Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ShadowR1
Hou Yi
Level 71
God Stats
44W - 37L
1,547 SR
Queue Stats
364W - 278L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
StarLeg
Ah Puch
Level 86
God Stats
4W - 4L
1,595 SR
Queue Stats
114W - 118L
1,475 Elo+
Party 2
Da Ji
Da Ji
Stump1ess
Da Ji
Level 23
God Stats
1W - 1L
1,703 SR
Queue Stats
29W - 28L
1,470 Elo+
Party 2
Bellona
Bellona
iBorwan
Bellona
Level 87
God Stats
2W - 6L
1,415 SR
Queue Stats
264W - 211L
1,567 Elo+
Party 1
Team Averages
Level 63
1,552 SR
1,513 Elo+

VS

Team Averages
Level 86
1,670 SR
1,631 Elo+
Baron Samedi
Baron Samedi
HippiHoppi
Baron Samedi
Level 125
God Stats
129W - 31L
1,884 SR
Queue Stats
307W - 107L
1,785 Elo+
Party 4
Ymir
Ymir
Ibbii
Ymir
Level 112
God Stats
5W - 8L
1,394 SR
Queue Stats
104W - 115L
1,432 Elo+
Party 3
Da Ji
Da Ji
Sprengeren
Da Ji
Level 120
God Stats
92W - 21L
1,854 SR
Queue Stats
368W - 134L
1,762 Elo+
Party 4
Bellona
Bellona
jakobbehrens
Bellona
Level 27
God Stats
6W - 2L
1,717 SR
Queue Stats
55W - 24L
1,676 Elo+
Party 4
Izanami
Izanami
sayf070
Izanami
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 5 / 3
6,470
404
3,978
13,860
12,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
ShadowR1
Hou Yi
13
3 / 3 / 4
8,024
502
11,439
13,868
6,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
StarLeg
Ah Puch
10
1 / 4 / 4
6,673
417
6,812
10,439
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Stump1ess
Da Ji
12
2 / 6 / 5
7,405
463
9,076
14,551
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
iBorwan
Bellona
14
3 / 2 / 1
8,615
538
6,072
15,250
14,056
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HippiHoppi
Baron Samedi
14
5 / 2 / 6
9,231
577
10,006
7,595
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
Ibbii
Ymir
12
2 / 1 / 5
8,010
501
7,063
15,272
14,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
15
7 / 1 / 6
9,278
580
14,763
15,055
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
jakobbehrens
Bellona
16
5 / 3 / 4
10,489
656
13,223
16,060
17,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
sayf070
Izanami
12
1 / 4 / 2
8,133
508
5,485
9,023
3,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
10
Kills
20
20
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
3
0.5
W
Baron Samedi
HippiHoppi
Baron Samedi
5
2
6
4
W
Ymir
Ibbii
Ymir
2
1
5
4.5
L
Hou Yi
ShadowR1
Hou Yi
3
3
4
1.67
W
Da Ji
7
1
6
10
L
Ah Puch
StarLeg
Ah Puch
1
4
4
0.75
L
Da Ji
Stump1ess
Da Ji
2
6
5
0.75
L
Bellona
iBorwan
Bellona
3
2
1
1.75
W
Bellona
jakobbehrens
Bellona
5
3
4
2.33
W
Izanami
sayf070
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,377
Damage
50,540
67,968
Taken
63,005
42,322
Mitigated
45,571
17,971
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,978
577
2,393
2,102
13,860
12,265
0
3,461
10,255
17,704
0
W
Baron Samedi
HippiHoppi
Baron Samedi
10,006
458
530
2,541
7,595
3,628
72
2,448
5,147
66,325
0
W
Ymir
Ibbii
Ymir
7,063
1,551
414
1,857
15,272
14,560
0
3,288
11,984
29,462
0
L
Hou Yi
ShadowR1
Hou Yi
11,439
6,273
0
4,448
13,868
6,111
0
4,226
9,600
0
73,753
W
Da Ji
14,763
6,156
0
6,618
15,055
6,921
1,243
3,405
11,650
0
78,978
L
Ah Puch
StarLeg
Ah Puch
6,812
182
0
2,225
10,439
3,569
112
4,470
5,776
28,560
0
L
Da Ji
Stump1ess
Da Ji
9,076
2,040
0
3,638
14,551
6,321
0
3,494
10,823
0
48,421
L
Bellona
iBorwan
Bellona
6,072
1,662
0
3,165
15,250
14,056
0
767
14,445
0
56,322
W
Bellona
jakobbehrens
Bellona
13,223
5,415
0
6,555
16,060
17,093
612
1,017
15,043
0
92,844
W
Izanami
sayf070
Izanami
5,485
2,967
0
1,066
9,023
3,369
0
1,088
7,935
0
61,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,187
Gold Earned
45,141
349
Minions Killed
558
0
Camps Cleared
0
1,490,848
Distance Traveled
1,530,429
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,470
404
22
1
0
281,902
4
W
Baron Samedi
9,231
577
129
8
0
284,785
8
W
Ymir
8,010
501
29
2
0
318,234
6
L
Hou Yi
8,024
502
98
6
0
293,946
5
W
Da Ji
9,278
580
100
6
0
330,433
4
L
Ah Puch
6,673
417
43
3
0
298,696
2
L
Da Ji
7,405
463
78
5
0
314,604
1
L
Bellona
8,615
538
108
7
0
301,700
3
W
Bellona
10,489
656
175
11
0
335,943
2
W
Izanami
8,133
508
125
8
0
261,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role