Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Adarria
Ra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,459 Elo+
Party 1
Geb
Geb
TTV URSOMAD69
Geb
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,464 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,475 Elo+

VS

Team Averages
Level 51
1,531 SR
1,383 Elo+
Fenrir
Fenrir
MeltingSinger58
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Anhur
Anhur
VIP3R7709
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 76L
1,298 Elo+
Solo
Sylvanus
Sylvanus
XL0RD K1NGX
Sylvanus
Level 109
God Stats
9W - 5L
1,592 SR
Queue Stats
17W - 22L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 0 / 10
9,494
863
16,794
9,607
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
7 / 1 / 11
9,440
858
14,181
9,221
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 15
9,608
873
4,607
11,760
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,462
587
537
12,633
6,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
VIP3R7709
Anhur
10
1 / 10 / 3
7,227
657
4,621
15,561
5,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
XL0RD K1NGX
Sylvanus
13
3 / 1 / 1
8,370
761
9,255
14,859
14,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
19
Kills
4
4
Deaths
19
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
0
10
14
W
7
1
11
12.5
L
0
8
2
0.13
W
3
3
15
3.5
L
Anhur
VIP3R7709
Anhur
1
10
3
0.25
L
Sylvanus
XL0RD K1NGX
Sylvanus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,582
Damage
14,413
30,588
Taken
43,053
22,588
Mitigated
26,310
19,510
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,794
3,635
0
10,183
9,607
5,237
904
2,731
6,876
0
30,013
W
14,181
2,106
3,792
4,020
9,221
4,123
1,257
3,361
5,860
60,887
0
L
537
206
0
33
12,633
6,858
0
5,467
7,166
0
1,650
W
4,607
969
0
1,515
11,760
13,228
544
2,339
9,421
9,825
0
L
Anhur
VIP3R7709
Anhur
4,621
1,610
193
709
15,561
5,238
0
6,397
9,164
0
13,446
L
Sylvanus
XL0RD K1NGX
Sylvanus
9,255
3,503
1,655
4,891
14,859
14,214
0
6,924
7,935
25,313
5,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,542
Gold Earned
22,059
141
Minions Killed
67
8
Camps Cleared
0
655,686
Distance Traveled
544,165
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,494
863
33
3
5
236,732
2
W
Ra
9,440
858
101
9
3
206,545
0
L
Fenrir
6,462
587
2
0
0
172,432
0
W
Geb
9,608
873
7
1
0
212,409
2
L
Anhur
7,227
657
19
2
0
183,723
1
L
Sylvanus
8,370
761
46
4
0
188,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role