Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Reformed
Sol
Level 158
God Stats
17W - 1L
2,135 SR
Queue Stats
151W - 15L
2,136 Elo+
Party 2
Artio
Artio
Rehx
Artio
Level 160
God Stats
4W - 0L
1,974 SR
Queue Stats
70W - 2L
2,315 Elo+
Party 2
Team Averages
Level 159
1,870 SR
1,984 Elo+

VS

Team Averages
Level 119
1,465 SR
1,705 Elo+
Danzaburou
Danzaburou
CommanderOfWar4
Danzaburou
Level 88
God Stats
4W - 11L
1,408 SR
Queue Stats
53W - 39L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
SunWuКing
Sun Wukong
Level 142
God Stats
9W - 5L
1,676 SR
Queue Stats
42W - 41L
1,605 Elo+
Party 1
Yu Huang
Yu Huang
matpoignard
Yu Huang
Level 126
God Stats
0W - 1L
1,310 SR
Queue Stats
40W - 21L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
8 / 0 / 5
8,680
868
12,277
9,037
3,977
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 0 / 9
8,273
827
13,685
11,010
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Rehx
Artio
13
1 / 0 / 11
8,628
863
6,008
14,980
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CommanderOfWar4
Danzaburou
10
0 / 5 / 0
6,417
642
7,985
10,496
4,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SunWuКing
Sun Wukong
9
0 / 6 / 0
6,024
602
5,387
14,260
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
matpoignard
Yu Huang
10
0 / 3 / 0
6,226
623
5,671
10,850
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
0
5
10.5
L
Danzaburou
CommanderOfWar4
Danzaburou
0
5
0
0
W
5
0
9
9.5
W
Artio
Rehx
Artio
1
0
11
6.5
L
Sun Wukong
SunWuКing
Sun Wukong
0
6
0
0
L
Yu Huang
matpoignard
Yu Huang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
19,043
35,027
Taken
35,606
24,974
Mitigated
17,196
20,884
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,277
7,083
0
4,010
9,037
3,977
1,802
2,117
6,603
0
38,920
L
Danzaburou
CommanderOfWar4
Danzaburou
7,985
3,198
0
1,582
10,496
4,204
0
5,195
5,301
0
24,788
W
13,685
6,822
0
7,500
11,010
5,103
806
2,298
8,677
36,037
4,439
W
Artio
Rehx
Artio
6,008
779
1,100
8,274
14,980
15,894
197
1,428
12,715
23,195
0
L
Sun Wukong
SunWuКing
Sun Wukong
5,387
584
0
2,163
14,260
8,891
0
6,067
8,193
0
13,800
L
Yu Huang
matpoignard
Yu Huang
5,671
860
0
2,645
10,850
4,101
0
6,665
4,185
21,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
18,667
155
Minions Killed
106
10
Camps Cleared
0
628,507
Distance Traveled
533,911
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,680
868
59
6
5
193,702
3
L
Danzaburou
6,417
642
49
5
0
174,285
2
W
Sol
8,273
827
60
6
4
203,104
2
W
Artio
8,628
863
36
4
1
231,701
9
L
Sun Wukong
6,024
602
22
2
0
183,231
3
L
Yu Huang
6,226
623
35
4
0
176,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role