Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Baljeet NA
Hou Yi
Level 160
God Stats
12W - 11L
1,669 SR
Queue Stats
531W - 284L
1,742 Elo+
Party 1
Ra
Ra
ITSOKDONTCRY666
Ra
Level 148
God Stats
4W - 1L
1,541 SR
Queue Stats
229W - 137L
1,759 Elo+
Party 1
Lancelot
Lancelot
MyRoomIsCold
Lancelot
Level 157
God Stats
7W - 5L
1,231 SR
Queue Stats
618W - 339L
1,762 Elo+
Party 1
Cabrakan
Cabrakan
Pacsifist
Cabrakan
Level 160
God Stats
21W - 6L
2,049 SR
Queue Stats
606W - 434L
1,731 Elo+
Party 1
Team Averages
Level 146
1,598 SR
1,699 Elo+

VS

Team Averages
Level 135
1,633 SR
1,626 Elo+
Cerberus
Cerberus
Axwell555
Cerberus
Level 143
God Stats
4W - 4L
1,654 SR
Queue Stats
504W - 536L
1,659 Elo+
Solo
Yu Huang
Yu Huang
Draconix4256
Yu Huang
Level 124
God Stats
3W - 7L
1,368 SR
Queue Stats
136W - 110L
1,642 Elo+
Solo
Ravana
Ravana
Myriadik
Ravana
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
348W - 338L
1,592 Elo+
Solo
Ne Zha
Ne Zha
Pro Tippi
Ne Zha
Level 147
God Stats
6W - 2L
1,829 SR
Queue Stats
399W - 404L
1,614 Elo+
Solo
Sol
Sol
Verniou
Sol
Level 159
God Stats
11W - 3L
1,816 SR
Queue Stats
111W - 89L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
8 / 4 / 6
9,255
578
12,553
17,928
10,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
Baljeet NA
Hou Yi
16
5 / 2 / 3
9,643
603
16,206
12,101
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 2 / 8
9,233
577
5,683
10,932
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
MyRoomIsCold
Lancelot
15
2 / 3 / 9
8,973
561
15,704
16,584
16,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
Pacsifist
Cabrakan
12
2 / 2 / 10
8,125
508
7,689
13,379
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Axwell555
Cerberus
13
1 / 5 / 3
7,987
499
9,446
20,688
10,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Draconix4256
Yu Huang
12
3 / 3 / 4
8,297
519
11,045
9,333
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Myriadik
Ravana
14
6 / 3 / 4
8,934
558
8,597
10,899
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Pro Tippi
Ne Zha
11
0 / 6 / 2
7,556
472
4,360
18,104
14,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
16
3 / 3 / 3
9,475
592
9,098
14,994
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
20
Kills
13
13
Deaths
20
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
4
6
2.75
L
Cerberus
Axwell555
Cerberus
1
5
3
0.5
W
Hou Yi
Baljeet NA
Hou Yi
5
2
3
3.25
L
Yu Huang
Draconix4256
Yu Huang
3
3
4
1.67
W
3
2
8
3.5
W
Lancelot
MyRoomIsCold
Lancelot
2
3
9
2.17
L
Ravana
Myriadik
Ravana
6
3
4
2.67
W
Cabrakan
Pacsifist
Cabrakan
2
2
10
3.5
L
Ne Zha
Pro Tippi
Ne Zha
0
6
2
0.17
L
Sol
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,835
Damage
42,546
70,924
Taken
74,018
47,637
Mitigated
38,995
24,864
Healing
24,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,553
3,926
2,065
6,280
17,928
10,396
0
6,546
11,382
0
59,890
L
Cerberus
Axwell555
Cerberus
9,446
1,099
0
8,476
20,688
10,432
0
1,780
18,908
51,377
0
W
Hou Yi
Baljeet NA
Hou Yi
16,206
7,970
0
3,320
12,101
5,124
1,460
5,482
6,619
0
74,715
L
Yu Huang
Draconix4256
Yu Huang
11,045
1,540
0
1,257
9,333
3,750
0
3,639
5,694
61,035
0
W
5,683
542
2,335
4,619
10,932
4,302
141
5,928
5,004
79,142
0
W
Lancelot
MyRoomIsCold
Lancelot
15,704
2,999
0
2,767
16,584
16,688
336
6,881
9,703
0
63,964
L
Ravana
Myriadik
Ravana
8,597
2,008
0
3,152
10,899
4,976
0
2,658
8,241
0
55,283
W
Cabrakan
Pacsifist
Cabrakan
7,689
1,596
0
3,478
13,379
11,127
0
4,752
8,627
24,937
1,454
L
Ne Zha
Pro Tippi
Ne Zha
4,360
706
1,542
2,214
18,104
14,557
0
4,123
13,981
0
29,863
L
Sol
9,098
5,448
0
8,202
14,994
5,280
1,230
1,298
13,696
76,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
42,249
497
Minions Killed
476
0
Camps Cleared
0
1,584,416
Distance Traveled
1,490,241
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,255
578
88
6
0
348,177
0
L
Cerberus
7,987
499
125
8
0
293,339
3
W
Hou Yi
9,643
603
117
7
0
268,894
3
L
Yu Huang
8,297
519
96
6
0
297,908
6
W
Ra
9,233
577
143
9
0
316,601
3
W
Lancelot
8,973
561
111
7
0
338,538
2
L
Ravana
8,934
558
88
6
0
336,246
2
W
Cabrakan
8,125
508
38
2
0
312,206
7
L
Ne Zha
7,556
472
34
2
0
296,859
2
L
Sol
9,475
592
133
8
0
265,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role