Player Matchup

Baba Yaga
Baba Yaga
BigDaddyRigatoni
Baba Yaga
Level 122
God Stats
4W - 1L
1,456 SR
Queue Stats
223W - 231L
1,362 Elo+
Solo
Anhur
Anhur
Granio
Anhur
Level 71
God Stats
2W - 7L
1,414 SR
Queue Stats
303W - 304L
1,423 Elo+
Solo
Ymir
Ymir
GyspyDanger1224
Ymir
Level 86
God Stats
12W - 8L
1,488 SR
Queue Stats
38W - 46L
1,304 Elo+
Solo
Da Ji
Da Ji
PeacefullChimp
Da Ji
Level 64
God Stats
31W - 32L
1,520 SR
Queue Stats
181W - 183L
1,417 Elo+
Solo
Mulan
Mulan
elfabian1901
Mulan
Level 51
God Stats
4W - 1L
1,779 SR
Queue Stats
74W - 81L
1,458 Elo+
Solo
Team Averages
Level 79
1,531 SR
1,393 Elo+

VS

Team Averages
Level 122
1,427 SR
1,422 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
CaptainDaddy20
Atlas
Level 154
God Stats
6W - 6L
1,352 SR
Queue Stats
208W - 208L
1,399 Elo+
Solo
Arachne
Arachne
Direwolf40312
Arachne
Level 160
God Stats
84W - 65L
1,524 SR
Queue Stats
806W - 871L
1,403 Elo+
Solo
Ishtar
Ishtar
Rizzle630
Ishtar
Level 62
God Stats
3W - 5L
1,572 SR
Queue Stats
103W - 115L
1,409 Elo+
Solo
Osiris
Osiris
watarikira
Osiris
Level 85
God Stats
5W - 13L
1,186 SR
Queue Stats
161W - 166L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
19
3 / 1 / 4
13,194
574
11,741
11,670
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Granio
Anhur
19
5 / 5 / 1
12,627
549
8,753
21,192
9,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 9
12,032
523
6,303
26,374
30,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 2 / 1
14,029
610
12,358
17,648
9,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 3 / 3
12,914
561
16,611
20,644
14,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 4 / 1
9,397
409
6,806
12,334
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 1
8,416
366
3,513
12,590
4,196
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
17
3 / 5 / 1
10,664
464
10,343
22,298
14,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Rizzle630
Ishtar
9
3 / 5 / 3
8,229
358
7,120
9,929
2,827
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
watarikira
Osiris
15
2 / 10 / 0
9,822
427
10,610
29,532
28,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
25
Kills
9
13
Deaths
27
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
1
0.38
W
Baba Yaga
3
1
4
5
L
0
3
1
0.17
L
Arachne
3
5
1
0.7
W
Anhur
Granio
Anhur
5
5
1
1.1
W
2
2
9
3.25
W
10
2
1
5.25
L
Ishtar
Rizzle630
Ishtar
3
5
3
0.9
W
5
3
3
2.17
L
Osiris
watarikira
Osiris
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,766
Damage
38,392
97,528
Taken
86,683
70,329
Mitigated
53,813
31,193
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,806
970
0
3,538
12,334
3,709
123
3,526
8,754
45,743
0
W
Baba Yaga
11,741
826
0
3,221
11,670
5,760
4,487
4,944
6,726
108,075
0
L
3,513
1,117
0
3,130
12,590
4,196
0
4,712
7,542
46,304
0
L
Arachne
10,343
6,931
0
4,851
22,298
14,458
0
2,805
19,368
0
105,263
W
Anhur
Granio
Anhur
8,753
4,430
0
7,689
21,192
9,251
6,070
2,521
17,709
0
116,118
W
6,303
1,308
618
8,489
26,374
30,991
1,495
3,905
22,469
53,933
2,436
W
12,358
3,688
0
1,916
17,648
9,692
4,768
3,149
14,499
0
126,788
L
Ishtar
Rizzle630
Ishtar
7,120
5,367
0
2,031
9,929
2,827
0
2,238
7,655
0
24,159
W
16,611
3,910
0
9,260
20,644
14,635
1,023
2,144
18,500
0
86,835
L
Osiris
watarikira
Osiris
10,610
4,474
0
7,517
29,532
28,623
0
5,378
24,060
0
66,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,796
Gold Earned
46,528
720
Minions Killed
440
0
Camps Cleared
0
2,202,659
Distance Traveled
1,687,138
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,397
409
82
4
0
333,780
9
W
Baba Yaga
13,194
574
195
8
0
462,268
2
L
Atlas
8,416
366
81
4
0
311,224
4
L
Arachne
10,664
464
138
6
0
491,203
3
W
Anhur
12,627
549
146
6
0
434,267
6
W
Ymir
12,032
523
78
3
0
399,446
3
W
Da Ji
14,029
610
163
7
0
464,443
0
L
Ishtar
8,229
358
35
2
0
200,322
0
W
Mulan
12,914
561
138
6
0
442,235
5
L
Osiris
9,822
427
104
5
0
350,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role