Player Matchup

Jing Wei
Jing Wei
Babyshmeatgang
Jing Wei
Level 63
God Stats
3W - 4L
1,210 SR
Queue Stats
528W - 620L
1,394 Elo+
Party 1
Poseidon
Poseidon
R3 zGhostJisus1
Poseidon
Level 75
God Stats
22W - 13L
1,559 SR
Queue Stats
410W - 428L
1,368 Elo+
Solo
Ne Zha
Ne Zha
XannyST
Ne Zha
Level 74
God Stats
37W - 21L
1,549 SR
Queue Stats
562W - 639L
1,378 Elo+
Party 1
Bacchus
Bacchus
nekaplay
Bacchus
Level 38
God Stats
20W - 27L
1,395 SR
Queue Stats
458W - 492L
1,292 Elo+
Solo
Raijin
Raijin
thatboygabe_
Raijin
Level 37
God Stats
18W - 14L
1,477 SR
Queue Stats
323W - 397L
1,275 Elo+
Party 1
Team Averages
Level 57
1,438 SR
1,341 Elo+

VS

Team Averages
Level 51
1,388 SR
1,302 Elo+
Atlas
Atlas
CUP9960
Atlas
Level 49
God Stats
0W - 1L
1,322 SR
Queue Stats
91W - 121L
1,288 Elo+
Party 3
Fenrir
Fenrir
Dark snow5265
Fenrir
Level 27
God Stats
0W - 1L
1,423 SR
Queue Stats
88W - 117L
1,296 Elo+
Party 3
Kukulkan
Kukulkan
Flordah218
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Girthquake-69--
Danzaburou
Level 46
God Stats
3W - 8L
1,253 SR
Queue Stats
6W - 21L
1,065 Elo+
Party 2
Shiva
Shiva
skullbaggin
Shiva
Level 128
God Stats
24W - 26L
1,441 SR
Queue Stats
268W - 302L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 0 / 8
6,540
503
6,536
7,327
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
14
10 / 0 / 1
8,815
678
8,249
4,819
1,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
XannyST
Ne Zha
10
0 / 2 / 6
6,262
482
7,307
9,672
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
nekaplay
Bacchus
11
5 / 1 / 2
6,534
503
6,002
9,232
7,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
11
2 / 6 / 0
6,826
525
5,054
7,941
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CUP9960
Atlas
7
0 / 5 / 1
5,270
405
4,765
10,690
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 0
4,529
348
935
10,922
3,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Flordah218
Kukulkan
10
0 / 5 / 0
5,625
433
1,616
6,818
2,424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Girthquake-69--
Danzaburou
8
1 / 3 / 0
5,124
394
3,601
8,200
2,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 2 / 1
7,586
584
5,682
11,530
8,243
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
7
9
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
0
8
4
L
Atlas
CUP9960
Atlas
0
5
1
0.1
L
0
2
0
0
L
Kukulkan
Flordah218
Kukulkan
0
5
0
0
L
Danzaburou
Girthquake-69--
Danzaburou
1
3
0
0.33
W
Poseidon
10
0
1
10.5
W
Ne Zha
XannyST
Ne Zha
0
2
6
1.5
W
Bacchus
nekaplay
Bacchus
5
1
2
6
L
6
2
1
3.25
W
Raijin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,148
Damage
16,599
38,991
Taken
48,160
18,072
Mitigated
22,724
13,697
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,536
4,496
0
5,336
7,327
2,715
1,309
2,280
5,047
0
42,361
L
Atlas
CUP9960
Atlas
4,765
2,038
0
2,264
10,690
5,373
0
3,916
6,384
19,180
0
L
935
181
0
296
10,922
3,984
0
2,059
8,779
0
13,322
L
Kukulkan
Flordah218
Kukulkan
1,616
264
0
432
6,818
2,424
0
4,255
2,563
18,471
0
L
Danzaburou
Girthquake-69--
Danzaburou
3,601
931
0
1,799
8,200
2,700
0
2,232
5,666
0
23,812
W
Poseidon
8,249
2,192
0
2,884
4,819
1,893
393
1,149
3,670
61,295
0
W
Ne Zha
XannyST
Ne Zha
7,307
2,832
0
3,265
9,672
3,384
0
783
8,889
0
38,727
W
Bacchus
nekaplay
Bacchus
6,002
1,134
188
1,574
9,232
7,568
36
2,169
7,063
21,847
0
L
5,682
771
0
2,269
11,530
8,243
0
6,067
5,463
0
39,911
W
Raijin
5,054
1,191
0
450
7,941
2,512
1,122
0
7,941
32,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
28,134
321
Minions Killed
191
0
Camps Cleared
0
1,246,420
Distance Traveled
1,151,569
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,540
503
80
6
0
234,649
1
L
Atlas
5,270
405
25
2
0
251,065
4
L
Fenrir
4,529
348
20
2
0
236,972
0
L
Kukulkan
5,625
433
39
3
0
179,578
0
L
Danzaburou
5,124
394
31
2
0
252,050
0
W
Poseidon
8,815
678
114
9
0
256,720
0
W
Ne Zha
6,262
482
56
4
0
288,791
0
W
Bacchus
6,534
503
34
3
0
268,130
0
L
Shiva
7,586
584
76
6
0
231,904
0
W
Raijin
6,826
525
37
3
0
198,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role