Player Matchup

Tyr
Tyr
Griwer
Tyr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 44L
1,479 Elo+
Solo
Loki
Loki
Monkébabèbon
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 69L
1,546 Elo+
Party 2
Cliodhna
Cliodhna
Skizz78Bruu
Cliodhna
Level 124
God Stats
1W - 3L
1,383 SR
Queue Stats
575W - 539L
1,524 Elo+
Party 2
Vamana
Vamana
Valhalla200
Vamana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
shmosby-78
Zhong Kui
Level 127
God Stats
7W - 6L
1,581 SR
Queue Stats
329W - 340L
1,530 Elo+
Party 2
Team Averages
Level 82
1,493 SR
1,516 Elo+

VS

Team Averages
Level 62
1,500 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Galvelada
Xbalanque
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
106W - 78L
1,561 Elo+
Party 1
Achilles
Achilles
JustZxr0k
Achilles
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 49L
1,437 Elo+
Solo
Chiron
Chiron
Moraths
Chiron
Level 17
God Stats
3W - 1L
1,715 SR
Queue Stats
294W - 216L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
Pladur
Ah Puch
Level 122
God Stats
22W - 14L
1,482 SR
Queue Stats
716W - 614L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Griwer
Tyr
12
2 / 6 / 2
7,112
711
8,975
14,191
13,839
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 3
6,526
653
5,057
7,255
2,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Skizz78Bruu
Cliodhna
14
4 / 5 / 4
8,530
853
6,841
10,756
8,193
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
13
2 / 7 / 4
7,191
719
5,039
12,590
8,848
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
shmosby-78
Zhong Kui
13
2 / 4 / 3
7,237
724
5,452
10,980
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
8 / 1 / 16
10,314
1,031
15,048
5,166
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Galvelada
Xbalanque
15
10 / 3 / 12
9,098
910
12,106
8,788
3,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
JustZxr0k
Achilles
14
3 / 3 / 19
8,045
805
6,942
12,046
10,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Moraths
Chiron
14
2 / 1 / 18
8,136
814
8,518
6,467
2,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Pladur
Ah Puch
14
4 / 2 / 13
8,199
820
9,476
6,898
2,921
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
105
10
Kills
27
27
Deaths
10
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
16
16
W
Xbalanque
Galvelada
Xbalanque
10
3
12
5.33
L
Tyr
Griwer
Tyr
2
6
2
0.5
W
Achilles
JustZxr0k
Achilles
3
3
19
4.17
L
0
5
3
0.3
W
Chiron
Moraths
Chiron
2
1
18
11
W
Ah Puch
Pladur
Ah Puch
4
2
13
5.25
L
Cliodhna
Skizz78Bruu
Cliodhna
4
5
4
1.2
L
Vamana
2
7
4
0.57
L
Zhong Kui
shmosby-78
Zhong Kui
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
52,090
55,772
Taken
39,365
40,701
Mitigated
23,030
8,569
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,048
1,393
1,056
184
5,166
2,631
566
0
5,166
37,226
0
W
Xbalanque
Galvelada
Xbalanque
12,106
7,594
1,649
1,394
8,788
3,694
1,255
1,305
7,483
0
16,047
L
Tyr
Griwer
Tyr
8,975
810
552
1,299
14,191
13,839
0
5,699
8,056
0
12,294
W
Achilles
JustZxr0k
Achilles
6,942
2,622
679
3,685
12,046
10,904
201
2,640
9,406
0
7,955
L
5,057
809
362
461
7,255
2,738
0
4,006
3,024
0
9,494
W
Chiron
Moraths
Chiron
8,518
2,972
3,507
3,231
6,467
2,880
1,370
696
5,771
0
14,346
W
Ah Puch
Pladur
Ah Puch
9,476
511
1,418
1,652
6,898
2,921
350
811
6,087
18,473
0
L
Cliodhna
Skizz78Bruu
Cliodhna
6,841
474
406
2,083
10,756
8,193
0
3,869
6,576
0
13,754
L
Vamana
5,039
1,314
0
460
12,590
8,848
0
5,355
6,844
0
16,996
L
Zhong Kui
shmosby-78
Zhong Kui
5,452
70
183
2,763
10,980
7,083
0
4,786
5,965
14,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
43,792
80
Minions Killed
117
0
Camps Cleared
0
863,968
Distance Traveled
885,772
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,314
1,031
60
6
0
199,179
4
W
Xbalanque
9,098
910
19
2
0
146,141
0
L
Tyr
7,112
711
3
0
0
171,558
3
W
Achilles
8,045
805
5
1
0
186,462
0
L
Loki
6,526
653
10
1
0
164,374
1
W
Chiron
8,136
814
16
2
0
203,821
2
W
Ah Puch
8,199
820
17
2
0
150,169
1
L
Cliodhna
8,530
853
14
1
0
185,392
0
L
Vamana
7,191
719
18
2
0
171,551
1
L
Zhong Kui
7,237
724
35
4
0
171,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role