Player Matchup

Neith
Neith
LadyFoust
Neith
Level 125
God Stats
198W - 213L
1,494 SR
Queue Stats
298W - 342L
1,397 Elo+
Party 2
Thanatos
Thanatos
MattSmashYou
Thanatos
Level 21
God Stats
7W - 7L
1,445 SR
Queue Stats
72W - 56L
1,424 Elo+
Party 2
Anubis
Anubis
MrMedick91
Anubis
Level 146
God Stats
3W - 7L
1,216 SR
Queue Stats
210W - 219L
1,374 Elo+
Party 1
Hercules
Hercules
SirFoust
Hercules
Level 146
God Stats
7W - 5L
1,562 SR
Queue Stats
342W - 380L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
bowser king
Jormungandr
Level 17
God Stats
3W - 4L
1,360 SR
Queue Stats
18W - 23L
1,389 Elo+
Party 1
Team Averages
Level 91
1,415 SR
1,402 Elo+

VS

Team Averages
Level 49
1,553 SR
1,417 Elo+
Danzaburou
Danzaburou
Cyntracta
Danzaburou
Level 48
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
FatherToMySons06
Chaac
Level 67
God Stats
5W - 1L
1,997 SR
Queue Stats
106W - 88L
1,577 Elo+
Solo
Thanatos
Thanatos
Itsyourboi10120
Thanatos
Level 39
God Stats
5W - 6L
1,407 SR
Queue Stats
158W - 172L
1,384 Elo+
Party 3
Bacchus
Bacchus
itsyourboi14721
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 194L
1,360 Elo+
Party 3
Yu Huang
Yu Huang
sagenaruto121
Yu Huang
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LadyFoust
Neith
18
2 / 4 / 9
12,370
495
12,465
14,611
8,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
MattSmashYou
Thanatos
20
15 / 2 / 6
14,792
592
20,935
24,722
21,447
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
MrMedick91
Anubis
19
3 / 4 / 6
12,663
507
19,082
21,649
14,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SirFoust
Hercules
18
6 / 4 / 5
12,657
506
10,438
26,177
22,472
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
bowser king
Jormungandr
17
1 / 1 / 9
12,556
502
12,226
22,849
32,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyntracta
Danzaburou
16
1 / 3 / 6
9,891
396
10,412
12,195
5,139
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 4 / 6
10,916
437
17,987
27,761
21,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
17
5 / 9 / 2
11,152
446
8,108
23,120
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 3 / 4
11,147
446
11,200
24,495
29,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
sagenaruto121
Yu Huang
16
4 / 8 / 5
10,908
436
13,799
20,774
9,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
27
Kills
14
15
Deaths
27
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cyntracta
Danzaburou
1
3
6
1.33
L
1
4
6
1
L
Thanatos
5
9
2
0.67
W
Neith
LadyFoust
Neith
2
4
9
1.63
W
Thanatos
MattSmashYou
Thanatos
15
2
6
9
W
Anubis
MrMedick91
Anubis
3
4
6
1.5
W
Hercules
SirFoust
Hercules
6
4
5
2.13
W
Jormungandr
bowser king
Jormungandr
1
1
9
5.5
L
3
3
4
1.67
L
Yu Huang
sagenaruto121
Yu Huang
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,146
Damage
61,506
110,008
Taken
108,345
98,440
Mitigated
75,290
55,271
Healing
34,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cyntracta
Danzaburou
10,412
4,996
0
2,883
12,195
5,139
628
3,936
8,259
0
62,717
L
17,987
3,914
0
10,073
27,761
21,777
0
8,023
19,738
0
85,608
L
Thanatos
8,108
3,575
0
13,648
23,120
8,940
0
2,956
20,164
0
56,243
W
Neith
LadyFoust
Neith
12,465
4,901
0
2,833
14,611
8,115
2,935
6,434
7,983
0
87,640
W
Thanatos
MattSmashYou
Thanatos
20,935
5,338
0
28,778
24,722
21,447
2,498
4,586
20,100
0
154,283
W
Anubis
MrMedick91
Anubis
19,082
1,057
595
11,968
21,649
14,406
4,481
5,748
15,788
107,331
2,275
W
Hercules
SirFoust
Hercules
10,438
1,761
0
5,949
26,177
22,472
1,333
4,461
20,705
0
65,400
W
Jormungandr
bowser king
Jormungandr
12,226
3,481
507
4,641
22,849
32,000
1,097
4,201
18,196
62,605
0
L
11,200
1,458
0
5,067
24,495
29,617
0
10,647
13,848
47,434
0
L
Yu Huang
sagenaruto121
Yu Huang
13,799
1,632
330
2,819
20,774
9,817
213
5,575
15,199
64,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,038
Gold Earned
54,014
664
Minions Killed
460
0
Camps Cleared
0
2,162,517
Distance Traveled
2,087,297
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,891
396
106
4
0
381,992
10
L
Chaac
10,916
437
136
5
0
404,947
2
L
Thanatos
11,152
446
81
3
0
435,512
4
W
Neith
12,370
495
137
5
0
377,696
14
W
Thanatos
14,792
592
165
7
0
519,162
6
W
Anubis
12,663
507
158
6
0
390,413
4
W
Hercules
12,657
506
116
5
0
440,819
3
W
Jormungandr
12,556
502
88
4
0
434,427
4
L
Bacchus
11,147
446
55
2
0
474,036
1
L
Yu Huang
10,908
436
82
3
0
390,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role