Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
Anachim5
Ares
Silver V
Level 154
God Stats
0W - 2L
1,280 SR
Queue Stats
96W - 105L
1,249 MMR
Solo
King Arthur
King Arthur
Silver II
Doggydogboy
King Arthur
Silver II
Level 89
God Stats
3W - 7L
1,450 SR
Queue Stats
35W - 52L
1,247 MMR
Solo
Anubis
Anubis
Silver II
GreatEmil
Anubis
Silver II
Level 160
God Stats
6W - 6L
1,356 SR
Queue Stats
61W - 63L
1,300 MMR
Solo
Hou Yi
Hou Yi
Gold V
lMelo
Hou Yi
Gold V
Level 151
God Stats
41W - 41L
1,510 SR
Queue Stats
394W - 403L
1,282 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,419 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,515 SR
1,315 MMR
Horus
Horus
Gold V
 
Horus
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
FlibDobBob
Baron Samedi
Gold V
Level 156
God Stats
4W - 6L
1,266 SR
Queue Stats
182W - 166L
1,252 MMR
Solo
Mercury
Mercury
Silver I
KarateChris400
Mercury
Silver I
Level 96
God Stats
5W - 5L
1,631 SR
Queue Stats
53W - 45L
1,335 MMR
Party 1
Izanami
Izanami
Silver V
Trickd
Izanami
Silver V
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 23L
1,232 MMR
Solo
Vulcan
Vulcan
Gold V
elmikelmi25
Vulcan
Gold V
Level 107
God Stats
5W - 11L
1,676 SR
Queue Stats
91W - 110L
1,255 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 7 / 2
9,315
466
10,110
22,033
9,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
1 / 6 / 2
8,119
406
6,524
20,302
22,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Doggydogboy
King Arthur
17
2 / 4 / 0
10,678
534
9,321
18,993
19,420
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
GreatEmil
Anubis
15
1 / 7 / 3
9,496
475
10,594
18,431
8,513
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
lMelo
Hou Yi
16
0 / 3 / 0
9,347
467
4,866
13,487
5,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
BakasuraKaliSetLancelot

VS

Bans
Cu ChulainnAtlasCthulhuCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
5 / 0 / 12
11,355
568
11,224
16,955
27,811
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
FlibDobBob
Baron Samedi
17
2 / 1 / 5
10,945
547
9,727
13,124
12,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
6 / 0 / 10
11,219
561
22,400
17,621
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Trickd
Izanami
20
10 / 0 / 2
13,249
662
15,355
10,999
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
18
4 / 5 / 7
10,674
534
10,609
14,221
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
27
27
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
7
2
0.43
W
Horus
 
Horus
5
0
12
11
L
Ares
1
6
2
0.33
L
King Arthur
Doggydogboy
King Arthur
2
4
0
0.5
W
Baron Samedi
FlibDobBob
Baron Samedi
2
1
5
4.5
L
Anubis
GreatEmil
Anubis
1
7
3
0.36
W
6
0
10
11
W
Izanami
Trickd
Izanami
10
0
2
11
W
Vulcan
4
5
7
1.5
L
Hou Yi
lMelo
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,415
Damage
69,315
93,246
Taken
72,920
66,262
Mitigated
59,220
23,170
Healing
24,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,110
2,740
0
8,241
22,033
9,739
0
2,335
19,666
0
81,744
W
Horus
 
Horus
11,224
3,410
2,497
6,671
16,955
27,811
394
3,593
13,362
0
31,973
L
Ares
6,524
361
0
1,358
20,302
22,888
0
3,461
16,729
21,170
0
L
King Arthur
Doggydogboy
King Arthur
9,321
522
0
2,273
18,993
19,420
0
8,401
9,870
387
76,063
W
Baron Samedi
FlibDobBob
Baron Samedi
9,727
938
541
4,218
13,124
12,558
1,318
1,300
11,824
74,805
0
L
Anubis
GreatEmil
Anubis
10,594
610
0
7,986
18,431
8,513
0
5,273
13,158
92,335
0
W
22,400
15,527
0
2,940
17,621
7,396
753
5,416
12,205
0
134,666
W
Izanami
Trickd
Izanami
15,355
11,634
0
4,814
10,999
5,099
1,642
2,231
8,768
0
140,719
W
Vulcan
10,609
2,300
0
2,875
14,221
6,356
0
4,965
9,256
106,546
0
L
Hou Yi
lMelo
Hou Yi
4,866
3,310
0
3,312
13,487
5,702
810
0
13,487
0
85,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
57,442
623
Minions Killed
750
0
Camps Cleared
0
1,742,113
Distance Traveled
2,080,022
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,315
466
125
6
0
375,151
3
W
Horus
11,355
568
36
2
0
428,152
7
L
Ares
8,119
406
21
1
0
349,897
9
L
King Arthur
10,678
534
150
8
0
353,261
5
W
Baron Samedi
10,945
547
146
7
0
320,653
6
L
Anubis
9,496
475
174
9
0
302,833
2
W
Mercury
11,219
561
157
8
0
498,313
9
W
Izanami
13,249
662
243
12
0
423,330
8
W
Vulcan
10,674
534
168
8
0
409,574
1
L
Hou Yi
9,347
467
153
8
0
360,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role