Player Matchup

Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
EhvertSohn
Odin
Level 142
God Stats
1W - 1L
1,327 SR
Queue Stats
37W - 45L
1,432 Elo+
Party 2
Vulcan
Vulcan
Franknives
Vulcan
Level 145
God Stats
3W - 5L
1,513 SR
Queue Stats
295W - 282L
1,470 Elo+
Party 1
Terra
Terra
ZheiK
Terra
Level 130
God Stats
8W - 6L
1,471 SR
Queue Stats
285W - 273L
1,479 Elo+
Party 1
Geb
Geb
villalbamonky
Geb
Level 81
God Stats
5W - 4L
1,163 SR
Queue Stats
159W - 143L
1,492 Elo+
Party 1
Team Averages
Level 125
1,395 SR
1,475 Elo+

VS

Team Averages
Level 86
1,516 SR
1,517 Elo+
Ra
Ra
BarmyPie
Ra
Level 128
God Stats
2W - 1L
1,814 SR
Queue Stats
152W - 142L
1,433 Elo+
Solo
Artio
Artio
Cryleschan
Artio
Level 46
God Stats
5W - 3L
1,565 SR
Queue Stats
76W - 61L
1,520 Elo+
Party 3
Raijin
Raijin
Elis95
Raijin
Level 66
God Stats
1W - 1L
1,697 SR
Queue Stats
124W - 111L
1,543 Elo+
Party 3
Heimdallr
Heimdallr
Jadelane
Heimdallr
Level 119
God Stats
2W - 8L
1,402 SR
Queue Stats
236W - 226L
1,551 Elo+
Party 3
Awilix
Awilix
XRykycz
Awilix
Level 69
God Stats
0W - 4L
1,101 SR
Queue Stats
138W - 121L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 5 / 10
10,503
656
14,255
19,437
10,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 9
11,117
695
19,635
24,055
23,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
Franknives
Vulcan
19
9 / 5 / 9
12,347
772
27,386
14,197
7,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
ZheiK
Terra
19
5 / 4 / 13
11,518
720
21,385
26,539
29,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 3 / 13
11,304
707
11,527
23,867
27,149
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 12
11,966
748
22,452
21,051
12,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
17
2 / 3 / 13
11,168
698
7,316
28,285
31,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Elis95
Raijin
15
3 / 5 / 11
9,977
624
11,410
15,923
8,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Jadelane
Heimdallr
19
6 / 4 / 11
11,647
728
34,004
20,510
11,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
XRykycz
Awilix
15
4 / 7 / 11
9,986
624
12,228
18,005
9,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
78
22
Kills
20
20
Deaths
22
54
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
5
10
1.6
L
5
3
12
3.67
L
Artio
2
3
13
2.83
W
4
3
9
2.83
L
Raijin
Elis95
Raijin
3
5
11
1.7
W
Vulcan
Franknives
Vulcan
9
5
9
2.7
L
Heimdallr
Jadelane
Heimdallr
6
4
11
2.88
L
Awilix
XRykycz
Awilix
4
7
11
1.36
W
Terra
ZheiK
Terra
5
4
13
2.88
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,188
Damage
87,410
108,095
Taken
103,774
97,590
Mitigated
73,929
49,858
Healing
55,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,255
7,825
2,397
3,653
19,437
10,243
2,615
9,327
10,110
0
36,122
L
22,452
3,136
13,756
8,500
21,051
12,986
529
12,343
8,708
62,903
0
L
Artio
7,316
773
7,504
10,171
28,285
31,648
279
12,262
16,023
12,806
0
W
19,635
1,979
2,611
3,361
24,055
23,652
835
6,848
17,207
0
29,612
L
Raijin
Elis95
Raijin
11,410
1,693
1,479
1,466
15,923
8,438
326
11,988
3,935
16,765
0
W
Vulcan
Franknives
Vulcan
27,386
8,209
1,597
1,083
14,197
7,411
1,902
4,823
9,374
52,761
0
L
Heimdallr
Jadelane
Heimdallr
34,004
12,970
3,721
2,684
20,510
11,377
1,259
12,931
7,579
0
51,941
L
Awilix
XRykycz
Awilix
12,228
2,984
4,184
1,609
18,005
9,480
432
10,774
7,231
0
17,101
W
Terra
ZheiK
Terra
21,385
783
16,325
10,491
26,539
29,135
1,331
10,548
15,991
35,064
0
W
11,527
516
1,866
6,474
23,867
27,149
1,084
9,632
14,235
25,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,789
Gold Earned
54,744
158
Minions Killed
181
0
Camps Cleared
0
1,650,051
Distance Traveled
1,404,772
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,503
656
47
3
0
298,304
2
L
Ra
11,966
748
96
6
0
272,218
0
L
Artio
11,168
698
12
1
0
297,776
0
W
Odin
11,117
695
7
0
0
308,211
0
L
Raijin
9,977
624
13
1
0
244,966
0
W
Vulcan
12,347
772
62
4
0
304,521
5
L
Heimdallr
11,647
728
54
3
0
300,662
0
L
Awilix
9,986
624
6
0
0
289,150
0
W
Terra
11,518
720
28
2
0
388,474
6
W
Geb
11,304
707
14
1
0
350,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role