Player Matchup

Ymir
Ymir
Bonkers88
Ymir
Level 56
God Stats
3W - 0L
1,635 SR
Queue Stats
43W - 19L
1,690 Elo+
Party 2
Mercury
Mercury
GreekGodKillaaa
Mercury
Level 160
God Stats
2W - 0L
1,733 SR
Queue Stats
71W - 41L
1,645 Elo+
Party 2
Tyr
Tyr
Sweet1697
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 2L
1,750 Elo+
Party 2
Chiron
Chiron
SyroV
Chiron
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,593 Elo+
Party 2
Hel
Hel
TNTsword666
Hel
Level 160
God Stats
2W - 2L
1,545 SR
Queue Stats
147W - 122L
1,589 Elo+
Party 2
Team Averages
Level 108
1,583 SR
1,653 Elo+

VS

Team Averages
Level 43
1,423 SR
1,477 Elo+
Nu Wa
Nu Wa
DanteDWS
Nu Wa
Level 37
God Stats
0W - 2L
1,333 SR
Queue Stats
25W - 32L
1,457 Elo+
Party 1
Athena
Athena
DocAndVampire
Athena
Level 65
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 6L
1,590 Elo+
Party 1
Achilles
Achilles
GeroX1
Achilles
Level 40
God Stats
0W - 3L
1,179 SR
Queue Stats
132W - 145L
1,424 Elo+
Party 3
Nemesis
Nemesis
MokiiS
Nemesis
Level 47
God Stats
9W - 10L
1,432 SR
Queue Stats
156W - 171L
1,478 Elo+
Solo
Ishtar
Ishtar
Mr1Nuts
Ishtar
Level 26
God Stats
7W - 7L
1,474 SR
Queue Stats
67W - 71L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 1 / 3
5,441
544
4,709
7,434
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 4
5,466
547
2,152
6,178
3,230
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 0 / 2
7,080
708
7,167
6,769
4,093
Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
SyroV
Chiron
10
2 / 0 / 0
5,841
584
5,767
5,702
1,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 1 / 0
5,823
582
3,044
6,377
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DanteDWS
Nu Wa
7
0 / 2 / 0
4,364
436
3,154
5,834
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
4,627
463
1,619
5,683
1,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
GeroX1
Achilles
8
0 / 3 / 0
4,648
465
3,076
8,231
4,728
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
MokiiS
Nemesis
9
1 / 2 / 0
5,067
507
3,375
7,746
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Mr1Nuts
Ishtar
7
0 / 2 / 0
4,390
439
2,780
7,230
2,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
2
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
3
3.5
L
Nu Wa
DanteDWS
Nu Wa
0
2
0
0
L
0
0
0
0
L
Achilles
GeroX1
Achilles
0
3
0
0
W
0
0
4
2
L
Nemesis
MokiiS
Nemesis
1
2
0
0.5
L
Ishtar
Mr1Nuts
Ishtar
0
2
0
0
W
3
0
2
4
W
Chiron
SyroV
Chiron
2
0
0
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,839
Damage
14,004
32,460
Taken
34,724
14,588
Mitigated
13,785
15,631
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,709
1,828
0
2,427
7,434
3,375
0
970
6,464
31,028
0
L
Nu Wa
DanteDWS
Nu Wa
3,154
676
0
968
5,834
2,053
0
4,222
1,612
20,317
0
L
1,619
491
1,196
1,696
5,683
1,951
0
352
5,331
11,130
0
L
Achilles
GeroX1
Achilles
3,076
960
0
1,057
8,231
4,728
0
671
7,560
0
20,345
W
2,152
427
0
1,797
6,178
3,230
0
1,346
4,832
0
19,244
L
Nemesis
MokiiS
Nemesis
3,375
1,222
0
811
7,746
2,978
0
2,393
5,353
0
35,837
L
Ishtar
Mr1Nuts
Ishtar
2,780
1,470
0
1,578
7,230
2,075
0
115
7,115
0
26,090
W
7,167
804
0
4,168
6,769
4,093
0
450
6,319
0
47,437
W
Chiron
SyroV
Chiron
5,767
2,977
447
1,943
5,702
1,774
384
816
4,886
0
39,549
W
3,044
629
1,430
3,419
6,377
2,116
240
1,716
4,661
40,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
23,096
308
Minions Killed
218
0
Camps Cleared
0
984,305
Distance Traveled
928,607
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,441
544
49
5
0
203,949
2
L
Nu Wa
4,364
436
29
3
0
154,597
1
L
Athena
4,627
463
23
2
0
202,741
5
L
Achilles
4,648
465
45
5
0
192,957
1
W
Mercury
5,466
547
19
2
0
203,129
1
L
Nemesis
5,067
507
75
8
0
201,146
3
L
Ishtar
4,390
439
46
5
0
177,166
1
W
Tyr
7,080
708
97
10
0
212,429
3
W
Chiron
5,841
584
74
7
0
174,396
3
W
Hel
5,823
582
69
7
0
190,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role