Player Matchup

Ymir
Ymir
I Le J I
Ymir
Level 132
God Stats
17W - 11L
1,668 SR
Queue Stats
1,050W - 633L
1,604 Elo+
Party 2
Raijin
Raijin
I Rodwann I
Raijin
Level 158
God Stats
8W - 3L
1,663 SR
Queue Stats
560W - 350L
1,676 Elo+
Party 2
Neith
Neith
NN Kong
Neith
Level 160
God Stats
2W - 2L
1,611 SR
Queue Stats
257W - 152L
1,611 Elo+
Party 2
Team Averages
Level 150
1,648 SR
1,630 Elo+

VS

Team Averages
Level 114
1,340 SR
1,183 Elo+
Scylla
Scylla
Mar-Szu_N1
Scylla
Level 105
God Stats
84W - 154L
1,309 SR
Queue Stats
85W - 169L
1,259 Elo+
Party 1
Artemis
Artemis
Remus29666
Artemis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 43L
1,130 Elo+
Party 1
Xing Tian
Xing Tian
tom-pek_81
Xing Tian
Level 129
God Stats
3W - 13L
1,211 SR
Queue Stats
6W - 23L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 2 / 12
8,651
721
5,483
12,236
11,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
14
7 / 2 / 3
9,159
763
12,371
9,031
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
NN Kong
Neith
15
6 / 0 / 6
9,549
796
13,629
7,871
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mar-Szu_N1
Scylla
14
2 / 4 / 1
8,212
684
6,109
11,626
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Remus29666
Artemis
11
1 / 7 / 2
7,406
617
6,523
15,175
5,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
tom-pek_81
Xing Tian
10
1 / 3 / 2
7,566
631
1,039
8,381
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
4
4
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
12
3.5
W
Raijin
7
2
3
4.25
L
Scylla
Mar-Szu_N1
Scylla
2
4
1
0.63
W
Neith
NN Kong
Neith
6
0
6
9
L
Artemis
Remus29666
Artemis
1
7
2
0.29
L
Xing Tian
tom-pek_81
Xing Tian
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,483
Damage
13,671
29,138
Taken
35,182
18,566
Mitigated
16,702
4,796
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,483
488
0
766
12,236
11,473
79
2,837
9,399
15,013
284
W
Raijin
12,371
956
0
2,272
9,031
3,757
184
2,604
6,427
36,717
0
L
Scylla
Mar-Szu_N1
Scylla
6,109
506
0
2,136
11,626
4,069
0
6,733
4,893
29,056
0
W
Neith
NN Kong
Neith
13,629
3,850
0
1,758
7,871
3,336
1,741
1,956
5,915
0
50,932
L
Artemis
Remus29666
Artemis
6,523
2,713
188
3,084
15,175
5,927
0
7,783
7,392
0
19,383
L
Xing Tian
tom-pek_81
Xing Tian
1,039
0
0
1,473
8,381
6,706
0
3,475
4,906
3,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
23,184
155
Minions Killed
92
9
Camps Cleared
1
656,322
Distance Traveled
483,365
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,651
721
15
1
1
221,975
1
W
Raijin
9,159
763
47
4
4
207,307
1
L
Scylla
8,212
684
44
4
0
198,526
0
W
Neith
9,549
796
93
8
4
227,040
1
L
Artemis
7,406
617
40
3
1
162,621
2
L
Xing Tian
7,566
631
8
1
0
122,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role