Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
TitanTempest
Da Ji
Level 149
God Stats
8W - 7L
1,632 SR
Queue Stats
200W - 175L
1,533 Elo+
Solo
Achilles
Achilles
aRequiem
Achilles
Level 69
God Stats
37W - 41L
1,551 SR
Queue Stats
431W - 436L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
stillwing360
Kuzenbo
Level 120
God Stats
3W - 2L
1,697 SR
Queue Stats
218W - 236L
1,492 Elo+
Solo
Team Averages
Level 100
1,576 SR
1,512 Elo+

VS

Team Averages
Level 92
1,552 SR
1,523 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
RikkiBobbyFast
Cernunnos
Level 100
God Stats
1W - 1L
1,499 SR
Queue Stats
55W - 60L
1,498 Elo+
Solo
Eset
Eset
alexssosa09
Eset
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,683 Elo+
Solo
Hun Batz
Hun Batz
cadencrazy17
Hun Batz
Level 88
God Stats
2W - 1L
1,759 SR
Queue Stats
264W - 325L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 0 / 7
6,577
1,315
3,423
1,822
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
11
0 / 0 / 9
5,909
1,182
6,021
2,587
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 6
6,626
1,325
6,052
5,088
2,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
aRequiem
Achilles
11
5 / 0 / 6
7,149
1,430
4,472
4,478
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
stillwing360
Kuzenbo
11
1 / 1 / 9
6,036
1,207
2,378
5,045
7,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

390

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 0 / 2
5,578
1,116
2,685
1,488
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
10
0 / 3 / 1
5,252
1,050
2,150
5,127
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
RikkiBobbyFast
Cernunnos
10
0 / 3 / 2
5,632
1,126
4,060
6,290
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 0
6,114
1,223
3,675
4,074
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
cadencrazy17
Hun Batz
10
0 / 3 / 1
5,498
1,100
2,875
7,071
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
12
Kills
2
2
Deaths
12
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
7
5.5
W
Baron Samedi
 
Baron Samedi
0
0
9
4.5
L
Yu Huang
 
Yu Huang
0
0
2
1
L
Osiris
 
Osiris
0
3
1
0.17
L
Cernunnos
RikkiBobbyFast
Cernunnos
0
3
2
0.33
W
4
1
6
7
W
Achilles
aRequiem
Achilles
5
0
6
8
L
2
3
0
0.67
L
Hun Batz
cadencrazy17
Hun Batz
0
3
1
0.17
W
Kuzenbo
stillwing360
Kuzenbo
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
15,445
19,020
Taken
24,050
15,902
Mitigated
11,039
5,953
Healing
1,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,423
1,726
0
0
1,822
858
0
500
1,322
0
19,569
W
Baron Samedi
 
Baron Samedi
6,021
495
1,717
1,306
2,587
1,469
0
298
2,289
10,011
0
L
Yu Huang
 
Yu Huang
2,685
275
0
0
1,488
533
0
493
909
11,782
0
L
Osiris
 
Osiris
2,150
1,099
0
431
5,127
3,511
0
1,753
3,178
0
4,471
L
Cernunnos
RikkiBobbyFast
Cernunnos
4,060
2,054
0
588
6,290
2,468
0
1,902
4,256
0
18,029
W
6,052
1,151
0
364
5,088
2,944
0
2,452
2,636
0
10,747
W
Achilles
aRequiem
Achilles
4,472
1,067
0
1,487
4,478
3,583
0
1,910
2,568
0
14,436
L
3,675
298
202
0
4,074
1,499
0
1,950
1,957
10,428
0
L
Hun Batz
cadencrazy17
Hun Batz
2,875
168
0
56
7,071
3,028
0
2,301
4,405
0
9,647
W
Kuzenbo
stillwing360
Kuzenbo
2,378
1,090
142
937
5,045
7,048
0
1,200
3,845
6,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
28,074
94
Minions Killed
94
7
Camps Cleared
3
508,287
Distance Traveled
442,275
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,577
1,315
45
9
0
97,391
0
W
Baron Samedi
5,909
1,182
8
2
2
106,707
1
L
Yu Huang
5,578
1,116
20
4
0
100,420
0
L
Osiris
5,252
1,050
5
1
1
61,670
1
L
Cernunnos
5,632
1,126
34
7
1
84,523
0
W
Da Ji
6,626
1,325
6
1
3
102,430
1
W
Achilles
7,149
1,430
25
5
1
112,433
1
L
Eset
6,114
1,223
19
4
1
93,696
0
L
Hun Batz
5,498
1,100
16
3
0
101,966
2
W
Kuzenbo
6,036
1,207
10
2
1
89,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role