Player Matchup

Nox
Nox
 
Nox
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
D1a6JIo
King Arthur
Level 109
God Stats
6W - 7L
1,693 SR
Queue Stats
543W - 574L
1,579 Elo+
Solo
Ishtar
Ishtar
Jilayia
Ishtar
Level 156
God Stats
4W - 4L
1,514 SR
Queue Stats
37W - 36L
1,579 Elo+
Solo
Team Averages
Level 121
1,569 SR
1,553 Elo+

VS

Team Averages
Level 98
1,331 SR
1,500 Elo+
Nu Wa
Nu Wa
CicaUbica
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Lalica
Neith
Level 86
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
kdkman
Ymir
Level 121
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 3 / 4
9,717
648
6,361
6,622
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
D1a6JIo
King Arthur
15
0 / 1 / 6
9,499
633
9,214
14,876
15,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Jilayia
Ishtar
17
6 / 1 / 2
11,023
735
12,574
10,140
4,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CicaUbica
Nu Wa
14
2 / 4 / 3
9,283
619
7,454
8,065
2,938
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Lalica
Neith
14
2 / 1 / 2
9,293
620
11,893
9,078
4,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ymir
kdkman
Ymir
12
1 / 3 / 3
8,896
593
5,951
16,411
20,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
5
5
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
3
4
1.33
L
Nu Wa
CicaUbica
Nu Wa
2
4
3
0.88
W
King Arthur
D1a6JIo
King Arthur
0
1
6
3
W
Ishtar
Jilayia
Ishtar
6
1
2
7
L
Neith
Lalica
Neith
2
1
2
3
L
Ymir
kdkman
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,149
Damage
25,298
31,638
Taken
33,554
24,055
Mitigated
27,980
4,669
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,361
287
0
500
6,622
3,425
536
3,067
3,555
35,058
0
L
Nu Wa
CicaUbica
Nu Wa
7,454
2,142
0
239
8,065
2,938
19
2,728
5,337
30,089
0
W
King Arthur
D1a6JIo
King Arthur
9,214
385
402
1,239
14,876
15,657
195
5,549
9,327
0
33,952
W
Ishtar
Jilayia
Ishtar
12,574
6,149
0
2,528
10,140
4,973
1,998
5,273
4,867
0
56,652
L
Neith
Lalica
Neith
11,893
4,508
0
2,192
9,078
4,410
0
2,431
6,647
0
42,872
L
Ymir
kdkman
Ymir
5,951
533
235
504
16,411
20,632
0
1,725
14,686
13,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
27,472
200
Minions Killed
136
9
Camps Cleared
6
831,638
Distance Traveled
794,955
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,717
648
69
5
1
273,787
4
L
Nu Wa
9,283
619
51
3
1
241,790
0
W
King Arthur
9,499
633
51
3
2
288,524
5
W
Ishtar
11,023
735
80
5
6
269,327
6
L
Neith
9,293
620
76
5
5
295,299
2
L
Ymir
8,896
593
9
1
0
257,866
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role