Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
FeelTheSickness
Tyr
Level 160
God Stats
8W - 7L
1,592 SR
Queue Stats
735W - 500L
1,623 Elo+
Party 2
Ravana
Ravana
JamesRodríguez
Ravana
Level 154
God Stats
8W - 1L
1,886 SR
Queue Stats
291W - 74L
1,775 Elo+
Party 2
Nu Wa
Nu Wa
xRyuuuk
Nu Wa
Level 160
God Stats
25W - 13L
1,737 SR
Queue Stats
219W - 72L
1,689 Elo+
Party 2
Team Averages
Level 159
1,643 SR
1,617 Elo+

VS

Team Averages
Level 102
1,499 SR
1,535 Elo+
Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ProdigioDeLatam
He Bo
Level 69
God Stats
0W - 2L
1,276 SR
Queue Stats
30W - 16L
1,626 Elo+
Party 1
Loki
Loki
yTomioka
Loki
Level 92
God Stats
131W - 67L
1,718 SR
Queue Stats
503W - 453L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
0 / 0 / 1
3,193
639
2,902
1,863
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
 
Sylvanus
4
0 / 2 / 1
3,097
619
1,164
3,893
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 2 / 1
3,682
736
2,592
4,158
1,816
6
3 / 1 / 1
3,944
789
1,648
2,401
808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
xRyuuuk
Nu Wa
7
0 / 0 / 2
3,973
795
1,814
1,329
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
1 / 0 / 1
3,442
688
1,892
3,775
1,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
 
Bastet
5
1 / 1 / 1
3,224
645
2,316
4,019
840
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
 
Pele
2
0 / 1 / 0
2,555
511
0
1,191
297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,670
734
480
1,857
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
6
2 / 3 / 1
3,734
747
1,743
4,250
1,188

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
4
5
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
1
0.5
W
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Cerberus
 
Cerberus
1
0
1
1.5
L
Bastet
 
Bastet
1
1
1
1.5
L
Pele
 
Pele
0
1
0
0
W
2
2
1
1.25
W
3
1
1
3.5
L
0
0
0
0
W
Nu Wa
xRyuuuk
Nu Wa
0
0
2
1
L
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,120
Damage
6,431
13,644
Taken
15,092
5,352
Mitigated
4,234
4,964
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,902
2,557
0
1,161
1,863
616
0
436
1,427
0
16,308
W
Sylvanus
 
Sylvanus
1,164
499
238
735
3,893
1,724
0
1,194
2,699
6,148
312
L
Cerberus
 
Cerberus
1,892
244
0
1,790
3,775
1,418
0
624
3,111
6,312
0
L
Bastet
 
Bastet
2,316
428
0
1,058
4,019
840
0
1,124
2,815
0
13,785
L
Pele
 
Pele
0
0
0
34
1,191
297
0
434
693
0
1,659
W
2,592
907
0
1,048
4,158
1,816
0
0
4,158
0
13,914
W
1,648
644
0
1,094
2,401
808
0
221
2,160
0
13,191
L
480
0
0
739
1,857
491
0
368
1,411
18,535
0
W
Nu Wa
xRyuuuk
Nu Wa
1,814
423
0
688
1,329
388
0
457
828
20,937
0
L
Loki
1,743
247
0
1,075
4,250
1,188
0
0
4,250
0
13,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,889
Gold Earned
16,625
142
Minions Killed
110
0
Camps Cleared
0
499,363
Distance Traveled
437,028
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,193
639
22
4
0
81,785
1
W
Sylvanus
3,097
619
9
2
0
91,444
0
L
Cerberus
3,442
688
9
2
0
97,713
2
L
Bastet
3,224
645
23
5
0
100,851
0
L
Pele
2,555
511
7
1
0
34,804
0
W
Tyr
3,682
736
22
4
0
107,324
0
W
Ravana
3,944
789
39
8
0
120,462
1
L
He Bo
3,670
734
47
9
0
104,725
2
W
Nu Wa
3,973
795
50
10
0
98,348
0
L
Loki
3,734
747
24
5
0
98,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role