Player Matchup

Yu Huang
Yu Huang
BobbyDaBear
Yu Huang
Level 142
God Stats
13W - 8L
1,619 SR
Queue Stats
482W - 462L
1,613 Elo+
Solo
Erlang Shen
Erlang Shen
Dooshark
Erlang Shen
Level 157
God Stats
7W - 6L
1,397 SR
Queue Stats
667W - 665L
1,500 Elo+
Solo
Ullr
Ullr
Gain Garbo
Ullr
Level 147
God Stats
25W - 15L
1,630 SR
Queue Stats
546W - 486L
1,631 Elo+
Party 1
Hades
Hades
GinyuSpecial
Hades
Level 148
God Stats
1W - 0L
1,631 SR
Queue Stats
242W - 184L
1,541 Elo+
Party 1
Tyr
Tyr
frozeya
Tyr
Level 109
God Stats
2W - 1L
1,357 SR
Queue Stats
205W - 164L
1,560 Elo+
Party 1
Team Averages
Level 141
1,527 SR
1,569 Elo+

VS

Team Averages
Level 115
1,430 SR
1,489 Elo+
Ao Kuang
Ao Kuang
BluelyRaptor
Ao Kuang
Level 138
God Stats
128W - 141L
1,549 SR
Queue Stats
718W - 756L
1,600 Elo+
Solo
Ullr
Ullr
EleventhFlyer35
Ullr
Level 126
God Stats
152W - 141L
1,547 SR
Queue Stats
478W - 488L
1,496 Elo+
Solo
Chang'e
Chang'e
Jhawk301
Chang'e
Level 126
God Stats
99W - 71L
1,648 SR
Queue Stats
866W - 885L
1,592 Elo+
Solo
Ra
Ra
Skullcandylion
Ra
Level 126
God Stats
1W - 6L
1,322 SR
Queue Stats
289W - 310L
1,511 Elo+
Solo
Ne Zha
Ne Zha
VerticalFiddler
Ne Zha
Level 61
God Stats
1W - 6L
1,083 SR
Queue Stats
18W - 43L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BobbyDaBear
Yu Huang
18
9 / 1 / 10
12,317
1,232
21,281
9,087
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Dooshark
Erlang Shen
17
4 / 2 / 9
11,619
1,162
12,801
17,230
17,127
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 11
10,492
1,049
18,875
11,618
5,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 9
11,671
1,167
20,743
17,848
11,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
16
4 / 3 / 10
10,878
1,088
9,798
16,799
16,925
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BluelyRaptor
Ao Kuang
16
4 / 5 / 3
10,677
1,068
22,240
25,789
12,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 8 / 3
10,554
1,055
9,366
20,932
8,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Jhawk301
Chang'e
15
0 / 0 / 5
9,361
936
9,560
9,759
6,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
0 / 3 / 7
9,805
981
14,600
10,988
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 10 / 4
9,765
977
11,205
20,114
8,836
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
26
Kills
10
10
Deaths
26
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BluelyRaptor
Ao Kuang
4
5
3
1.1
W
Yu Huang
BobbyDaBear
Yu Huang
9
1
10
14
W
Erlang Shen
Dooshark
Erlang Shen
4
2
9
4.25
L
4
8
3
0.69
W
2
2
11
3.75
W
7
2
9
5.75
L
Chang'e
Jhawk301
Chang'e
0
0
5
2.5
L
0
3
7
1.17
L
2
10
4
0.4
W
Tyr
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,498
Damage
66,971
72,582
Taken
87,582
54,672
Mitigated
41,442
16,419
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BluelyRaptor
Ao Kuang
22,240
3,925
0
7,208
25,789
12,694
0
10,105
15,684
38,324
0
W
Yu Huang
BobbyDaBear
Yu Huang
21,281
3,811
0
686
9,087
3,851
0
4,516
4,421
43,246
0
W
Erlang Shen
Dooshark
Erlang Shen
12,801
5,588
2,194
6,443
17,230
17,127
0
9,971
6,990
1,244
17,866
L
9,366
4,556
0
0
20,932
8,739
0
10,687
10,245
0
33,292
W
18,875
8,167
0
97
11,618
5,070
0
9,016
2,476
42
38,785
W
20,743
984
835
5,070
17,848
11,699
0
12,261
5,386
38,839
0
L
Chang'e
Jhawk301
Chang'e
9,560
407
1,769
3,830
9,759
6,689
0
5,283
4,476
18,094
0
L
14,600
1,171
1,168
360
10,988
4,484
0
6,043
4,945
40,486
0
L
11,205
3,724
0
439
20,114
8,836
0
11,034
9,080
0
19,931
W
Tyr
9,798
998
0
1,094
16,799
16,925
0
9,600
6,909
0
23,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,977
Gold Earned
50,162
192
Minions Killed
198
7
Camps Cleared
5
1,039,466
Distance Traveled
979,650
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,677
1,068
31
3
3
200,387
3
W
Yu Huang
12,317
1,232
53
5
5
203,474
0
W
Erlang Shen
11,619
1,162
8
1
1
224,030
3
L
Ullr
10,554
1,055
46
5
0
178,114
0
W
Ullr
10,492
1,049
61
6
0
202,606
0
W
Hades
11,671
1,167
50
5
0
195,937
1
L
Chang'e
9,361
936
24
2
1
211,426
0
L
Ra
9,805
981
73
7
1
201,478
0
L
Ne Zha
9,765
977
24
2
0
188,245
0
W
Tyr
10,878
1,088
20
2
1
213,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role