Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Divinetrust
Izanami
Level 48
God Stats
5W - 5L
1,420 SR
Queue Stats
134W - 171L
1,494 Elo+
Solo
Tyr
Tyr
Jorgegom8
Tyr
Level 49
God Stats
5W - 2L
1,643 SR
Queue Stats
40W - 56L
1,326 Elo+
Solo
Ra
Ra
kyleyagi
Ra
Level 38
God Stats
3W - 5L
1,373 SR
Queue Stats
99W - 126L
1,432 Elo+
Solo
Team Averages
Level 66
1,487 SR
1,450 Elo+

VS

Team Averages
Level 80
1,468 SR
1,398 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GyspyDanger1224
Loki
Level 86
God Stats
8W - 8L
1,329 SR
Queue Stats
38W - 46L
1,311 Elo+
Solo
Discordia
Discordia
Riivkah
Discordia
Level 97
God Stats
2W - 2L
1,465 SR
Queue Stats
17W - 26L
1,361 Elo+
Solo
Charybdis
Charybdis
Sumpancakes
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,482 Elo+
Party 1
Atlas
Atlas
izulino
Atlas
Level 109
God Stats
4W - 7L
1,545 SR
Queue Stats
206W - 250L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 4 / 4
9,312
548
7,217
14,639
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
 
Scylla
12
4 / 2 / 11
8,372
492
8,704
10,451
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Divinetrust
Izanami
18
11 / 0 / 4
11,226
660
18,624
15,586
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 4 / 7
9,299
547
9,809
14,586
12,880
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 4 / 6
8,213
483
7,251
12,431
4,960
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
13 / 8 / 0
9,459
556
17,498
22,483
20,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 2
7,128
419
4,925
14,938
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Riivkah
Discordia
11
0 / 2 / 1
7,111
418
6,286
8,844
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Sumpancakes
Charybdis
12
1 / 5 / 1
7,349
432
8,955
13,644
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
izulino
Atlas
10
0 / 9 / 0
6,596
388
4,813
19,410
16,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
29
Kills
14
14
Deaths
30
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
4
4
2.25
W
Scylla
 
Scylla
4
2
11
4.75
L
Amaterasu
 
Amaterasu
13
8
0
1.63
W
Izanami
Divinetrust
Izanami
11
0
4
13
L
0
6
2
0.17
W
5
4
7
2.13
L
Discordia
Riivkah
Discordia
0
2
1
0.25
L
Charybdis
Sumpancakes
Charybdis
1
5
1
0.3
L
Atlas
izulino
Atlas
0
9
0
0
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,605
Damage
42,477
67,693
Taken
79,319
33,841
Mitigated
49,911
22,373
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,217
1,045
0
4,201
14,639
5,551
0
1,879
12,760
32
48,221
W
Scylla
 
Scylla
8,704
1,547
0
4,156
10,451
3,592
0
962
9,489
31,130
0
L
Amaterasu
 
Amaterasu
17,498
9,213
0
6,318
22,483
20,163
12
4,081
18,402
0
43,222
W
Izanami
Divinetrust
Izanami
18,624
13,204
0
7,639
15,586
6,858
4,307
4,303
11,283
0
125,121
L
4,925
1,601
0
5,530
14,938
5,420
0
4,199
10,739
0
48,039
W
9,809
1,792
0
2,140
14,586
12,880
380
1,332
13,254
259
32,351
L
Discordia
Riivkah
Discordia
6,286
928
0
1,038
8,844
2,998
0
3,021
5,823
47,503
0
L
Charybdis
Sumpancakes
Charybdis
8,955
5,434
0
2,726
13,644
4,667
0
3,421
10,223
0
53,896
L
Atlas
izulino
Atlas
4,813
2,212
0
1,903
19,410
16,663
190
1,524
17,886
35,005
0
W
7,251
1,509
1,107
3,130
12,431
4,960
407
2,623
9,808
48,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,422
Gold Earned
37,643
431
Minions Killed
368
0
Camps Cleared
0
1,530,808
Distance Traveled
1,426,992
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,312
548
81
5
0
338,098
2
W
Scylla
8,372
492
41
2
0
271,998
2
L
Amaterasu
9,459
556
56
3
0
314,057
4
W
Izanami
11,226
660
185
11
0
288,018
0
L
Loki
7,128
419
92
5
0
329,026
6
W
Tyr
9,299
547
50
3
0
335,629
0
L
Discordia
7,111
418
87
5
0
296,929
3
L
Charybdis
7,349
432
97
6
0
274,833
0
L
Atlas
6,596
388
36
2
0
212,147
6
W
Ra
8,213
483
74
4
0
297,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role