Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CoryBlink
Cernunnos
Level 69
God Stats
3W - 1L
1,546 SR
Queue Stats
86W - 83L
1,389 Elo+
Solo
Hel
Hel
RJDio
Hel
Level 160
God Stats
4W - 2L
1,478 SR
Queue Stats
607W - 681L
1,350 Elo+
Solo
Mercury
Mercury
bbnelli
Mercury
Level 120
God Stats
2W - 2L
1,270 SR
Queue Stats
138W - 164L
1,355 Elo+
Solo
Ullr
Ullr
painteddoq
Ullr
Level 88
God Stats
2W - 2L
1,723 SR
Queue Stats
52W - 68L
1,304 Elo+
Solo
Team Averages
Level 119
1,504 SR
1,380 Elo+

VS

Team Averages
Level 97
1,546 SR
1,382 Elo+
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FuryOPrsHltn
Lancelot
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 29L
1,175 Elo+
Solo
Yemoja
Yemoja
Salted_Slug_
Yemoja
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,365 Elo+
Solo
Discordia
Discordia
ToxicLamia
Discordia
Level 140
God Stats
4W - 3L
1,732 SR
Queue Stats
377W - 531L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
9 / 4 / 9
13,597
800
13,605
17,687
12,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
CoryBlink
Cernunnos
20
13 / 4 / 10
13,961
821
37,341
22,660
13,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
RJDio
Hel
19
4 / 2 / 17
11,674
687
8,955
15,472
11,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
bbnelli
Mercury
14
1 / 8 / 10
10,263
604
4,003
12,578
5,727
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 4 / 18
11,772
692
15,305
20,440
11,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
11 / 7 / 5
12,359
727
21,427
24,488
18,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
 
Skadi
16
1 / 6 / 9
9,768
575
12,846
15,749
8,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
FuryOPrsHltn
Lancelot
16
3 / 9 / 9
10,523
619
9,337
16,956
10,738
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
20
4 / 4 / 10
11,252
662
9,405
22,228
28,275
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
ToxicLamia
Discordia
18
0 / 4 / 12
10,552
621
15,339
11,638
6,379
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
64
30
Kills
19
22
Deaths
30
64
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
4
9
3.38
L
Susano
 
Susano
11
7
5
1.93
L
Skadi
 
Skadi
1
6
9
0.92
W
Cernunnos
CoryBlink
Cernunnos
13
4
10
4.5
L
Lancelot
FuryOPrsHltn
Lancelot
3
9
9
0.83
W
Hel
RJDio
Hel
4
2
17
6.25
L
Yemoja
4
4
10
2.25
L
Discordia
ToxicLamia
Discordia
0
4
12
1.5
W
Mercury
bbnelli
Mercury
1
8
10
0.75
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,209
Damage
68,354
88,837
Taken
91,059
54,609
Mitigated
72,021
44,582
Healing
27,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,605
2,301
1,186
4,486
17,687
12,339
824
4,553
13,134
42,748
0
L
Susano
 
Susano
21,427
6,894
1,240
5,214
24,488
18,079
192
4,681
19,807
0
37,428
L
Skadi
 
Skadi
12,846
3,575
1,416
948
15,749
8,550
969
3,615
12,134
0
23,004
W
Cernunnos
CoryBlink
Cernunnos
37,341
15,526
0
4,874
22,660
13,658
3,249
5,805
16,855
0
67,474
L
Lancelot
FuryOPrsHltn
Lancelot
9,337
2,737
143
1,076
16,956
10,738
0
3,051
13,905
0
16,248
W
Hel
RJDio
Hel
8,955
568
16,084
10,247
15,472
11,846
858
3,919
11,553
14,692
0
L
Yemoja
9,405
2,434
7,368
4,380
22,228
28,275
229
6,661
15,567
24,105
0
L
Discordia
ToxicLamia
Discordia
15,339
296
3,544
1,908
11,638
6,379
0
4,552
7,086
39,375
0
W
Mercury
bbnelli
Mercury
4,003
1,163
459
875
12,578
5,727
1,106
3,185
9,393
0
10,941
W
15,305
9,271
1,872
4,499
20,440
11,039
3,010
7,282
13,158
0
33,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,267
Gold Earned
54,454
176
Minions Killed
137
0
Camps Cleared
0
1,360,254
Distance Traveled
1,263,328
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,597
800
65
4
0
266,684
0
L
Susano
12,359
727
22
1
0
311,310
0
L
Skadi
9,768
575
27
2
0
224,444
1
W
Cernunnos
13,961
821
70
4
0
251,771
1
L
Lancelot
10,523
619
21
1
0
195,563
0
W
Hel
11,674
687
7
0
0
323,349
0
L
Yemoja
11,252
662
21
1
0
250,531
0
L
Discordia
10,552
621
46
3
0
281,480
4
W
Mercury
10,263
604
4
0
0
218,164
2
W
Ullr
11,772
692
30
2
0
300,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role