Player Matchup

Ne Zha
Ne Zha
FeuerKalmar
Ne Zha
Level 105
God Stats
3W - 2L
1,687 SR
Queue Stats
93W - 110L
1,453 Elo+
Solo
Danzaburou
Danzaburou
MAJ Downes1150
Danzaburou
Level 114
God Stats
1W - 5L
1,281 SR
Queue Stats
212W - 239L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
MrBirchgrove
Baron Samedi
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 166L
1,466 Elo+
Solo
Hercules
Hercules
PyroKinetiKs
Hercules
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
58W - 79L
1,380 Elo+
Party 1
Freya
Freya
SGT Spack7
Freya
Level 136
God Stats
3W - 6L
1,260 SR
Queue Stats
157W - 156L
1,397 Elo+
Party 1
Team Averages
Level 90
1,400 SR
1,426 Elo+

VS

Team Averages
Level 95
1,586 SR
1,354 Elo+
Vamana
Vamana
N3X0R
Vamana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,281 Elo+
Solo
Baron Samedi
Baron Samedi
TrollKrigar
Baron Samedi
Level 59
God Stats
3W - 2L
1,627 SR
Queue Stats
175W - 228L
1,390 Elo+
Solo
Scylla
Scylla
YakomKubalibre
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,425 Elo+
Solo
Neith
Neith
greenEYEcat
Neith
Level 106
God Stats
1W - 0L
1,453 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Skadi
Skadi
ujahsfgdj
Skadi
Level 140
God Stats
4W - 1L
1,848 SR
Queue Stats
160W - 187L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 8 / 22
14,540
606
25,961
39,716
36,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
MAJ Downes1150
Danzaburou
20
10 / 11 / 18
17,582
733
29,824
37,243
17,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MrBirchgrove
Baron Samedi
20
7 / 9 / 22
16,224
676
29,583
28,344
21,299
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
PyroKinetiKs
Hercules
20
4 / 8 / 17
13,235
551
13,667
40,909
38,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
20
12 / 13 / 9
14,453
602
19,086
34,242
13,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
N3X0R
Vamana
20
3 / 9 / 18
13,770
574
11,101
30,445
53,352
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TrollKrigar
Baron Samedi
20
5 / 9 / 22
14,543
606
19,271
25,131
15,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 5 / 23
20,360
848
62,125
18,668
8,312
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 8 / 23
16,376
682
40,441
34,971
16,258
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
ujahsfgdj
Skadi
20
12 / 11 / 26
16,964
707
33,750
30,563
16,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
161
40
Kills
49
49
Deaths
42
88
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
7
8
22
2.25
L
Danzaburou
MAJ Downes1150
Danzaburou
10
11
18
1.73
L
Baron Samedi
MrBirchgrove
Baron Samedi
7
9
22
2
W
Vamana
N3X0R
Vamana
3
9
18
1.33
L
Hercules
PyroKinetiKs
Hercules
4
8
17
1.56
L
Freya
12
13
9
1.27
W
Baron Samedi
TrollKrigar
Baron Samedi
5
9
22
1.78
W
18
5
23
5.9
W
11
8
23
2.81
W
Skadi
ujahsfgdj
Skadi
12
11
26
2.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,121
Damage
166,688
180,454
Taken
139,778
127,364
Mitigated
110,627
54,387
Healing
48,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
25,961
4,902
1,135
11,003
39,716
36,520
0
17,930
21,786
172
49,698
L
Danzaburou
MAJ Downes1150
Danzaburou
29,824
7,325
3,432
9,856
37,243
17,589
133
16,799
20,444
64
64,427
L
Baron Samedi
MrBirchgrove
Baron Samedi
29,583
1,256
6,285
8,009
28,344
21,299
96
12,767
15,577
60,882
0
W
Vamana
N3X0R
Vamana
11,101
4,015
180
6,535
30,445
53,352
298
9,986
20,459
112
18,850
L
Hercules
PyroKinetiKs
Hercules
13,667
1,914
532
5,791
40,909
38,677
0
19,656
21,253
86
21,053
L
Freya
19,086
6,443
1,257
7,087
34,242
13,279
0
14,356
19,886
28,863
0
W
Baron Samedi
TrollKrigar
Baron Samedi
19,271
2,109
6,340
5,835
25,131
15,993
1,022
10,576
14,555
39,545
0
W
62,125
3,344
2,308
3,853
18,668
8,312
2,101
5,473
13,195
99,002
0
W
40,441
13,775
2,627
14,413
34,971
16,258
5,709
13,542
21,429
0
63,113
W
Skadi
ujahsfgdj
Skadi
33,750
16,280
1,116
5,167
30,563
16,712
2,538
9,414
21,149
0
64,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,034
Gold Earned
82,013
203
Minions Killed
238
0
Camps Cleared
0
1,650,928
Distance Traveled
1,877,703
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,540
606
36
2
0
343,955
0
L
Danzaburou
17,582
733
71
3
0
320,848
0
L
Baron Samedi
16,224
676
65
3
0
326,003
0
W
Vamana
13,770
574
15
1
0
410,115
0
L
Hercules
13,235
551
10
0
0
378,478
0
L
Freya
14,453
602
21
1
0
281,644
0
W
Baron Samedi
14,543
606
37
2
0
331,390
0
W
Scylla
20,360
848
97
4
0
413,359
0
W
Neith
16,376
682
37
2
0
383,897
1
W
Skadi
16,964
707
52
2
0
338,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role