Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DaSoulFact
Cupid
Level 127
God Stats
1W - 0L
1,589 SR
Queue Stats
12W - 10L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
FeralAmps
Sylvanus
Level 105
God Stats
1W - 0L
1,626 SR
Queue Stats
2W - 1L
1,348 Elo+
Party 1
Anubis
Anubis
LargeJohnson
Anubis
Level 65
God Stats
7W - 12L
1,459 SR
Queue Stats
114W - 130L
1,404 Elo+
Solo
Team Averages
Level 79
1,535 SR
1,428 Elo+

VS

Team Averages
Level 58
1,292 SR
1,327 Elo+
Cupid
Cupid
Alyenka
Cupid
Level 83
God Stats
8W - 10L
1,311 SR
Queue Stats
356W - 425L
1,309 Elo+
Party 2
King Arthur
King Arthur
FakeRyanReynolds
King Arthur
Level 40
God Stats
1W - 6L
1,520 SR
Queue Stats
201W - 210L
1,498 Elo+
Solo
Hun Batz
Hun Batz
RexonaZz
Hun Batz
Level 124
God Stats
0W - 2L
1,150 SR
Queue Stats
109W - 72L
1,376 Elo+
Solo
Atlas
Atlas
TiredAmnesiac
Atlas
Level 15
God Stats
15W - 26L
1,376 SR
Queue Stats
42W - 73L
1,220 Elo+
Party 2
Sol
Sol
alybuns
Sol
Level 28
God Stats
0W - 10L
1,103 SR
Queue Stats
116W - 171L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 0 / 0
3,636
606
1,692
4,557
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
 
Amaterasu
6
0 / 0 / 0
3,388
565
1,142
5,223
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
6
2 / 0 / 0
3,716
619
885
1,139
305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
FeralAmps
Sylvanus
5
0 / 0 / 1
3,743
624
1,038
3,600
2,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
5
0 / 1 / 0
3,235
539
682
2,803
1,249
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alyenka
Cupid
6
0 / 1 / 0
3,463
577
489
3,667
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FakeRyanReynolds
King Arthur
7
0 / 0 / 0
3,859
643
3,085
4,033
2,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
RexonaZz
Hun Batz
5
1 / 1 / 0
3,667
611
1,555
3,993
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,659
443
0
426
180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
6
0 / 0 / 1
3,661
610
2,096
2,619
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
0
0
W
Amaterasu
 
Amaterasu
0
0
0
0
L
Cupid
Alyenka
Cupid
0
1
0
0
W
Cupid
2
0
0
2
L
King Arthur
FakeRyanReynolds
King Arthur
0
0
0
0
W
Sylvanus
FeralAmps
Sylvanus
0
0
1
0.5
W
Anubis
0
1
0
0
L
Hun Batz
RexonaZz
Hun Batz
1
1
0
1
L
0
0
0
0
L
Sol
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,439
Damage
7,225
17,322
Taken
14,738
7,610
Mitigated
5,231
8,369
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,692
942
0
967
4,557
1,347
0
657
3,900
0
21,037
W
Amaterasu
 
Amaterasu
1,142
229
0
3,416
5,223
2,012
0
0
5,223
0
13,599
L
Cupid
Alyenka
Cupid
489
317
0
1,993
3,667
1,066
0
848
2,819
0
14,785
W
Cupid
885
327
488
42
1,139
305
0
0
1,139
0
13,065
L
King Arthur
FakeRyanReynolds
King Arthur
3,085
428
0
750
4,033
2,287
0
0
4,033
0
22,696
W
Sylvanus
FeralAmps
Sylvanus
1,038
608
512
1,949
3,600
2,697
0
0
3,600
10,101
2,872
W
Anubis
682
64
0
995
2,803
1,249
0
1,439
1,364
10,257
0
L
Hun Batz
RexonaZz
Hun Batz
1,555
525
0
1,474
3,993
1,084
0
60
3,933
0
13,543
L
0
0
0
11
426
180
0
0
426
397
0
L
Sol
2,096
927
0
1,488
2,619
614
76
655
1,964
17,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,718
Gold Earned
17,309
127
Minions Killed
127
0
Camps Cleared
0
551,691
Distance Traveled
455,121
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,636
606
48
8
0
122,440
0
W
Amaterasu
3,388
565
20
3
0
113,865
0
L
Cupid
3,463
577
33
6
0
88,076
0
W
Cupid
3,716
619
24
4
0
124,162
1
L
King Arthur
3,859
643
36
6
0
117,633
1
W
Sylvanus
3,743
624
20
3
0
109,905
0
W
Anubis
3,235
539
15
3
0
81,319
1
L
Hun Batz
3,667
611
21
4
0
120,851
0
L
Atlas
2,659
443
4
1
0
30,556
0
L
Sol
3,661
610
33
6
0
98,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role