Player Matchup

Sol
Sol
DJ_AfroNinja57
Sol
Level 87
God Stats
6W - 1L
1,643 SR
Queue Stats
82W - 79L
1,442 Elo+
Party 1
Bakasura
Bakasura
Ekibtrid
Bakasura
Level 69
God Stats
6W - 9L
1,401 SR
Queue Stats
88W - 81L
1,361 Elo+
Party 3
Sun Wukong
Sun Wukong
Fallenbrokenstar
Sun Wukong
Level 44
God Stats
11W - 6L
1,578 SR
Queue Stats
43W - 39L
1,526 Elo+
Solo
Olorun
Olorun
ShastyMcNastypp
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 80L
1,361 Elo+
Party 3
Shiva
Shiva
WodieTheGreat
Shiva
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 47L
1,494 Elo+
Party 1
Team Averages
Level 45
1,524 SR
1,437 Elo+

VS

Team Averages
Level 75
1,465 SR
1,473 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KohSnipe
Thanatos
Level 56
God Stats
30W - 35L
1,452 SR
Queue Stats
172W - 167L
1,509 Elo+
Solo
Tyr
Tyr
SoftWine
Tyr
Level 35
God Stats
3W - 2L
1,420 SR
Queue Stats
235W - 255L
1,391 Elo+
Solo
Sylvanus
Sylvanus
fifitheshark
Sylvanus
Level 73
God Stats
0W - 2L
1,281 SR
Queue Stats
10W - 10L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
iLiKeTuRtLeEs
Nu Wa
Level 110
God Stats
6W - 3L
1,671 SR
Queue Stats
12W - 13L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
9,487
558
13,842
10,979
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Ekibtrid
Bakasura
17
7 / 0 / 5
10,139
596
10,837
14,433
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Fallenbrokenstar
Sun Wukong
14
2 / 3 / 4
8,678
510
11,103
15,612
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 3 / 2
7,526
443
5,184
10,736
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 4 / 9
9,336
549
9,342
16,600
14,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 1 / 3
8,442
497
7,554
13,481
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KohSnipe
Thanatos
15
7 / 5 / 2
9,437
555
7,328
18,723
8,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 5 / 1
8,169
481
10,724
20,886
16,645
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
fifitheshark
Sylvanus
11
0 / 5 / 1
7,064
416
6,626
17,079
16,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 0
8,346
491
10,757
7,450
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
12
12
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
3
3.5
W
5
2
3
3.25
W
Bakasura
Ekibtrid
Bakasura
7
0
5
9.5
W
Sun Wukong
Fallenbrokenstar
Sun Wukong
2
3
4
1.33
L
Thanatos
KohSnipe
Thanatos
7
5
2
1.6
W
0
3
2
0.33
L
1
5
1
0.3
W
4
4
9
2.13
L
Sylvanus
fifitheshark
Sylvanus
0
5
1
0.1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,308
Damage
42,989
68,360
Taken
77,619
38,277
Mitigated
51,319
25,691
Healing
29,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,554
2,412
0
4,088
13,481
6,370
1,404
5,765
7,716
0
70,056
W
13,842
6,994
0
4,736
10,979
3,687
2,842
2,342
8,637
84,380
0
W
Bakasura
Ekibtrid
Bakasura
10,837
6,777
0
5,480
14,433
6,406
1,923
2,606
11,827
0
75,370
W
Sun Wukong
Fallenbrokenstar
Sun Wukong
11,103
3,154
132
7,746
15,612
9,709
590
1,696
13,916
0
51,677
L
Thanatos
KohSnipe
Thanatos
7,328
1,751
0
11,674
18,723
8,251
0
2,134
15,580
0
69,404
W
5,184
1,041
71
1,623
10,736
3,939
0
5,575
5,161
42,468
2,010
L
10,724
2,657
83
6,484
20,886
16,645
0
1,228
16,805
270
56,732
W
9,342
1,718
1,389
4,514
16,600
14,536
0
5,434
11,166
0
31,716
L
Sylvanus
fifitheshark
Sylvanus
6,626
2,207
1,373
5,191
17,079
16,942
0
6,805
9,859
19,991
0
L
10,757
3,479
0
554
7,450
3,111
384
2,778
4,374
65,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,166
Gold Earned
41,458
494
Minions Killed
426
0
Camps Cleared
0
1,702,702
Distance Traveled
1,536,175
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,442
497
102
6
0
292,453
1
W
Sol
9,487
558
121
7
0
281,085
0
W
Bakasura
10,139
596
151
9
0
398,637
4
W
Sun Wukong
8,678
510
97
6
0
346,202
4
L
Thanatos
9,437
555
104
6
0
323,429
0
W
Olorun
7,526
443
87
5
0
306,646
2
L
Tyr
8,169
481
101
6
0
309,043
1
W
Shiva
9,336
549
38
2
0
370,132
2
L
Sylvanus
7,064
416
14
1
0
306,673
6
L
Nu Wa
8,346
491
105
6
0
304,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role