Player Matchup

Vulcan
Vulcan
Athina98
Vulcan
Level 28
God Stats
13W - 6L
1,740 SR
Queue Stats
520W - 589L
1,347 Elo+
Party 2
Xing Tian
Xing Tian
SwiftCripple
Xing Tian
Level 60
God Stats
1W - 2L
1,197 SR
Queue Stats
118W - 167L
1,342 Elo+
Solo
Hel
Hel
Thano11
Hel
Level 59
God Stats
2W - 5L
1,031 SR
Queue Stats
728W - 789L
1,379 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bartslayy
Cu Chulainn
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 70L
1,320 Elo+
Solo
Anubis
Anubis
mando24
Anubis
Level 64
God Stats
3W - 3L
1,342 SR
Queue Stats
126W - 117L
1,347 Elo+
Solo
Team Averages
Level 51
1,362 SR
1,347 Elo+

VS

Team Averages
Level 68
1,568 SR
1,354 Elo+
Aphrodite
Aphrodite
CRAc3Nati0n
Aphrodite
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 174L
1,333 Elo+
Solo
Khepri
Khepri
Ninjaman038
Khepri
Level 103
God Stats
3W - 1L
1,709 SR
Queue Stats
92W - 77L
1,441 Elo+
Party 1
He Bo
He Bo
Pilikalo666
He Bo
Level 69
God Stats
6W - 3L
1,949 SR
Queue Stats
309W - 317L
1,466 Elo+
Solo
Eset
Eset
SirensCry666
Eset
Level 44
God Stats
5W - 9L
1,408 SR
Queue Stats
136W - 151L
1,364 Elo+
Party 1
Set
Set
lennisha
Set
Level 49
God Stats
0W - 2L
1,273 SR
Queue Stats
20W - 35L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Athina98
Vulcan
20
1 / 3 / 8
12,682
604
30,092
18,704
13,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
SwiftCripple
Xing Tian
17
1 / 2 / 7
12,715
605
9,956
32,133
50,240
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hel
20
4 / 2 / 5
13,025
620
15,720
21,557
24,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
bartslayy
Cu Chulainn
20
1 / 4 / 8
12,702
605
26,901
34,434
36,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
mando24
Anubis
20
7 / 3 / 6
13,893
662
34,798
25,061
21,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CRAc3Nati0n
Aphrodite
20
4 / 2 / 9
11,710
558
24,480
30,048
23,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
14
1 / 2 / 5
10,234
487
7,264
24,966
37,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 3 / 10
11,403
543
28,055
21,215
11,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 6 / 6
10,952
522
22,302
21,763
11,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 9
12,676
604
10,741
25,582
27,620
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
53
14
Kills
14
14
Deaths
14
34
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Athina98
Vulcan
1
3
8
1.67
L
Aphrodite
CRAc3Nati0n
Aphrodite
4
2
9
4.25
L
Khepri
1
2
5
1.75
L
3
3
10
2.67
L
2
6
6
0.83
W
Xing Tian
SwiftCripple
Xing Tian
1
2
7
2.25
W
Hel
4
2
5
3.25
W
Cu Chulainn
bartslayy
Cu Chulainn
1
4
8
1.25
L
4
1
9
8.5
W
Anubis
mando24
Anubis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,467
Damage
92,842
131,889
Taken
123,574
146,877
Mitigated
111,826
71,742
Healing
72,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Athina98
Vulcan
30,092
8,964
670
1,982
18,704
13,464
1,890
10,815
7,889
48,015
0
L
Aphrodite
CRAc3Nati0n
Aphrodite
24,480
2,600
23,725
17,986
30,048
23,372
0
23,400
6,648
56,053
0
L
Khepri
7,264
328
1,228
3,085
24,966
37,317
0
17,019
7,947
14,771
0
L
28,055
3,542
3,352
3,925
21,215
11,538
0
16,117
5,098
53,513
0
L
22,302
3,105
6,820
3,321
21,763
11,979
0
17,694
4,069
41,587
0
W
Xing Tian
SwiftCripple
Xing Tian
9,956
949
6,686
8,405
32,133
50,240
1,291
17,548
14,585
19,393
0
W
Hel
15,720
2,745
25,899
12,427
21,557
24,976
1,336
16,051
5,506
35,858
0
W
Cu Chulainn
bartslayy
Cu Chulainn
26,901
2,693
1,765
3,263
34,434
36,527
1,467
19,627
14,807
7,874
42,717
L
10,741
1,871
4,360
4,498
25,582
27,620
0
18,067
7,515
0
24,575
W
Anubis
mando24
Anubis
34,798
1,346
969
9,676
25,061
21,670
723
18,060
7,001
75,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,017
Gold Earned
56,975
220
Minions Killed
208
0
Camps Cleared
0
1,780,182
Distance Traveled
1,737,284
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,682
604
36
2
0
378,306
0
L
Aphrodite
11,710
558
62
3
0
416,304
0
L
Khepri
10,234
487
13
1
0
204,645
1
L
He Bo
11,403
543
59
3
0
373,282
0
L
Eset
10,952
522
55
3
0
349,846
0
W
Xing Tian
12,715
605
20
1
0
318,616
0
W
Hel
13,025
620
46
2
0
359,085
1
W
Cu Chulainn
12,702
605
43
2
0
410,267
1
L
Set
12,676
604
19
1
0
393,207
0
W
Anubis
13,893
662
75
4
0
313,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role