Player Matchup

Danzaburou
Danzaburou
DLD-BoCaChE
Danzaburou
Level 66
God Stats
0W - 2L
1,354 SR
Queue Stats
6W - 9L
1,467 Elo+
Solo
Achilles
Achilles
Just_chillin_96
Achilles
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 258L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
ObalambLegend
Cthulhu
Level 106
God Stats
9W - 9L
1,723 SR
Queue Stats
419W - 425L
1,476 Elo+
Party 1
Sol
Sol
dirtydee85
Sol
Level 133
God Stats
57W - 60L
1,478 SR
Queue Stats
93W - 113L
1,408 Elo+
Solo
Lancelot
Lancelot
klako1977
Lancelot
Level 145
God Stats
14W - 20L
1,411 SR
Queue Stats
179W - 183L
1,413 Elo+
Solo
Team Averages
Level 115
1,493 SR
1,452 Elo+

VS

Team Averages
Level 104
1,534 SR
1,380 Elo+
Cernunnos
Cernunnos
FireMaXD98
Cernunnos
Level 101
God Stats
9W - 3L
1,624 SR
Queue Stats
472W - 485L
1,381 Elo+
Party 2
Thanatos
Thanatos
Hiimm90
Thanatos
Level 146
God Stats
3W - 4L
1,389 SR
Queue Stats
33W - 38L
1,394 Elo+
Solo
Artio
Artio
Kyoubee23
Artio
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 85L
1,388 Elo+
Solo
Hades
Hades
Raina_Morrigane
Hades
Level 102
God Stats
5W - 2L
1,549 SR
Queue Stats
398W - 477L
1,362 Elo+
Party 2
Skadi
Skadi
RelativZEW
Skadi
Level 63
God Stats
5W - 3L
1,606 SR
Queue Stats
30W - 36L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DLD-BoCaChE
Danzaburou
14
1 / 2 / 4
10,962
392
8,779
14,314
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
18
2 / 8 / 10
11,670
417
8,541
35,804
37,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
18
1 / 8 / 4
12,349
441
15,852
35,240
32,157
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 1 / 8
14,753
527
31,925
25,229
9,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
klako1977
Lancelot
20
11 / 5 / 3
16,237
580
23,646
24,122
11,884
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FireMaXD98
Cernunnos
20
1 / 4 / 7
13,214
472
16,829
25,038
10,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Hiimm90
Thanatos
20
14 / 2 / 2
15,083
539
31,462
29,725
16,661
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Kyoubee23
Artio
18
1 / 10 / 9
11,655
416
12,024
30,706
33,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 6 / 2
11,480
410
3,271
19,992
9,306
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
20
7 / 2 / 2
15,256
545
29,933
24,131
11,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
24
Kills
24
24
Deaths
24
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DLD-BoCaChE
Danzaburou
1
2
4
1.5
W
Cernunnos
FireMaXD98
Cernunnos
1
4
7
1.13
W
Thanatos
Hiimm90
Thanatos
14
2
2
7.5
L
Achilles
2
8
10
0.88
W
Artio
Kyoubee23
Artio
1
10
9
0.55
L
Cthulhu
1
8
4
0.38
W
1
6
2
0.33
W
Skadi
7
2
2
4
L
9
1
8
13
L
Lancelot
klako1977
Lancelot
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,743
Damage
93,519
134,709
Taken
129,592
96,393
Mitigated
82,078
35,745
Healing
58,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DLD-BoCaChE
Danzaburou
8,779
3,809
0
6,785
14,314
4,896
384
1,226
12,824
0
62,665
W
Cernunnos
FireMaXD98
Cernunnos
16,829
6,936
0
10,514
25,038
10,839
1,411
8,084
16,954
0
113,999
W
Thanatos
Hiimm90
Thanatos
31,462
5,182
0
29,106
29,725
16,661
2,955
12,084
17,641
0
120,682
L
Achilles
8,541
1,306
0
808
35,804
37,750
51
5,683
29,661
83
49,711
W
Artio
Kyoubee23
Artio
12,024
2,013
1,983
7,440
30,706
33,694
74
9,180
21,526
61,733
2,734
L
Cthulhu
15,852
976
975
8,579
35,240
32,157
112
1,074
34,038
70,717
0
W
3,271
706
19
6,263
19,992
9,306
0
6,697
13,295
86,350
0
W
Skadi
29,933
12,330
0
3,396
24,131
11,578
4,746
11,815
12,316
0
149,742
L
31,925
12,834
0
17,178
25,229
9,706
3,604
4,325
20,668
144,811
0
L
Lancelot
klako1977
Lancelot
23,646
2,847
376
1,044
24,122
11,884
1,662
2,223
21,645
0
174,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,971
Gold Earned
66,688
703
Minions Killed
727
0
Camps Cleared
0
2,453,438
Distance Traveled
2,411,467
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,962
392
90
3
0
322,802
3
W
Cernunnos
13,214
472
177
6
0
497,772
5
W
Thanatos
15,083
539
122
4
0
599,801
1
L
Achilles
11,670
417
56
2
0
516,456
8
W
Artio
11,655
416
98
4
0
480,754
5
L
Cthulhu
12,349
441
130
5
0
469,057
6
W
Hades
11,480
410
103
4
0
324,796
1
W
Skadi
15,256
545
227
8
0
508,344
4
L
Sol
14,753
527
181
6
0
536,537
2
L
Lancelot
16,237
580
246
9
0
608,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role