Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Azgardczyk
Thoth
Level 147
God Stats
1W - 2L
1,245 SR
Queue Stats
25W - 32L
1,173 Elo+
Party 3
Cernunnos
Cernunnos
TheCoolWildfire
Cernunnos
Level 129
God Stats
4W - 0L
1,715 SR
Queue Stats
123W - 86L
1,539 Elo+
Party 2
Neith
Neith
TheFakeWildfire
Neith
Level 129
God Stats
2W - 0L
1,639 SR
Queue Stats
106W - 82L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
TheRealWildfire
Jing Wei
Level 28
God Stats
1W - 0L
1,634 SR
Queue Stats
60W - 44L
1,374 Elo+
Party 2
Team Averages
Level 116
1,547 SR
1,414 Elo+

VS

Team Averages
Level 93
1,537 SR
1,502 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Aeelinka
Yemoja
Level 29
God Stats
1W - 1L
1,610 SR
Queue Stats
39W - 69L
1,491 Elo+
Solo
Chronos
Chronos
SgtRiley
Chronos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,532 Elo+
Party 1
Ullr
Ullr
sgt-Te4-BaggeR--
Ullr
Level 147
God Stats
5W - 6L
1,575 SR
Queue Stats
412W - 441L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 1 / 7
6,957
696
2,644
4,464
2,055
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
15
4 / 0 / 7
8,454
845
11,083
8,509
3,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
TheCoolWildfire
Cernunnos
16
5 / 0 / 11
8,517
852
14,672
10,887
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 2 / 9
8,240
824
16,199
11,555
5,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
14
2 / 1 / 12
7,995
800
8,546
10,807
5,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 3 / 1
6,851
685
10,878
11,790
6,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
 
King Arthur
12
1 / 5 / 3
6,647
665
4,517
15,826
14,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
Aeelinka
Yemoja
13
0 / 1 / 3
7,007
701
2,544
5,575
5,102
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
SgtRiley
Chronos
13
2 / 4 / 1
7,011
701
7,667
10,599
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
6,526
653
5,299
11,794
5,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
16
Kills
4
4
Deaths
16
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
7
3.5
L
Heimdallr
 
Heimdallr
1
3
1
0.5
L
King Arthur
 
King Arthur
1
5
3
0.5
L
Yemoja
Aeelinka
Yemoja
0
1
3
1.5
W
Thoth
4
0
7
7.5
L
Chronos
SgtRiley
Chronos
2
4
1
0.63
W
Cernunnos
TheCoolWildfire
Cernunnos
5
0
11
10.5
W
5
2
9
4.75
W
Jing Wei
2
1
12
8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,144
Damage
30,905
46,222
Taken
55,584
22,435
Mitigated
35,356
33,468
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,644
407
11,071
2,299
4,464
2,055
468
928
3,536
4,333
0
L
Heimdallr
 
Heimdallr
10,878
2,430
1,252
1,710
11,790
6,025
0
3,284
8,506
0
23,694
L
King Arthur
 
King Arthur
4,517
270
339
939
15,826
14,082
0
3,806
12,020
0
12,108
L
Yemoja
Aeelinka
Yemoja
2,544
191
7,534
842
5,575
5,102
0
1,723
3,852
4,459
0
W
Thoth
11,083
110
1,206
2,955
8,509
3,777
612
1,771
6,738
26,999
0
L
Chronos
SgtRiley
Chronos
7,667
1,866
0
1,241
10,599
4,452
0
1,963
8,636
12,000
0
W
Cernunnos
TheCoolWildfire
Cernunnos
14,672
5,752
1,944
3,593
10,887
5,925
588
3,460
7,427
0
24,286
W
16,199
3,980
1,016
4,701
11,555
5,640
496
1,518
10,037
0
28,658
W
Jing Wei
8,546
7,075
2,030
2,653
10,807
5,038
47
2,534
8,273
0
16,607
L
5,299
1,260
841
1,794
11,794
5,695
0
2,951
8,761
0
19,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,163
Gold Earned
34,042
115
Minions Killed
88
0
Camps Cleared
0
1,061,525
Distance Traveled
910,650
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,957
696
7
1
0
178,522
2
L
Heimdallr
6,851
685
29
3
0
199,435
1
L
King Arthur
6,647
665
11
1
0
152,521
0
L
Yemoja
7,007
701
1
0
0
173,059
0
W
Thoth
8,454
845
28
3
0
214,993
1
L
Chronos
7,011
701
24
2
0
202,091
0
W
Cernunnos
8,517
852
23
2
0
216,571
0
W
Neith
8,240
824
31
3
0
204,214
4
W
Jing Wei
7,995
800
26
3
0
247,225
2
L
Ullr
6,526
653
23
2
0
183,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role