3,012
305
783
1,194
10,247
5,467
0
5,651
4,596
16,732
0
W
Merlin
Spatricia
Merlin
9,796
197
0
666
5,743
2,371
352
1,852
3,891
34,763
0
W
7,061
1,454
0
1,203
6,792
7,946
274
3,285
3,507
14,430
0
L
Ao Kuang
sherwood1659
Ao Kuang
4,137
1,060
0
3,210
13,856
7,750
0
5,369
8,487
22,856
2,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
23,305
160
Minions Killed
125
8
Camps Cleared
4
717,171
Distance Traveled
625,088
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,651
589
33
3
0
179,140
4
W
Skadi
9,228
710
92
7
3
248,426
4
L
Hades
7,588
584
40
3
4
203,420
1
W
Merlin
9,049
696
60
5
4
234,156
2
W
Geb
8,243
634
8
1
1
234,589
3
L
Ao Kuang
8,066
620
52
4
0
242,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role