Player Matchup

Ao Kuang
Ao Kuang
FemaleHorse
Ao Kuang
Level 16
God Stats
4W - 1L
1,634 SR
Queue Stats
16W - 17L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
Gissemann
Amaterasu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,363 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hundemann
Ah Muzen Cab
Level 30
God Stats
5W - 4L
1,473 SR
Queue Stats
94W - 92L
1,514 Elo+
Party 3
Horus
Horus
Korebaton
Horus
Level 73
God Stats
61W - 42L
1,613 SR
Queue Stats
228W - 225L
1,507 Elo+
Party 3
Eset
Eset
tinag
Eset
Level 112
God Stats
2W - 4L
1,262 SR
Queue Stats
41W - 49L
1,389 Elo+
Party 1
Team Averages
Level 66
1,497 SR
1,431 Elo+

VS

Team Averages
Level 63
1,440 SR
1,379 Elo+
Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CrazyBаby
Neith
Level 62
God Stats
3W - 9L
1,265 SR
Queue Stats
68W - 148L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CrazyDаddy
Morgan Le Fay
Level 62
God Stats
1W - 3L
1,343 SR
Queue Stats
68W - 148L
1,348 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mdvd0d
Kumbhakarna
Level 63
God Stats
15W - 9L
1,594 SR
Queue Stats
68W - 147L
1,348 Elo+
Party 2
Chang'e
Chang'e
mulledwinetime
Chang'e
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 146L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FemaleHorse
Ao Kuang
20
15 / 0 / 3
13,529
676
18,438
24,101
13,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Gissemann
Amaterasu
17
0 / 0 / 6
10,948
547
4,707
14,841
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Hundemann
Ah Muzen Cab
13
3 / 3 / 2
9,349
467
12,484
12,487
5,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Korebaton
Horus
15
4 / 3 / 11
10,694
535
9,657
20,935
22,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Eset
tinag
Eset
15
1 / 4 / 2
10,415
521
3,594
11,373
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 8 / 2
7,970
399
6,787
18,489
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
2 / 4 / 2
7,569
378
9,209
10,296
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
CrazyDаddy
Morgan Le Fay
15
6 / 5 / 1
9,450
473
19,499
13,411
6,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
mdvd0d
Kumbhakarna
12
1 / 2 / 5
8,217
411
6,370
21,032
17,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 4 / 0
8,843
442
5,199
11,069
4,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
23
Kills
10
10
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
8
2
0.25
L
Neith
2
4
2
0.75
L
Morgan Le Fay
CrazyDаddy
Morgan Le Fay
6
5
1
1.3
W
Ao Kuang
FemaleHorse
Ao Kuang
15
0
3
16.5
W
Amaterasu
Gissemann
Amaterasu
0
0
6
3
W
Ah Muzen Cab
Hundemann
Ah Muzen Cab
3
3
2
1.33
W
Horus
Korebaton
Horus
4
3
11
3.17
L
Kumbhakarna
mdvd0d
Kumbhakarna
1
2
5
1.75
L
0
4
0
0
W
Eset
tinag
Eset
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,880
Damage
47,064
83,737
Taken
74,297
54,257
Mitigated
41,951
43,863
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,787
1,403
0
4,438
18,489
8,136
0
6,163
12,326
0
53,747
L
Neith
9,209
3,147
0
1,244
10,296
4,806
0
3,249
7,047
0
47,853
L
Morgan Le Fay
CrazyDаddy
Morgan Le Fay
19,499
3,965
188
1,557
13,411
6,634
0
5,456
7,955
80,844
0
W
Ao Kuang
FemaleHorse
Ao Kuang
18,438
5,300
0
18,616
24,101
13,000
0
6,278
17,787
132,207
26,166
W
Amaterasu
Gissemann
Amaterasu
4,707
1,727
0
6,096
14,841
8,770
2,350
8,061
6,353
0
68,579
W
Ah Muzen Cab
Hundemann
Ah Muzen Cab
12,484
5,972
0
4,281
12,487
5,228
1,176
5,692
6,795
0
62,723
W
Horus
Korebaton
Horus
9,657
4,482
2,162
9,099
20,935
22,891
207
6,587
14,312
0
30,333
L
Kumbhakarna
mdvd0d
Kumbhakarna
6,370
1,044
2,985
4,921
21,032
17,582
0
1,506
19,526
22,531
0
L
5,199
788
0
1,829
11,069
4,793
0
3,813
7,256
52,050
0
W
Eset
tinag
Eset
3,594
493
132
3,477
11,373
4,368
2,395
5,484
5,889
73,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,935
Gold Earned
42,049
570
Minions Killed
444
0
Camps Cleared
0
1,887,440
Distance Traveled
1,740,836
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,970
399
73
4
0
366,032
0
L
Neith
7,569
378
73
4
0
330,899
0
L
Morgan Le Fay
9,450
473
128
6
0
356,748
4
W
Ao Kuang
13,529
676
188
9
0
450,684
0
W
Amaterasu
10,948
547
134
7
0
384,175
5
W
Ah Muzen Cab
9,349
467
85
4
0
331,715
0
W
Horus
10,694
535
36
2
0
382,916
2
L
Kumbhakarna
8,217
411
61
3
0
383,905
8
L
Chang'e
8,843
442
109
5
0
303,252
18
W
Eset
10,415
521
127
6
0
337,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role