Player Matchup

Neith
Neith
BlackKiIIer95
Neith
Level 99
God Stats
9W - 13L
1,363 SR
Queue Stats
267W - 293L
1,350 Elo+
Solo
Anubis
Anubis
DragonSleyer610
Anubis
Level 48
God Stats
6W - 10L
1,361 SR
Queue Stats
130W - 173L
1,317 Elo+
Solo
Cliodhna
Cliodhna
MojaveRanger57
Cliodhna
Level 85
God Stats
8W - 11L
1,281 SR
Queue Stats
92W - 106L
1,387 Elo+
Solo
Hun Batz
Hun Batz
bqtmqn_154
Hun Batz
Level 62
God Stats
1W - 6L
1,277 SR
Queue Stats
169W - 201L
1,374 Elo+
Solo
Vamana
Vamana
immune_bassist7
Vamana
Level 125
God Stats
64W - 61L
1,587 SR
Queue Stats
1,840W - 1,957L
1,424 Elo+
Solo
Team Averages
Level 84
1,374 SR
1,371 Elo+

VS

Team Averages
Level 86
1,568 SR
1,381 Elo+
Medusa
Medusa
KiklopCRO
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 56L
1,308 Elo+
Solo
Hun Batz
Hun Batz
TheSixKrigarn
Hun Batz
Level 89
God Stats
4W - 0L
1,832 SR
Queue Stats
202W - 208L
1,461 Elo+
Solo
Zeus
Zeus
bprzybyla8967
Zeus
Level 108
God Stats
30W - 15L
1,614 SR
Queue Stats
452W - 471L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
lik-lucabumbea
Kuzenbo
Level 126
God Stats
2W - 2L
1,396 SR
Queue Stats
473W - 503L
1,421 Elo+
Solo
Amaterasu
Amaterasu
matarrey
Amaterasu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 3
14,095
542
25,330
17,870
9,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 8 / 6
11,437
440
10,435
22,218
10,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
15
4 / 8 / 5
11,481
442
8,078
19,049
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hun Batz
bqtmqn_154
Hun Batz
17
1 / 7 / 5
11,673
449
8,683
21,420
9,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 8 / 4
13,988
538
17,266
37,125
29,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KiklopCRO
Medusa
17
1 / 5 / 10
11,563
445
7,894
16,546
5,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
TheSixKrigarn
Hun Batz
20
9 / 3 / 10
14,609
562
20,246
26,255
12,423
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 5 / 4
15,483
596
31,305
16,392
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 6 / 15
11,813
454
6,431
21,704
20,054
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
matarrey
Amaterasu
20
6 / 5 / 5
13,855
533
11,856
25,530
19,042
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
23
Kills
34
35
Deaths
24
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
14
4
3
3.88
L
2
8
6
0.63
W
Medusa
KiklopCRO
Medusa
1
5
10
1.2
L
Cliodhna
4
8
5
0.81
W
Hun Batz
TheSixKrigarn
Hun Batz
9
3
10
4.67
W
16
5
4
3.6
L
Hun Batz
bqtmqn_154
Hun Batz
1
7
5
0.5
L
2
8
4
0.5
W
2
6
15
1.58
W
Amaterasu
matarrey
Amaterasu
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,792
Damage
77,732
117,682
Taken
106,427
66,233
Mitigated
62,861
29,380
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,330
13,849
0
5,409
17,870
9,272
3,569
3,451
14,419
0
101,427
L
10,435
147
0
6,485
22,218
10,247
476
10,457
11,761
73,506
0
W
Medusa
KiklopCRO
Medusa
7,894
3,213
0
2,705
16,546
5,770
1,140
1,912
14,634
0
52,343
L
Cliodhna
8,078
117
0
4,561
19,049
6,918
477
7,494
11,555
0
53,590
W
Hun Batz
TheSixKrigarn
Hun Batz
20,246
6,356
0
4,551
26,255
12,423
0
2,169
24,086
0
174,541
W
31,305
1,729
0
2,388
16,392
5,572
2,185
1,758
14,634
113,069
787
L
Hun Batz
bqtmqn_154
Hun Batz
8,683
2,986
0
3,597
21,420
9,814
1,313
6,528
14,892
0
99,310
L
17,266
11,292
0
9,328
37,125
29,982
1,149
9,748
27,377
0
145,106
W
6,431
2,318
304
4,154
21,704
20,054
76
4,586
17,118
41,292
0
W
Amaterasu
matarrey
Amaterasu
11,856
4,829
0
8,374
25,530
19,042
712
3,829
21,701
0
78,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,674
Gold Earned
67,323
699
Minions Killed
600
0
Camps Cleared
0
2,173,288
Distance Traveled
2,502,662
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,095
542
155
6
0
453,500
7
L
Anubis
11,437
440
111
4
0
405,007
4
W
Medusa
11,563
445
85
3
0
478,163
0
L
Cliodhna
11,481
442
93
4
0
381,442
0
W
Hun Batz
14,609
562
179
7
0
567,965
5
W
Zeus
15,483
596
171
7
0
459,663
1
L
Hun Batz
11,673
449
138
5
0
480,743
1
L
Vamana
13,988
538
202
8
0
452,596
1
W
Kuzenbo
11,813
454
54
2
0
479,660
5
W
Amaterasu
13,855
533
111
4
0
517,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role