Player Matchup

Izanami
Izanami
KingJokez3491
Izanami
Level 66
God Stats
0W - 2L
1,351 SR
Queue Stats
68W - 78L
1,402 Elo+
Party 1
Fafnir
Fafnir
RacerX911
Fafnir
Level 23
God Stats
5W - 2L
1,746 SR
Queue Stats
53W - 64L
1,394 Elo+
Party 1
Thor
Thor
pappy697
Thor
Level 4
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Team Averages
Level 31
1,457 SR
1,355 Elo+

VS

Team Averages
Level 106
1,436 SR
1,461 Elo+
Cernunnos
Cernunnos
IllGank
Cernunnos
Level 127
God Stats
6W - 5L
1,544 SR
Queue Stats
246W - 236L
1,546 Elo+
Party 2
Fenrir
Fenrir
Livin3Legend
Fenrir
Level 69
God Stats
3W - 4L
1,366 SR
Queue Stats
34W - 44L
1,306 Elo+
Solo
Atlas
Atlas
ToyoRT
Atlas
Level 122
God Stats
5W - 6L
1,397 SR
Queue Stats
185W - 165L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
3 / 6 / 1
8,078
734
13,694
11,473
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
RacerX911
Fafnir
11
0 / 4 / 4
7,968
724
5,468
15,481
15,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
10
0 / 8 / 3
6,487
590
3,579
12,489
4,866
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IllGank
Cernunnos
15
12 / 2 / 5
10,390
945
19,102
11,135
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
13
3 / 2 / 9
9,280
844
5,567
14,306
14,253
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
ToyoRT
Atlas
13
3 / 0 / 9
9,302
846
7,711
11,562
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
3
Kills
18
18
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
IllGank
Cernunnos
12
2
5
7.25
L
Izanami
3
6
1
0.58
W
Fenrir
3
2
9
3.75
L
Fafnir
RacerX911
Fafnir
0
4
4
0.5
W
Atlas
ToyoRT
Atlas
3
0
9
7.5
L
Thor
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
32,380
39,443
Taken
37,003
26,017
Mitigated
32,069
5,080
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
IllGank
Cernunnos
19,102
10,638
0
3,998
11,135
5,828
2,447
1,870
9,265
0
61,024
L
Izanami
13,694
8,040
0
1,056
11,473
5,378
0
1,688
9,785
0
38,533
W
Fenrir
5,567
1,373
0
3,408
14,306
14,253
371
2,039
12,267
0
15,259
L
Fafnir
RacerX911
Fafnir
5,468
1,898
0
4,024
15,481
15,773
8
3,925
11,556
10,907
0
W
Atlas
ToyoRT
Atlas
7,711
2,379
0
2,951
11,562
11,988
343
1,764
9,798
24,411
0
L
Thor
3,579
1,734
0
0
12,489
4,866
0
2,332
10,157
0
6,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,533
Gold Earned
28,972
85
Minions Killed
129
1
Camps Cleared
7
535,708
Distance Traveled
628,345
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,390
945
85
8
6
199,161
3
L
Izanami
8,078
734
65
6
1
160,138
0
W
Fenrir
9,280
844
21
2
1
217,215
0
L
Fafnir
7,968
724
8
1
0
194,343
5
W
Atlas
9,302
846
23
2
0
211,969
1
L
Thor
6,487
590
12
1
0
181,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role